[Piglit] [PATCH 7/8] layered-rendering/blit: remove redundant tex parameters settings

Topi Pohjolainen topi.pohjolainen at intel.com
Sun Jan 26 01:34:09 PST 2014


The values are the defaults.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
 tests/spec/gl-3.2/layered-rendering/blit.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/tests/spec/gl-3.2/layered-rendering/blit.c b/tests/spec/gl-3.2/layered-rendering/blit.c
index ae4eea1..08e2c83 100644
--- a/tests/spec/gl-3.2/layered-rendering/blit.c
+++ b/tests/spec/gl-3.2/layered-rendering/blit.c
@@ -175,9 +175,6 @@ create_bind_texture(GLenum textureType, bool useSrcTex)
 
 	glTexParameteri(textureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 	glTexParameteri(textureType, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-	glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT);
-	glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT);
-	glTexParameteri(textureType, GL_TEXTURE_WRAP_R, GL_REPEAT);
 
 	switch (textureType) {
 	case GL_TEXTURE_2D:
-- 
1.8.3.1



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