[Piglit] [PATCH V2] Add test to verify 'centroid' qualifier is ignored in case of persample shading

Anuj Phogat anuj.phogat at gmail.com
Mon Jan 27 11:06:04 PST 2014


On Mon, Jan 27, 2014 at 10:34 AM, Paul Berry <stereotype441 at gmail.com> wrote:
> On 23 January 2014 15:56, Anuj Phogat <anuj.phogat at gmail.com> wrote:
>>
>> Here is what it tests:
>> Enable sample shading for the whole fragment shader using OpenGL API
>> glEnable(GL_SAMPLE_SHADING);
>> glMinSampleShading(1.0);
>>
>> fragment shader:
>> centroid in vec4 b;
>> main()
>> {
>>   ...
>> }
>>
>> Variable 'b' should be interpolated at sample's location.
>>
>> V2: Use just one 'in' variable with the 'centroid' qualifier.
>> Another test already covers the interpolation of 'in' variable
>> without any 'qualifier'. This change also captures the mesa bug
>> reported on i965 driver:
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73915
>>
>> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
>> Cc: Chris Forbes <chrisf at ijw.co.nz>
>> ---
>>  tests/all.py                                       |   5 +
>>  .../arb_sample_shading/execution/CMakeLists.gl.txt |   1 +
>>  .../execution/ignore-centroid-qualifier.cpp        | 193
>> +++++++++++++++++++++
>>  3 files changed, 199 insertions(+)
>>  create mode 100644
>> tests/spec/arb_sample_shading/execution/ignore-centroid-qualifier.cpp
>>
>> diff --git a/tests/all.py b/tests/all.py
>> index 459bcca..5fceff9 100644
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -1789,6 +1789,11 @@ for num_samples in MSAA_SAMPLE_COUNTS:
>>      executable = 'arb_sample_shading-{0} -auto'.format(test_name)
>>      arb_sample_shading[test_name] = PlainExecTest(executable)
>>
>> +for num_samples in MSAA_SAMPLE_COUNTS:
>> +    test_name = 'ignore-centroid-qualifier {0}'.format(num_samples)
>> +    executable = 'arb_sample_shading-{0} -auto'.format(test_name)
>> +    arb_sample_shading[test_name] = PlainExecTest(executable)
>> +
>>  import_glsl_parser_tests(spec['ARB_sample_shading'],
>>                           os.path.join(testsDir, 'spec',
>> 'arb_sample_shading'),
>>                           ['compiler'])
>> diff --git a/tests/spec/arb_sample_shading/execution/CMakeLists.gl.txt
>> b/tests/spec/arb_sample_shading/execution/CMakeLists.gl.txt
>> index 9a72439..c3690e9 100644
>> --- a/tests/spec/arb_sample_shading/execution/CMakeLists.gl.txt
>> +++ b/tests/spec/arb_sample_shading/execution/CMakeLists.gl.txt
>> @@ -16,4 +16,5 @@ piglit_add_executable
>> (arb_sample_shading-builtin-gl-sample-id builtin-gl-sample
>>  piglit_add_executable (arb_sample_shading-builtin-gl-sample-mask
>> builtin-gl-sample-mask.cpp)
>>  piglit_add_executable (arb_sample_shading-builtin-gl-sample-position
>> builtin-gl-sample-position.cpp)
>>  piglit_add_executable (arb_sample_shading-interpolate-at-sample-position
>> interpolate-at-sample-position.cpp)
>> +piglit_add_executable (arb_sample_shading-ignore-centroid-qualifier
>> ignore-centroid-qualifier.cpp)
>>  # vim: ft=cmake:
>> diff --git
>> a/tests/spec/arb_sample_shading/execution/ignore-centroid-qualifier.cpp
>> b/tests/spec/arb_sample_shading/execution/ignore-centroid-qualifier.cpp
>> new file mode 100644
>> index 0000000..cb54655
>> --- /dev/null
>> +++
>> b/tests/spec/arb_sample_shading/execution/ignore-centroid-qualifier.cpp
>> @@ -0,0 +1,193 @@
>> +/*
>> + * Copyright (c) 2014 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining
>> a
>> + * copy of this software and associated documentation files (the
>> "Software"),
>> + * to deal in the Software without restriction, including without
>> limitation
>> + * the rights to use, copy, modify, merge, publish, distribute,
>> sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the
>> next
>> + * paragraph) shall be included in all copies or substantial portions of
>> the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>> EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT
>> SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
>> OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>> ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * @file ignore-centroid-qualifier.cpp
>> + *
>> + * Tests that all 'in' variables in fragment shader are interpolated at
>> sample
>> + * positions when using per sample shading. Ignore the 'centroid'
>> qualifier if
>> + * used with 'in' variable.
