[Piglit] [PATCH 04/13] glsl-1.10: Add tests for literal floats with exponents.

Matt Turner mattst88 at gmail.com
Sat Jul 5 23:33:14 PDT 2014


On Sat, Jul 5, 2014 at 11:21 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> In C, you can also do e.g. 1e+5. A quick glance at the GLSL 4.30 spec
> suggests it should be OK for GLSL too... perhaps worth adding it in?
> [As well as +1e+5 sort of thing?]

Yeah, sounds good.


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