[Piglit] [PATCH v2] fbo: test that swizzle doesn't affect mipmap generation

Brian Paul brianp at vmware.com
Mon Jun 16 07:13:48 PDT 2014


On 06/16/2014 06:59 AM, Robert Bragg wrote:
> This is a regression test for a mesa meta bug fix whereby a swizzle set
> via GL_ARB_texture_swizzle was being applied while iteratively
> generating a mipmap. This meant the swizzle would be applied twice by
> the time the application sampled those generated layers.
>
> The bug was originally noticed with code that used a swizzle to emulate
> a component alpha texture via a component red texture. In this case the
> texture internally only had one component and applying the swizzle
> effectively discarded that component. The test follows a similar
> pattern, but swizzles from red to green instead of to alpha.
> ---
>   tests/all.py                           |   1 +
>   tests/fbo/CMakeLists.gl.txt            |   1 +
>   tests/fbo/fbo-generatemipmap-swizzle.c | 164 +++++++++++++++++++++++++++++++++
>   3 files changed, 166 insertions(+)
>   create mode 100644 tests/fbo/fbo-generatemipmap-swizzle.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 59ca861..406a1c5 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -2464,6 +2464,7 @@ add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap')
>   add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-filtering')
>   add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-formats')
>   add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-scissor')
> +add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-swizzle')
>   add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-nonsquare')
>   add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-npot')
>   add_concurrent_test(ext_framebuffer_object, 'fbo-generatemipmap-viewport')
> diff --git a/tests/fbo/CMakeLists.gl.txt b/tests/fbo/CMakeLists.gl.txt
> index 7a24147..248519a 100644
> --- a/tests/fbo/CMakeLists.gl.txt
> +++ b/tests/fbo/CMakeLists.gl.txt
> @@ -57,6 +57,7 @@ piglit_add_executable (fbo-generatemipmap-cubemap fbo-generatemipmap-cubemap.c)
>   piglit_add_executable (fbo-generatemipmap-filtering fbo-generatemipmap-filtering.c)
>   piglit_add_executable (fbo-generatemipmap-formats fbo-generatemipmap-formats.c)
>   piglit_add_executable (fbo-generatemipmap-scissor fbo-generatemipmap-scissor.c)
> +piglit_add_executable (fbo-generatemipmap-swizzle fbo-generatemipmap-swizzle.c)
>   piglit_add_executable (fbo-generatemipmap-noimage fbo-generatemipmap-noimage.c)
>   piglit_add_executable (fbo-generatemipmap-nonsquare fbo-generatemipmap-nonsquare.c)
>   piglit_add_executable (fbo-generatemipmap-npot fbo-generatemipmap-npot.c)
> diff --git a/tests/fbo/fbo-generatemipmap-swizzle.c b/tests/fbo/fbo-generatemipmap-swizzle.c
> new file mode 100644
> index 0000000..b2341a7
> --- /dev/null
> +++ b/tests/fbo/fbo-generatemipmap-swizzle.c
> @@ -0,0 +1,164 @@
> +/*
> + * Copyright © 2009 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Authors:
> + *    Robert Bragg <robert at sixbynine.org>
> + *    Eric Anholt <eric at anholt.net>
> + *
> + */
> +
> +/** @file fbo-generatemipmap-swizzle.c
> + *
> + * Tests that glGenerateMipmapEXT works correctly on a 2D texture with a
> + * swizzle set via ARB_texture_swizzle
> + *
> + * Compare this test to fbo-generatemipmap.c.
> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +#define TEX_WIDTH 256
> +#define TEX_HEIGHT 256
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 10;
> +
> +	config.window_width = 700;
> +	config.window_height = 300;
> +	config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static const float red[] =   {1, 0, 0, 0};
> +static const float green[] = {0, 1, 0, 0};
> +
> +static const GLint swizzle[4] = { GL_ZERO, GL_RED, GL_ZERO, GL_ZERO };
> +
> +static int

static GLuint

> +create_fbo(void)
> +{
> +	GLuint tex, fb;
> +	GLenum status;
> +	int i, dim;
> +
> +	glGenTextures(1, &tex);
> +	glBindTexture(GL_TEXTURE_2D, tex);
> +	glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzle);
> +
> +	for (i = 0, dim = TEX_WIDTH; dim >0; i++, dim /= 2) {
> +		glTexImage2D(GL_TEXTURE_2D, i, GL_RED,

I think a GL_RED texture requires GL_ARB_texture_rg, right?

It might be nice to use another format to avoid another extension 
dependency.


> +			     dim, dim,
> +			     0,
> +			     GL_RED, GL_UNSIGNED_BYTE, NULL);
> +	}
> +	assert(glGetError() == 0);
> +
> +	glGenFramebuffersEXT(1, &fb);
> +	glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
> +	glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
> +				  GL_COLOR_ATTACHMENT0_EXT,
> +				  GL_TEXTURE_2D,
> +				  tex,
> +				  0);
> +	assert(glGetError() == 0);
> +
> +	status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
> +	if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
> +		fprintf(stderr, "FBO incomplete\n");
> +		goto done;
> +	}
> +
> +	glViewport(0, 0, TEX_WIDTH, TEX_HEIGHT);
> +	piglit_ortho_projection(TEX_WIDTH, TEX_HEIGHT, GL_FALSE);
> +
> +	glColor4fv(red);
> +	piglit_draw_rect(0, 0, TEX_WIDTH, TEX_HEIGHT);
> +
> +	glGenerateMipmapEXT(GL_TEXTURE_2D);
> +done:
> +	glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
> +	glDeleteFramebuffersEXT(1, &fb);
> +
> +	return tex;
> +}
> +
> +static void
> +draw_mipmap(int x, int y, int dim)
> +{
> +	glViewport(0, 0, piglit_width, piglit_height);
> +	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +
> +	glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
> +
> +	glEnable(GL_TEXTURE_2D);
> +	glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
> +	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
> +
> +	piglit_draw_rect_tex(x, y, dim, dim,
> +			     0, 0, 1, 1);
> +}
> +
> +static GLboolean
> +test_mipmap_drawing(int start_x, int start_y, int dim)
> +{
> +	return piglit_probe_rect_rgb(start_x, start_y, dim, dim, green);
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	GLboolean pass = GL_TRUE;
> +	int dim;
> +	GLuint tex;
> +	int x;
> +
> +	glClearColor(0.5, 0.5, 0.5, 0.5);
> +	glClear(GL_COLOR_BUFFER_BIT);
> +
> +	tex = create_fbo();
> +
> +	x = 1;
> +	for (dim = TEX_WIDTH; dim > 1; dim /= 2) {
> +		draw_mipmap(x, 1, dim);
> +		x += dim + 1;
> +	}
> +
> +	x = 1;
> +	for (dim = TEX_WIDTH; dim > 1; dim /= 2) {
> +		pass &= test_mipmap_drawing(x, 1, dim);
> +		x += dim + 1;
> +	}
> +
> +	glDeleteTextures(1, &tex);
> +
> +	piglit_present_results();
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +void piglit_init(int argc, char **argv)
> +{
> +	piglit_require_extension("GL_EXT_framebuffer_object");
> +	piglit_require_extension("GL_ARB_texture_swizzle");

If you decide to keep the GL_RED texture, require GL_ARB_texture_rg.


> +}
>


Looks good otherwise.

Reviewed-by: Brian Paul <brianp at vmware.com>



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