[Piglit] [PATCH 7/8] layered-rendering/blit: remove redundant tex parameters settings
Topi Pohjolainen
topi.pohjolainen at intel.com
Sun Jan 26 01:34:09 PST 2014
The values are the defaults.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
tests/spec/gl-3.2/layered-rendering/blit.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/tests/spec/gl-3.2/layered-rendering/blit.c b/tests/spec/gl-3.2/layered-rendering/blit.c
index ae4eea1..08e2c83 100644
--- a/tests/spec/gl-3.2/layered-rendering/blit.c
+++ b/tests/spec/gl-3.2/layered-rendering/blit.c
@@ -175,9 +175,6 @@ create_bind_texture(GLenum textureType, bool useSrcTex)
glTexParameteri(textureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(textureType, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(textureType, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(textureType, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(textureType, GL_TEXTURE_WRAP_R, GL_REPEAT);
switch (textureType) {
case GL_TEXTURE_2D:
--
1.8.3.1
More information about the Piglit
mailing list