[Piglit] [PATCH 12/13] glean/glsl1: Delete duplicated assignment operators test.
Matt Turner
mattst88 at gmail.com
Sat Jul 5 23:03:24 PDT 2014
---
tests/all.py | 1 -
tests/glean/tglsl1.cpp | 14 --------------
2 files changed, 15 deletions(-)
diff --git a/tests/all.py b/tests/all.py
index 485da34..5825e44 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -163,7 +163,6 @@ glean_glsl_tests = [
'Swizzled swizzled swizzle',
'gl_FragDepth writing',
'chained assignment',
- 'assignment operators',
'cross() function, in-place',
'discard statement (1)',
'discard statement (2)',
diff --git a/tests/glean/tglsl1.cpp b/tests/glean/tglsl1.cpp
index eda2de9..81f0d4d 100644
--- a/tests/glean/tglsl1.cpp
+++ b/tests/glean/tglsl1.cpp
@@ -336,20 +336,6 @@ static const ShaderProgram Programs[] = {
FLAG_NONE
},
- {
- "assignment operators",
- NO_VERTEX_SHADER,
- "void main() { \n"
- " vec4 v = vec4(0.0, 0.25, 0.5, 0.75); \n"
- " v *= 2.0; \n"
- " v -= vec4(-0.5, 0.0, 0.25, 1.0); \n"
- " gl_FragColor = v; \n"
- "} \n",
- { 0.5, 0.5, 0.75, 0.5 },
- DONT_CARE_Z,
- FLAG_NONE
- },
-
// built-in functions ================================================
{
// This is a Mesa regression test (bump.c)
--
1.8.3.2
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