[Piglit] [PATCH 1/2] arb_viewport_array: Test glScissor indexed ignore invalid width/height

Ian Romanick idr at freedesktop.org
Mon Feb 24 13:45:14 PST 2014


On 02/24/2014 01:42 PM, Ian Romanick wrote:
> On 01/23/2014 01:06 PM, Jon Ashburn wrote:
>> Verify that calling glScissorArrayv, glScissorIndexed, or glScissorIndexedv
>> with an invalid width (or height) in elements after the first generates
>> a GL error and does not modify any of the scissor rectangles.
>> ---
>>    tests/spec/arb_viewport_array/CMakeLists.gl.txt |   1 +
>>    tests/spec/arb_viewport_array/scissor_ignore.c  | 136 ++++++++++++++++++++++++
>>    2 files changed, 137 insertions(+)
>>    create mode 100644 tests/spec/arb_viewport_array/scissor_ignore.c
>>
>> diff --git a/tests/spec/arb_viewport_array/CMakeLists.gl.txt b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
>> index 7cf98ff..de20d42 100644
>> --- a/tests/spec/arb_viewport_array/CMakeLists.gl.txt
>> +++ b/tests/spec/arb_viewport_array/CMakeLists.gl.txt
>> @@ -13,6 +13,7 @@ piglit_add_executable(arb_viewport_array-viewport-indices viewport_indices.c)
>>    piglit_add_executable(arb_viewport_array-depthrange-indices depth_range_indices.c)
>>    piglit_add_executable(arb_viewport_array-scissor-check scissor_check.c)
>>    piglit_add_executable(arb_viewport_array-scissor-indices scissor_indices.c)
>> +piglit_add_executable(arb_viewport_array-scissor-ignore scissor_ignore.c)
>>    piglit_add_executable(arb_viewport_array-bounds bounds.c)
>>    piglit_add_executable(arb_viewport_array-queries queries.c)
>>    piglit_add_executable(arb_viewport_array-minmax minmax.c)
>> diff --git a/tests/spec/arb_viewport_array/scissor_ignore.c b/tests/spec/arb_viewport_array/scissor_ignore.c
>> new file mode 100644
>> index 0000000..0fd05ff
>> --- /dev/null
>> +++ b/tests/spec/arb_viewport_array/scissor_ignore.c
>> @@ -0,0 +1,136 @@
>> +/*
>> + * Copyright © 2014 LunarG, Inc.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + *
>> + * Author: Jon Ashburn <jon at lunarg.com>
>> + */
>> +
>> +/**
>> + * Verify that calling glScissorArrayv, glScissorIndexed, or glScissorIndexedv
>> + * with an invalid width (or height) in elements after the first generates
>> + * a GL error and does not modify any of the scissor rectangles.
>> + */
>> +#include "piglit-util-gl-common.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +
>> +	config.supports_gl_compat_version = 32;
>> +	config.supports_gl_core_version = 32;
>> +
>> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
>> +
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +
>> +/* MAX_VIEWPORTS must be at least 16 per SPEC,  so use 16 for static array */
>> +#define MAX_INDICES 16
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +	/* should never get here */
>> +	return PIGLIT_FAIL;
>> +}
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +	bool pass = true;
>> +	GLint maxVP;
>> +	int i, idx;
>> +	GLint sc[4], scGet[4];
>> +	GLint scInvalid[MAX_INDICES][4] = {
>
>          static const GLint
>
>> +		{10,  0, -10,  90},
>> +		{11,  1,  90, -10},
>> +		{12,  2, -90, -10},
>> +		{13,  3, -70, -80},
>> +		{14,  4,  80, -70},

At least the first few of these need to be valid.  The bug that I 
discovered in Mesa's implementation was that if an error was discovered 
in the middle of a glScissorArrayv call, the earlier elements would 
still get modified.  It's supposed to be all or nothing.

>> +		{15,  5, -70,  80},
>> +		{16,  6,  15, -15},
>> +		{17,  7, -15, -15},
>> +		{18,  9, -15,  15},
>> +		{10, 11,   0, -30},
>> +		{12, 13, -30,   0},
>> +		{14, 15,  60,  -1},
>> +		{16, 17,  -1,  60},
>> +		{0,  0, -60,  -1},
>> +		{-1, -1,  -1,  -1},
>> +		{-2, -2,   0,  -2}};
>
> The final "};" should be on a line by itself.
>
>> +
>> +	piglit_require_extension("GL_ARB_viewport_array");
>> +
>> +	glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP);
>> +
>> +	/* intialize Scissor left, bottom, width, height for all indices */
>> +	for (i = 0; i < maxVP; i++) {
>> +		sc[0] = 0 + i;
>> +		sc[1] = maxVP + i;
>> +		sc[2] = 100 + i;
>> +		sc[3] = 100 + maxVP + i;
>> +		glScissorIndexedv(i, sc);
>> +		glEnablei(GL_SCISSOR_TEST, i);
>> +	}
>> +	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
>> +
>> +	/* set scissor values  with illegal width or height */
>> +	glScissorArrayv(0, maxVP, &(scInvalid[0][0]));
>> +	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
>
> Blank line here.
>
>> +	for (i = 0; i < maxVP; i++) {
>> +		idx = i % MAX_INDICES;
>> +		glScissorIndexedv(i, &(scInvalid[idx][0]));
>> +		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
>
> Blank line here.
>
>> +		glScissorIndexed(i, scInvalid[idx][0], scInvalid[idx][1],
>> +				 scInvalid[idx][2], scInvalid[idx][3]);
>> +		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
>> +	}
>> +
>> +	/* check that scissor rectangle with invalid width/height got ignored */
>> +	for (i = 0; i < maxVP; i++) {
>> +		sc[0] = 0 + i;
>> +		sc[1] = maxVP + i;
>> +		sc[2] = 100 + i;
>> +		sc[3] = 100 + maxVP + i;
>> +		glGetIntegeri_v(GL_SCISSOR_BOX, i, scGet);
>> +		if (sc[0] != scGet[0]) {
>> +			pass = false;
>> +			printf("scissor left value wrong for idx %d, got %d\n",
>> +			       i, scGet[0]);
>> +		}
>> +		if (sc[1] != scGet[1]) {
>> +			pass = false;
>> +			printf("scissor bottom value wrong for idx %d, got %d\n",
>> +			       i, scGet[1]);
>> +		}
>> +		if (sc[2] != scGet[2]) {
>> +			pass = false;
>> +			printf("scissor width value wrong for idx %d, got %d\n",
>> +			       i, scGet[2]);
>> +		}
>> +		if (sc[3] != scGet[3]) {
>> +			pass = false;
>> +			printf("scissor height value wrong for idx %d, got %d\n",
>> +			       i, scGet[3]);
>> +		}
>
> I think I'd do all of these blocks as
>
>          if (memcmp(sc, scGet, sizeof(sc)) != 0) {
>              pass = false;
>              printf("scissor %d expected { %d %d %d %d } but got { %d %d %d %d }",
>                     ...);
>          }
>
> With those few things changed, this patch is
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
>> +	}
>> +
>> +	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
>> +	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
>> +}
>>
>



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