[Piglit] [PATCH 5/8] piglit_fbo_framework - don't even try for OpenGL ES 1.X

Chad Versace chad.versace at linux.intel.com
Fri Jan 10 10:59:09 PST 2014


On Tue, Jan 07, 2014 at 12:02:40AM +0800, Daniel Kurtz wrote:
> glGenFramebuffers is not supported for OpenGL ES 1.X, so init_gl is
> hard coded to always fail for ES1.  Thus, there is no way to use a
> fbo_framework w/ ES1.  In this case, just fail faster in
> piglit_fbo_framework_create() instead of first initializing a wfl
> framework, just to destroy it again in the failure path.
> 
> Signed-off-by: Daniel Kurtz <djkurtz at chromium.org>
> ---
>  tests/util/piglit-framework-gl/piglit_fbo_framework.c | 4 ++++
>  1 file changed, 4 insertions(+)
> 
> diff --git a/tests/util/piglit-framework-gl/piglit_fbo_framework.c b/tests/util/piglit-framework-gl/piglit_fbo_framework.c
> index 219b80d..d27706e 100644
> --- a/tests/util/piglit-framework-gl/piglit_fbo_framework.c
> +++ b/tests/util/piglit-framework-gl/piglit_fbo_framework.c
> @@ -128,6 +128,9 @@ init_gl(struct piglit_wfl_framework *wfl_fw)
>  struct piglit_gl_framework*
>  piglit_fbo_framework_create(const struct piglit_gl_test_config *test_config)
>  {
> +#ifdef PIGLIT_USE_OPENGL_ES1
> +	return false;
> +#else
>  	struct piglit_wfl_framework *wfl_fw;
>  	struct piglit_gl_framework *gl_fw;
>  
> @@ -158,4 +161,5 @@ piglit_fbo_framework_create(const struct piglit_gl_test_config *test_config)
>  fail:
>  	destroy(gl_fw);
>  	return NULL;
> +#endif /* PIGLIT_USE_OPENGL_ES1 */
>  }

This makes sense to me.
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>

>


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