[Piglit] [PATCH 03/16] util: Remove unsued file piglit-shader-gles1.c
Chad Versace
chad.versace at linux.intel.com
Wed Jul 9 14:56:45 PDT 2014
CMake never knew about this file, and now it never will.
Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
---
tests/util/piglit-shader-gles1.c | 65 ----------------------------------------
1 file changed, 65 deletions(-)
delete mode 100644 tests/util/piglit-shader-gles1.c
diff --git a/tests/util/piglit-shader-gles1.c b/tests/util/piglit-shader-gles1.c
deleted file mode 100644
index 95caf4c..0000000
--- a/tests/util/piglit-shader-gles1.c
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright ? 2011 LunarG, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef PIGLIT_USE_OPENGL_ES1
-# error PIGLIT_USE_OPENGL_ES1 is undefined
-#endif
-
-#include "piglit-util-gl-common.h"
-
-void
-piglit_require_GLSL(void)
-{
- printf("GLES1 lacks GLSL\n");
- piglit_report_result(PIGLIT_SKIP);
-}
-
-void
-piglit_require_vertex_shader(void)
-{
- printf("GLES1 lacks GLSL\n");
- piglit_report_result(PIGLIT_SKIP);
-}
-
-void
-piglit_require_fragment_shader(void)
-{
- printf("GLES1 lacks GLSL\n");
- piglit_report_result(PIGLIT_SKIP);
-}
-
-GLboolean
-piglit_program_pipeline_check_status(GLuint pipeline)
-{
- (void) pipeline;
- piglit_report_result(PIGLIT_SKIP);
- return GL_FALSE;
-}
-
-GLboolean
-piglit_program_pipeline_check_status_quiet(GLuint pipeline)
-{
- (void) pipeline;
- piglit_report_result(PIGLIT_SKIP);
- return GL_FALSE;
-}
--
2.0.0
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