>> + *
>> + */
>> +#include "piglit-util-gl-common.h"
>> +#include "piglit-fbo.h"
>> +
>> +using namespace piglit_util_fbo;
>> +const int pattern_width = 128; const int pattern_height = 128;
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +       config.supports_gl_compat_version = 21;
>> +       config.supports_gl_core_version = 31;
>> +        config.window_width = 2 * pattern_width;
>> +        config.window_height = pattern_height;
>> +       config.window_visual = PIGLIT_GL_VISUAL_DOUBLE |
>> PIGLIT_GL_VISUAL_RGBA;
>> +
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +static Fbo multisampled_fbo;
>> +static int sample_pos_loc, sample_id_loc, num_samples;
>> +static int draw_prog_left, draw_prog_right, test_prog;
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +       float pos[2];
>> +       bool result = true, pass = true;
>> +
>> +       glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_fbo.handle);
>> +       glClear(GL_COLOR_BUFFER_BIT);
>> +
>> +       /* Draw test image in to left half of multisample fbo*/
>> +       glUseProgram(draw_prog_left);
>> +       glViewport(0, 0, pattern_width, pattern_height);
>> +       glEnable(GL_SAMPLE_SHADING);
>> +       glMinSampleShading(1.0);
>> +       piglit_draw_rect(-1, -1, 2, 2);
>> +       glDisable(GL_SAMPLE_SHADING);
>> +
>> +       for(int i = 0; i < num_samples; i++) {
>> +               /* Draw reference image in to right half of multisample
>> fbo */
>> +               glUseProgram(draw_prog_right);
>> +               glBindFramebuffer(GL_DRAW_FRAMEBUFFER,
>> multisampled_fbo.handle);
>> +               glGetMultisamplefv(GL_SAMPLE_POSITION, i, pos);
>> +               glUniform2fv(sample_pos_loc, 1, pos);
>> +               glEnable(GL_SCISSOR_TEST);
>> +               glScissor(pattern_width, 0, pattern_width,
>> pattern_height);
>> +               glViewport(pattern_width, 0, pattern_width,
>> pattern_height);
>> +               glClear(GL_COLOR_BUFFER_BIT);
>> +               piglit_draw_rect(-1, -1, 2, 2);
>> +               glDisable(GL_SCISSOR_TEST);
>> +
>> +               /* Draw sample color from multisample texture in to winsys
>> fbo */
>> +               glUseProgram(test_prog);
>> +               glUniform1i(sample_id_loc, i);
>> +               glViewport(0, 0, 2 * pattern_width, pattern_height);
>> +               glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
>> +               glClear(GL_COLOR_BUFFER_BIT);
>> +               piglit_draw_rect(-1, -1, 2, 2);
>> +
>> +               result = piglit_probe_rect_halves_equal_rgba(0, 0,
>> +                                                            piglit_width,
>> +
>> piglit_height);
>> +               pass = pass && result;
>> +               printf("sample_id = %d, result = %s\n", i,
>> +                      result ? "pass" : "fail");
>> +       }
>> +       piglit_present_results();
>> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +}
>> +
>> +static void
>> +print_usage_and_exit(char *prog_name)
>> +{
>> +        printf("Usage: %s <num_samples>\n", prog_name);
>> +        piglit_report_result(PIGLIT_FAIL);
>> +}
>> +
>> +void
>> +piglit_init(int argc, char**argv)
>> +{
>> +       if (argc != 2)
>> +               print_usage_and_exit(argv[0]);
>> +
>> +       /* 1st arg: num_samples */
>> +       char *endptr = NULL;
>> +       num_samples = strtol(argv[1], &endptr, 0);
>> +       if (endptr != argv[1] + strlen(argv[1]))
>> +               print_usage_and_exit(argv[0]);
>> +
>> +       piglit_require_extension("GL_ARB_texture_multisample");
>> +       piglit_require_extension("GL_ARB_sample_shading");
>> +       piglit_require_GLSL_version(130);
