[Piglit] [PATCH 01/24] arb_direct_state_access: DSA 2D Textures "hello world" test.

Chris Forbes chrisf at ijw.co.nz
Mon Dec 15 19:33:59 PST 2014


Did you mean to leave the non-DSA nvidia workaround in here? I
understand this might have been useful for getting it working
initially, but... if their driver is broken, it's broken.

On Tue, Dec 16, 2014 at 2:24 PM, Laura Ekstrand <laura at jlekstrand.net> wrote:
> Dylan Baker: all.py: Add dsa tests.
> ---
>  tests/all.py                                       |   2 +
>  tests/spec/CMakeLists.txt                          |   1 +
>  .../spec/arb_direct_state_access/CMakeLists.gl.txt |  13 +++
>  tests/spec/arb_direct_state_access/CMakeLists.txt  |   1 +
>  tests/spec/arb_direct_state_access/dsa-textures.c  | 123 +++++++++++++++++++++
>  tests/spec/arb_direct_state_access/dsa-utils.c     |  79 +++++++++++++
>  tests/spec/arb_direct_state_access/dsa-utils.h     |  51 +++++++++
>  7 files changed, 270 insertions(+)
>  create mode 100644 tests/spec/arb_direct_state_access/CMakeLists.gl.txt
>  create mode 100644 tests/spec/arb_direct_state_access/CMakeLists.txt
>  create mode 100644 tests/spec/arb_direct_state_access/dsa-textures.c
>  create mode 100644 tests/spec/arb_direct_state_access/dsa-utils.c
>  create mode 100644 tests/spec/arb_direct_state_access/dsa-utils.h
>
> diff --git a/tests/all.py b/tests/all.py
> index cfbe529..84639c2 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4306,6 +4306,8 @@ add_shader_test_dir(arb_derivative_control,
>  import_glsl_parser_tests(arb_derivative_control,
>                           testsDir + '/spec/arb_derivative_control', [''])
>
> +spec['ARB_direct_state_access'] = {}
> +spec['ARB_direct_state_access']['dsa-textures'] = PiglitGLTest('arb_direct_state_access-dsa-textures', run_concurrent=True)
>
>  profile.tests['hiz'] = hiz
>  profile.tests['fast_color_clear'] = fast_color_clear
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index dfd822b..697b00d 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -114,3 +114,4 @@ add_subdirectory (arb_blend_func_extended)
>  add_subdirectory (ext_unpack_subimage)
>  add_subdirectory (arb_vertex_array_object)
>  add_subdirectory (oes_texture_float)
> +add_subdirectory (arb_direct_state_access)
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..cb0f7da
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> @@ -0,0 +1,13 @@
> +include_directories(
> +       ${GLEXT_INCLUDE_DIR}
> +       ${OPENGL_INCLUDE_PATH}
> +)
> +
> +link_libraries (
> +       piglitutil_${piglit_target_api}
> +       ${OPENGL_gl_LIBRARY}
> +       ${OPENGL_glu_LIBRARY}
> +)
> +
> +piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c dsa-utils.c)
> +# vim: ft=cmake:
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.txt b/tests/spec/arb_direct_state_access/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/arb_direct_state_access/dsa-textures.c b/tests/spec/arb_direct_state_access/dsa-textures.c
> new file mode 100644
> index 0000000..468d23e
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/dsa-textures.c
> @@ -0,0 +1,123 @@
> +/*
> + * Copyright 2014 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** @file dsa-textures.c
> + *
> + * Tests the direct state access functionality for creating, initializing, and
> + * rendering texture objects.
> + */
> +#include "piglit-util-gl.h"
> +#include "dsa-utils.h"
> +
> +#include <stdlib.h>
> +
> +static const char* glversion;
> +static bool nv340_23; /* Are we using the NVIDIA 340.23 driver? */
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_compat_version = 13;
> +
> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA |
> +               PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +GLfloat*
> +random_image_data(void)
> +{
> +       int i;
> +       GLfloat *img = malloc(4*piglit_width*piglit_height*sizeof(GLfloat));
> +       for (i = 0; i < 4*piglit_width*piglit_height; ++i) {
> +               img[i] = (float) rand() / RAND_MAX;
> +       }
> +       return img;
> +} /* random_image_data */
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       piglit_require_extension("GL_ARB_direct_state_access");
> +
> +       srand(0);
> +
> +       glversion = (const char*) glGetString(GL_VERSION);
> +       printf("Using driver %s.\n", glversion);
> +       if (strcmp("2.1.2 NVIDIA 340.23.03", glversion) == 0)
> +               nv340_23 = true;
> +       else
> +               nv340_23 = false;
> +
> +       dsa_init_program();
> +
> +} /* piglit_init */
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       bool pass = true;
> +       GLfloat* data = random_image_data();
> +       GLuint name;
> +       int texunit = 3;
> +
> +       glCreateTextures(GL_TEXTURE_2D, 1, &name);
