[Piglit] [PATCH] shader_runner: Only call glMemoryBarrier when supported
Anuj Phogat
anuj.phogat at gmail.com
Fri Jun 20 11:46:15 PDT 2014
On Thu, Jun 19, 2014 at 10:52 AM, Jordan Justen
<jordan.l.justen at intel.com> wrote:
> Make sure ARB_shader_image_load_store is supported before calling
> glMemoryBarrier.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
> tests/shaders/shader_runner.c | 21 +++++++++++++++++----
> 1 file changed, 17 insertions(+), 4 deletions(-)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 5fd76f2..e12a742 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -129,6 +129,7 @@ GLchar *prog_err_info = NULL;
> GLuint vao = 0;
> GLuint fbo = 0;
> GLint render_width, render_height;
> +bool ARB_shader_image_load_store_supported = false;
>
> enum states {
> none = 0,
> @@ -2044,6 +2045,17 @@ probe_atomic_counter(GLint counter_num, const char *op, uint32_t value)
> return true;
> }
>
> +static void
> +dispatch_compute(int x, int y, int z)
> +{
> + program_must_be_in_use();
> + if (ARB_shader_image_load_store_supported)
> + glMemoryBarrier(GL_ALL_BARRIER_BITS);
> + glDispatchCompute(x, y, z);
> + if (ARB_shader_image_load_store_supported)
> + glMemoryBarrier(GL_ALL_BARRIER_BITS);
> +}
> +
> enum piglit_result
> piglit_display(void)
> {
> @@ -2089,10 +2101,7 @@ piglit_display(void)
> } else if (sscanf(line,
> "compute %d %d %d",
> &x, &y, &z) == 3) {
> - program_must_be_in_use();
> - glMemoryBarrier(GL_ALL_BARRIER_BITS);
> - glDispatchCompute(x, y, z);
> - glMemoryBarrier(GL_ALL_BARRIER_BITS);
> + dispatch_compute(x, y, z);
> } else if (string_match("draw rect tex", line)) {
> program_must_be_in_use();
> get_floats(line + 13, c, 8);
> @@ -2409,6 +2418,10 @@ piglit_init(int argc, char **argv)
> glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS,
> &gl_max_vertex_uniform_components);
> glGetIntegerv(GL_MAX_CLIP_PLANES, &gl_max_clip_planes);
> +
> + ARB_shader_image_load_store_supported =
> + gl_version.num >= 42 ||
> + piglit_is_extension_supported("GL_ARB_shader_image_load_store");
> #else
> glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS,
> &gl_max_fragment_uniform_components);
> --
> 2.0.0
>
> _______________________________________________
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> Piglit at lists.freedesktop.org
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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