[Piglit] [PATCH 2/2] arb_texture_view: Test uploading into a view with nonzero MinLayer

Jon Ashburn jon at lunarg.com
Wed Jan 22 09:36:36 PST 2014


see  inline
On 01/18/2014 11:51 PM, Chris Forbes wrote:
> Tests that the correct layers of a 2D array texture are overwritten when
> uploading through a view.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
>   tests/all.py                                     |   1 +
>   tests/spec/arb_texture_view/CMakeLists.gl.txt    |   1 +
>   tests/spec/arb_texture_view/texsubimage-layers.c | 123 +++++++++++++++++++++++
>   3 files changed, 125 insertions(+)
>   create mode 100644 tests/spec/arb_texture_view/texsubimage-layers.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 01bd289..f21bdb6 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -1944,6 +1944,7 @@ arb_texture_view['rendering-levels'] = concurrent_test('arb_texture_view-renderi
>   arb_texture_view['lifetime-format'] = concurrent_test('arb_texture_view-lifetime-format')
>   arb_texture_view['getteximage-srgb'] = concurrent_test('arb_texture_view-getteximage-srgb')
>   arb_texture_view['texsubimage-levels'] = concurrent_test('arb_texture_view-texsubimage-levels')
> +arb_texture_view['texsubimage-layers'] = concurrent_test('arb_texture_view-texsubimage-layers')
>   
>   tdfx_texture_compression_fxt1 = Group()
>   spec['3DFX_texture_compression_FXT1'] = tdfx_texture_compression_fxt1
> diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt b/tests/spec/arb_texture_view/CMakeLists.gl.txt
> index bfa9460..eeeb978 100644
> --- a/tests/spec/arb_texture_view/CMakeLists.gl.txt
> +++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
> @@ -19,5 +19,6 @@ piglit_add_executable(arb_texture_view-rendering-target rendering_target.c commo
>   piglit_add_executable(arb_texture_view-rendering-levels rendering_levels.c common.c)
>   piglit_add_executable(arb_texture_view-lifetime-format lifetime_format.c common.c)
>   piglit_add_executable(arb_texture_view-texsubimage-levels texsubimage-levels.c common.c)
> +piglit_add_executable(arb_texture_view-texsubimage-layers texsubimage-layers.c common.c)
>   
>   # vim: ft=cmake:
> diff --git a/tests/spec/arb_texture_view/texsubimage-layers.c b/tests/spec/arb_texture_view/texsubimage-layers.c
> new file mode 100644
> index 0000000..d76d494
> --- /dev/null
> +++ b/tests/spec/arb_texture_view/texsubimage-layers.c
> @@ -0,0 +1,123 @@
> +/*
> + * Copyright © 2014 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Author: Chris Forbes <chrisf at ijw.co.nz>
> + */
> +
> +/**
> + *  \file
> + *  This tests that TexSubImage* into a view behaves correctly when the view
> + *  has a nonzero MinLayer.
> + *
> + */
> +
> +#include "piglit-util-gl-common.h"
> +#include "common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 30;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	return PIGLIT_FAIL;
> +}
> +
> +#define NUM_LAYERS 7
> +#define VIEW_MIN_LAYER 2
> +#define VIEW_NUM_LAYERS 3
> +#define TEX_SIZE 64
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	GLuint tex, view;
> +	int i, j;
> +	bool pass = true;
> +
> +	piglit_require_extension("GL_ARB_texture_storage");
> +	piglit_require_extension("GL_ARB_texture_view");
> +
> +	/* build a 2d array texture; no mip levels */
> +	glGenTextures(1, &tex);
> +	glBindTexture(GL_TEXTURE_2D_ARRAY, tex);
> +	glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1,
> +		GL_RGBA8, TEX_SIZE, TEX_SIZE, NUM_LAYERS);
> +
> +	for (i=0; i < NUM_LAYERS; i++) {
> +		GLubyte *pixels = create_solid_image(TEX_SIZE, TEX_SIZE,
> +			1, 4, i);
> +		glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0,
> +			0, 0, i, TEX_SIZE, TEX_SIZE, 1,
> +			GL_RGBA, GL_UNSIGNED_BYTE, pixels);
> +		free(pixels);
> +	}
> +
> +	/* create a view to a subset of the layers */
> +	glGenTextures(1, &view);
> +	glTextureView(view, GL_TEXTURE_2D_ARRAY, tex, GL_RGBA8,
> +		0, 1, VIEW_MIN_LAYER, VIEW_NUM_LAYERS);
> +
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		piglit_report_result(PIGLIT_FAIL);
Should continue with running test
     pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> +	/* upload through the view */
> +	glBindTexture(GL_TEXTURE_2D_ARRAY, view);
> +	for (i = 0; i < VIEW_NUM_LAYERS; i++) {
> +		GLubyte *pixels = create_solid_image(TEX_SIZE, TEX_SIZE,
> +			1, 4, i + NUM_LAYERS);
> +		glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0,
> +			0, 0, i, TEX_SIZE, TEX_SIZE, 1,
> +			GL_RGBA, GL_UNSIGNED_BYTE, pixels);
> +		free(pixels);
> +	}
> +
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		piglit_report_result(PIGLIT_FAIL);
Should continue with running test
     pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> +	/* bind the underlying texture and readback */
> +	glBindTexture(GL_TEXTURE_2D_ARRAY, tex);
> +	for (i = 0; i < NUM_LAYERS; i++) {
> +		/* the layers inside the view should have been replaced.
> +		 * everything else should be untouched.
> +		 */
> +
> +		int color_index = (i < VIEW_MIN_LAYER ||
> +			i >= VIEW_MIN_LAYER + VIEW_NUM_LAYERS) ? i : i + NUM_LAYERS;
Should be
: i + NUM_LAYERS - VIEW_MIN_LAYER
> +		float expected_color[4];
> +
> +		printf("Testing layer %d\n", i);
> +
> +		for (j = 0; j < 4; j++)
> +			expected_color[j] = Colors[color_index][j] / 255.0f;
> +
> +		pass = piglit_probe_texel_volume_rgba(GL_TEXTURE_2D_ARRAY, 0,
> +			0, 0, i, TEX_SIZE, TEX_SIZE, 1,
> +			expected_color) && pass;
> +	}
> +
> +	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}



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