[Piglit] [PATCH 12/12] Test API errors for compute shaders related to COMPUTE_WORK_GROUP_SIZE query.
Paul Berry
stereotype441 at gmail.com
Thu Jan 9 11:00:03 PST 2014
This test can be expanded in the future to check for other compute
shader API errors.
---
tests/all.tests | 1 +
tests/spec/arb_compute_shader/CMakeLists.gl.txt | 1 +
tests/spec/arb_compute_shader/api_errors.c | 211 ++++++++++++++++++++++++
3 files changed, 213 insertions(+)
create mode 100644 tests/spec/arb_compute_shader/api_errors.c
diff --git a/tests/all.tests b/tests/all.tests
index 5bb0ed5..8999643 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -2783,6 +2783,7 @@ import_glsl_parser_tests(spec['ARB_geometry_shader4'],
arb_compute_shader = Group()
spec['ARB_compute_shader'] = arb_compute_shader
+arb_compute_shader['api_errors'] = concurrent_test('arb_compute_shader-api_errors')
arb_compute_shader['minmax'] = concurrent_test('arb_compute_shader-minmax')
arb_compute_shader['compiler/work_group_size_too_large'] = \
concurrent_test('arb_compute_shader-work_group_size_too_large')
diff --git a/tests/spec/arb_compute_shader/CMakeLists.gl.txt b/tests/spec/arb_compute_shader/CMakeLists.gl.txt
index b79cbf9..9202761 100644
--- a/tests/spec/arb_compute_shader/CMakeLists.gl.txt
+++ b/tests/spec/arb_compute_shader/CMakeLists.gl.txt
@@ -10,6 +10,7 @@ link_libraries (
${OPENGL_glu_LIBRARY}
)
+add_executable (arb_compute_shader-api_errors api_errors.c)
add_executable (arb_compute_shader-minmax minmax.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_compute_shader/api_errors.c b/tests/spec/arb_compute_shader/api_errors.c
new file mode 100644
index 0000000..e069750
--- /dev/null
+++ b/tests/spec/arb_compute_shader/api_errors.c
@@ -0,0 +1,211 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** \file
+ *
+ * Test cases in which the ARB_compute_shader API is expected to
+ * generate an error.
+ */
+
+#include "piglit-util-gl-common.h"
+#include "piglit-shader.h"
+
+
+static struct piglit_gl_test_config *piglit_config;
+
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+ piglit_config = &config;
+ config.supports_gl_compat_version = 33;
+ config.supports_gl_core_version = 33;
+PIGLIT_GL_TEST_CONFIG_END
+
+
+static const char *trivial_correct_shader =
+ "#version 330\n"
+ "#extension GL_ARB_compute_shader: enable\n"
+ "\n"
+ "layout(local_size_x = 1) in;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ "}\n";
+
+
+static const char *trivial_link_fail_shader =
+ "#version 330\n"
+ "#extension GL_ARB_compute_shader: enable\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ "}\n";
+
+
+static const char *trivial_vertex_shader =
+ "#version 330\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " gl_Position = vec4(0.0);\n"
+ "}\n";
+
+
+static enum piglit_result
+query_work_group_size_expect_error(GLint prog)
+{
+ const GLint orig_query_result[3] = { 1234, 2345, 3456 };
+ GLint query_result[3];
+ int i;
+
+ for (i = 0; i < 3; i++)
+ query_result[i] = orig_query_result[i];
+
+ glGetProgramiv(prog, GL_COMPUTE_WORK_GROUP_SIZE, query_result);
+
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ return PIGLIT_FAIL;
+ for (i = 0; i < 3; i++) {
+ if (query_result[i] != orig_query_result[i]) {
+ printf("Error was generated, but query returned a "
+ "result anyway.");
+ return PIGLIT_FAIL;
+ }
+ }
+ return PIGLIT_PASS;
+}
+
+
+static enum piglit_result
+query_work_group_size_unlinked(void *data)
+{
+ /* From the ARB_compute_shader spec, in the description of the
+ * COMPUTE_WORK_GROUP_SIZE query:
+ *
+ * If <program> is the name of a program that has not been
+ * successfully linked, or is the name of a linked program
+ * object that contains no compute shaders, then an
+ * INVALID_OPERATION error is generated.
+ *
+ * In this test, we use an unlinked program.
+ */
+ GLint prog = piglit_build_simple_program_unlinked_multiple_shaders(
+ GL_COMPUTE_SHADER, trivial_correct_shader, 0);
+ return query_work_group_size_expect_error(prog);
+}
+
+
+static enum piglit_result
+query_work_group_size_link_fail(void *data)
+{
+ /* From the ARB_compute_shader spec, in the description of the
+ * COMPUTE_WORK_GROUP_SIZE query:
+ *
+ * If <program> is the name of a program that has not been
+ * successfully linked, or is the name of a linked program
+ * object that contains no compute shaders, then an
+ * INVALID_OPERATION error is generated.
+ *
+ * In this test, we use a program that fails to link.
+ */
+ GLint ok;
+ GLint prog = piglit_build_simple_program_unlinked_multiple_shaders(
+ GL_COMPUTE_SHADER, trivial_link_fail_shader, 0);
+ glLinkProgram(prog);
+ glGetProgramiv(prog, GL_LINK_STATUS, &ok);
+ if (ok) {
+ printf("Expected link failure, got link success\n");
+ return PIGLIT_FAIL;
+ }
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ return PIGLIT_FAIL;
+
+ return query_work_group_size_expect_error(prog);
+}
+
+
+static enum piglit_result
+query_work_group_size_no_compute(void *data)
+{
+ /* From the ARB_compute_shader spec, in the description of the
+ * COMPUTE_WORK_GROUP_SIZE query:
+ *
+ * If <program> is the name of a program that has not been
+ * successfully linked, or is the name of a linked program
+ * object that contains no compute shaders, then an
+ * INVALID_OPERATION error is generated.
+ *
+ * In this test, we use a program that has no compute shaders.
+ */
+ GLint prog = piglit_build_simple_program_multiple_shaders(
+ GL_VERTEX_SHADER, trivial_vertex_shader, 0);
+ return query_work_group_size_expect_error(prog);
+}
+
+
+static const struct piglit_gl_subtest subtests[] = {
+ {
+ "Query COMPUTE_WORK_GROUP_SIZE on unlinked program",
+ "query-work-group-size-unlinked",
+ query_work_group_size_unlinked,
+ NULL
+ },
+ {
+ "Query COMPUTE_WORK_GROUP_SIZE on program that failed to link",
+ "query-work-group-size-link-fail",
+ query_work_group_size_link_fail,
+ NULL
+ },
+ {
+ "Query COMPUTE_WORK_GROUP_SIZE on program without compute shaders",
+ "query-work-group-size-no-compute",
+ query_work_group_size_no_compute,
+ NULL
+ },
+ {
+ NULL,
+ NULL,
+ NULL,
+ NULL
+ }
+};
+
+
+enum piglit_result
+piglit_display(void)
+{
+ return PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+ enum piglit_result result;
+
+ piglit_require_extension("GL_ARB_compute_shader");
+ result = piglit_run_selected_subtests(subtests,
+ piglit_config->selected_subtests,
+ piglit_config->num_selected_subtests,
+ PIGLIT_SKIP);
+ piglit_report_result(result);
+}
--
1.8.5.2
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