[Piglit] Make GLSLParser more strict v2

Dylan Baker baker.dylan.c at gmail.com
Tue Jul 22 12:55:50 PDT 2014

On Friday, July 11, 2014 08:14:13 AM Dylan Baker wrote:
> This is an updated version of a series I sent out previously to make the
> GLSLParserTest constructor more strict in what values it allows.
> This version is considerably different than v1, largely because it does
> a good deal of refactoring before it gets to any behavioral changes.
> Patches 1-6 are all groundwork patches that change the interals of the
> class, but nothing that a user should notice. Particuarly they remove a
> lot of code, and split some very large methods up into smaller methods
> that should be easier to manage.
> Patches 7-9 are the behavioral changes, they explicitely disallow more
> unsupported values for keys. There is room for more strictness, but
> these felt like a good balance between being very strict, and not
> requiring lots of very specific code.
> This is available at my github:
> https://github.com/dcbaker/piglit.git submit/glsl-strict

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