[Piglit] [PATCH v2 1/7] Test GL_ARB_clear_texture using 3D textures

Brian Paul brianp at vmware.com
Fri Jun 6 08:13:52 PDT 2014


On 06/05/2014 09:38 AM, Neil Roberts wrote:
> This adds a test for glClearTexSubImage when clearing a sub-region of
> a 3D texture. Two sub-regions are cleared, one using a NULL data
> parameter and one providing a colour. Both regions have a depth
> greater than 1. All of the images of the texture are then rendered to
> the window and probed for the correct results.
> ---

Overall, the series looks good to me.  Just a few nits that I posted.


Reviewed-by: Brian Paul <brianp at vmware.com>



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