On Sat, Jul 5, 2014 at 11:21 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote: > In C, you can also do e.g. 1e+5. A quick glance at the GLSL 4.30 spec > suggests it should be OK for GLSL too... perhaps worth adding it in? > [As well as +1e+5 sort of thing?] Yeah, sounds good.