>> +
>> +       /* Skip the test if num_samples > GL_MAX_SAMPLES */
>> +       GLint max_samples;
>> +       glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
>> +       if (num_samples == 0 || num_samples > max_samples)
>> +               piglit_report_result(PIGLIT_SKIP);
>> +
>> +       FboConfig msConfig(num_samples, piglit_width, piglit_height);
>> +        msConfig.attach_texture = true;
>> +       multisampled_fbo.setup(msConfig);
>> +
>> +       /* Reduced tolerence for stricter color matching */
>> +       piglit_set_tolerance_for_bits(16, 16, 16, 16);
>> +       draw_prog_left = piglit_build_simple_program(
>> +               "#version 130\n"
>> +               "#extension GL_ARB_sample_shading: require\n"
>> +               "in vec4 piglit_vertex;\n"
>> +               "centroid out vec2 test;\n"
>> +               "void main() {\n"
>> +               "       gl_Position = piglit_vertex;\n"
>> +               "       test = piglit_vertex.xy;\n"
>> +               "}\n",
>> +
>> +               "#version 130\n"
>> +               "#extension GL_ARB_sample_shading: require\n"
>> +               "centroid in vec2 test;\n"
>> +               "void main() {\n"
>> +               "       gl_FragColor = vec4(abs(test), 0, 1);\n"
>> +               "}\n");
>> +
>> +       draw_prog_right = piglit_build_simple_program(
>> +               "#version 130\n"
>> +               "uniform vec2 sample_pos;\n"
>> +               "in vec4 piglit_vertex;\n"
>> +               "out vec2 ref;\n"
>> +               "void main() {\n"
>> +               "       gl_Position = piglit_vertex;\n"
>> +               "       ref = piglit_vertex.xy;\n"
>> +                       /* Add an offset to account for interplolation
>> +                        * at sample position.
>> +                        */
>> +               "       ref += (sample_pos - 0.5) / 64;\n"
>
>
> It would be nice to have a comment here explaining the origin of the magic
> number 64 (it comes from the fact that pattern_width == pattern_height ==
> 128, so the scaling factor between normalized device coordinates and pixels
> is 128/2 == 64).
I'll add a comment. Thanks.
>
> With that changed, the test is:
>
> Reviewed-by: Paul Berry <stereotype441 at gmail.com>
>
>>
>> +               "}\n",
>> +
>> +               "#version 130\n"
>> +               "in vec2 ref;\n"
>> +               "void main() {\n"
>> +               "       gl_FragColor = vec4(abs(ref), 0, 1);\n"
>> +               "}\n");
>> +       sample_pos_loc = glGetUniformLocation(draw_prog_right,
>> "sample_pos");
>> +
>> +       test_prog = piglit_build_simple_program(
>> +               "#version 130\n"
>> +               "in vec4 piglit_vertex;\n"
>> +               "void main() {\n"
>> +               "       gl_Position = piglit_vertex;\n"
>> +               "}\n",
>> +
>> +               "#version 130\n"
>> +               "#extension GL_ARB_texture_multisample: require\n"
>> +               "uniform int sample_id;\n"
>> +               "uniform sampler2DMS tex;\n"
>> +               "void main() {\n"
>> +               "       gl_FragColor =  texelFetch(tex,
>> ivec2(gl_FragCoord.xy),\n"
>> +               "                                  sample_id);\n"
>> +               "}\n");
>> +
>> +       glUseProgram(test_prog);
>> +       glUniform1i(glGetUniformLocation(test_prog, "tex"), 0);
>> +       sample_id_loc = glGetUniformLocation(test_prog, "sample_id");
>> +}
>> +
>> --
>> 1.8.3.1
>>
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>> Piglit at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/piglit
>
>


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