[Piglit] [PATCH] bump ARB_explicit_uniform_location version changes
Tapani Pälli
tapani.palli at intel.com
Wed Jun 4 22:13:33 PDT 2014
Mesa implementation was previously too loose in version requirements
for the extension, this patch bumps up the requirements in tests to
match the new upcoming implementation. No functional changes.
Tapani Pälli (1):
ARB_explicit_uniform_location: bump gl and glsl version requirement
tests/spec/arb_explicit_uniform_location/array-elements.c | 3 ++-
tests/spec/arb_explicit_uniform_location/compiler/layout-01.frag | 2 +-
tests/spec/arb_explicit_uniform_location/compiler/layout-01.vert | 2 +-
tests/spec/arb_explicit_uniform_location/inactive-uniform.c | 3 ++-
.../linker/overlap-array-loc-stages.shader_test | 6 ++++--
.../linker/overlap-array-loc.shader_test | 5 +++--
.../linker/overlap-location-across-stages.shader_test | 5 ++++-
.../linker/set-explicit-location-once-decl-twice.shader_test | 5 ++++-
.../linker/set-explicit-location-twice.shader_test | 4 +++-
.../linker/set-same-explicit-location-twice.shader_test | 5 ++++-
.../linker/unused-uniform-reserve-location.shader_test | 5 ++++-
tests/spec/arb_explicit_uniform_location/loc-boundaries.c | 3 ++-
tests/spec/arb_explicit_uniform_location/preprocessor/define.frag | 4 ++--
tests/spec/arb_explicit_uniform_location/preprocessor/define.vert | 4 ++--
14 files changed, 38 insertions(+), 18 deletions(-)
--
1.8.3.1
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