[Piglit] [PATCH 13/24] arb_direct_state_access: Modified gettexture-image-formats.c to test glGenerateTextureMipmap.
Laura Ekstrand
laura at jlekstrand.net
Mon Dec 15 17:24:16 PST 2014
---
tests/all.py | 1 +
tests/spec/arb_direct_state_access/gettextureimage-formats.c | 3 +--
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/all.py b/tests/all.py
index b79ae8b..6d20035 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4318,6 +4318,7 @@ spec['ARB_direct_state_access']['copytexturesubimage'] = PiglitGLTest('arb_direc
spec['ARB_direct_state_access']['texture-errors'] = PiglitGLTest('arb_direct_state_access-texture-errors', run_concurrent=True)
spec['ARB_direct_state_access']['get-textures'] = PiglitGLTest('arb_direct_state_access-get-textures', run_concurrent=True)
spec['ARB_direct_state_access']['gettextureimage-formats'] = PiglitGLTest('arb_direct_state_access-gettextureimage-formats', run_concurrent=True)
+spec['ARB_direct_state_access']['gettextureimage-formats'] = PiglitGLTest('arb_direct_state_access-gettextureimage-formats init-by-rendering', run_concurrent=True)
spec['ARB_direct_state_access']['gettextureimage-luminance'] = PiglitGLTest('arb_direct_state_access-gettextureimage-luminance', run_concurrent=True)
spec['ARB_direct_state_access']['gettextureimage-simple'] = PiglitGLTest('arb_direct_state_access-gettextureimage-simple', run_concurrent=True)
spec['ARB_direct_state_access']['gettextureimage-targets'] = PiglitGLTest('arb_direct_state_access-gettextureimage-targets', run_concurrent=True)
diff --git a/tests/spec/arb_direct_state_access/gettextureimage-formats.c b/tests/spec/arb_direct_state_access/gettextureimage-formats.c
index a22d235..e2d637c 100644
--- a/tests/spec/arb_direct_state_access/gettextureimage-formats.c
+++ b/tests/spec/arb_direct_state_access/gettextureimage-formats.c
@@ -110,7 +110,7 @@ make_texture_image(GLenum intFormat, GLubyte upperRightTexel[4])
glWindowPos2iARB(0, 0);
glDrawPixels(TEX_SIZE, TEX_SIZE, GL_RGBA, GL_UNSIGNED_BYTE, tex);
- glGenerateMipmap(GL_TEXTURE_2D);
+ glGenerateTextureMipmap(texture_id);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
glDeleteFramebuffers(1, &fb);
@@ -139,7 +139,6 @@ ubyte_to_float(GLubyte b, GLint bits)
}
-
static GLfloat
bits_to_tolerance(GLint bits, GLboolean compressed)
{
--
2.1.0
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