> +       if (nv340_23) {
> +               printf("Working around bugs in NVIDIA 340.23.03.\n");
> +               glBindTexture(GL_TEXTURE_2D, name);
> +               glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F,
> +                       piglit_width, piglit_height, 0, GL_RGBA,
> +                       GL_FLOAT, data);
> +               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
> +                       GL_NEAREST);
> +               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
> +                       GL_NEAREST);
> +       }
> +       else {
> +               /* These do not appear to work on nv340_23. */
> +               glTextureStorage2D(name, 1, GL_RGBA32F, piglit_width,
> +                       piglit_height);
> +               glTextureSubImage2D(name, 0, 0, 0,
> +                       piglit_width, piglit_height, GL_RGBA, GL_FLOAT, data);
> +               glTextureParameteri(name, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
> +               glTextureParameteri(name, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
> +       }
> +
> +       /* Draw the image */
> +       piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +       dsa_texture_with_unit(texunit);
> +       glEnable(GL_TEXTURE_2D);
> +       glBindTextureUnit(texunit, name);
> +       pass &= piglit_check_gl_error(GL_NO_ERROR);
> +       piglit_draw_rect_tex(0, 0, piglit_width, piglit_height, 0, 0, 1, 1);
> +       pass &= piglit_check_gl_error(GL_NO_ERROR);
> +
> +       /* Check to make sure the image was drawn correctly */
> +       pass &= piglit_probe_image_rgba(0, 0, piglit_width, piglit_height,
> +               data);
> +
> +       if (!piglit_automatic) {
> +               piglit_present_results();
> +       }
> +
> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +} /* piglit_display */
> diff --git a/tests/spec/arb_direct_state_access/dsa-utils.c b/tests/spec/arb_direct_state_access/dsa-utils.c
> new file mode 100644
> index 0000000..ec7bb24
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/dsa-utils.c
> @@ -0,0 +1,79 @@
> +/*
> + * Copyright 2014 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** @file dsa-utils.c
> + *
> + * Contains some common functionality for writing arb_direct_state_access
> + * Piglit tests.
> + *
> + * @author Laura Ekstrand (laura at jlekstrand.net)
> + */
> +
> +#include "dsa-utils.h"
> +#include "piglit-shader.h"
> +
> +/*
> + * You must use shaders in order to use different texture units.
> + * These duplicate fixed-function gl 1.0 pipeline shading.
> + * Adapted from arb_clear_texture/3d.c.
> + */
> +static const char dsa_vs_source[] =
> +       "#version 120\n"
> +       "attribute vec4 piglit_vertex;\n"
> +       "attribute vec4 piglit_texcoord;\n"
> +       "varying vec2 tex_coord;\n"
> +       "\n"
> +       "void main()\n"
> +       "{\n"
> +       "        gl_Position = gl_ModelViewProjectionMatrix\n"
> +       "               * piglit_vertex;\n"
> +       "        tex_coord = piglit_texcoord.st;\n"
> +       "}\n";
> +
> +static const char dsa_fs_source[] =
> +       "#version 120\n"
> +       "uniform sampler2D tex;\n"
> +       "varying vec2 tex_coord;\n"
> +       "\n"
> +       "void main()\n"
> +       "{\n"
> +       "        gl_FragColor = texture2D(tex, tex_coord);\n"
> +       "}\n";
> +
> +static GLuint dsa_prog;
> +static GLuint dsa_uniform;
> +
> +void
> +dsa_init_program(void)
> +{
> +       dsa_prog = piglit_build_simple_program(dsa_vs_source, dsa_fs_source);
> +       glUseProgram(dsa_prog);
> +       dsa_uniform = glGetUniformLocation(dsa_prog, "tex");
> +       glUniform1i(dsa_uniform, 0);
> +}
> +
> +void
> +dsa_texture_with_unit(GLuint unit)
> +{
> +       glUniform1i(dsa_uniform, unit);
> +}
> diff --git a/tests/spec/arb_direct_state_access/dsa-utils.h b/tests/spec/arb_direct_state_access/dsa-utils.h
> new file mode 100644
> index 0000000..242c019
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/dsa-utils.h
> @@ -0,0 +1,51 @@
> +/*
> + * Copyright 2014 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** @file dsa-utils.h
> + *
> + * Contains some common functionality for writing arb_direct_state_access
> + * Piglit tests.
> + *
> + * @author Laura Ekstrand (laura at jlekstrand.net)
> + */
> +
> +#pragma once
> +#ifndef __DSA_UTILS_H__
> +#define __DSA_UTILS_H__
> +
> +#ifdef __cplusplus
> +extern "C" {
> +#endif
> +
> +#include "piglit-util-gl.h"
> +#include "piglit-glx-util.h"
> +
> +void dsa_init_program(void);
> +
> +void dsa_texture_with_unit(GLuint);
> +
> +#ifdef __cplusplus
> +} /* end extern "C" */
> +#endif
> +
> +#endif /* __DSA_UTILS_H__ */
> --
> 2.1.0
>
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