[Piglit] [PATCH 6/8] ext_texture_array: Add sampler2DArray precision for GL ES 3.0
Daniel Kurtz
djkurtz at chromium.org
Mon Jan 6 08:02:41 PST 2014
>From GLSL_ES_Specification_3.0 [0]:
There is no default precision qualifier for the following sampler types in
either the vertex or fragment language:
sampler2DArray
[0] http://www.khronos.org/registry/gles/specs/3.0/GLSL_ES_Specification_3.00.4.pdf
Signed-off-by: Daniel Kurtz <djkurtz at chromium.org>
---
tests/spec/ext_texture_array/compressed.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/ext_texture_array/compressed.c b/tests/spec/ext_texture_array/compressed.c
index 7f87b62..dc412e6 100644
--- a/tests/spec/ext_texture_array/compressed.c
+++ b/tests/spec/ext_texture_array/compressed.c
@@ -116,6 +116,7 @@ static const char fs_text[] =
#else // PIGLIT_USE_OPENGL_ES3
"#version 300 es\n"
"precision mediump float;\n"
+ "precision mediump sampler2DArray;\n"
"#define piglit_in in\n"
"#define piglit_texture2DArray texture\n"
"out vec4 piglit_FragColor;\n"
--
1.8.5.1
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