[Piglit] [PATCH 12/13] glean/glsl1: Delete duplicated assignment operators test.

Matt Turner mattst88 at gmail.com
Sat Jul 5 23:03:24 PDT 2014


---
 tests/all.py           |  1 -
 tests/glean/tglsl1.cpp | 14 --------------
 2 files changed, 15 deletions(-)

diff --git a/tests/all.py b/tests/all.py
index 485da34..5825e44 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -163,7 +163,6 @@ glean_glsl_tests = [
                     'Swizzled swizzled swizzle',
                     'gl_FragDepth writing',
                     'chained assignment',
-                    'assignment operators',
                     'cross() function, in-place',
                     'discard statement (1)',
                     'discard statement (2)',
diff --git a/tests/glean/tglsl1.cpp b/tests/glean/tglsl1.cpp
index eda2de9..81f0d4d 100644
--- a/tests/glean/tglsl1.cpp
+++ b/tests/glean/tglsl1.cpp
@@ -336,20 +336,6 @@ static const ShaderProgram Programs[] = {
 		FLAG_NONE
 	},
 
-	{
-		"assignment operators",
-		NO_VERTEX_SHADER,
-		"void main() { \n"
-		"   vec4 v = vec4(0.0, 0.25, 0.5, 0.75); \n"
-		"   v *= 2.0; \n"
-		"   v -= vec4(-0.5, 0.0, 0.25, 1.0); \n"
-		"   gl_FragColor = v; \n"
-		"} \n",
-		{ 0.5, 0.5, 0.75, 0.5 },
-		DONT_CARE_Z,
-		FLAG_NONE
-	},
-
 	// built-in functions ================================================
 	{
 		// This is a Mesa regression test (bump.c)
-- 
1.8.3.2



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