[Piglit] [PATCH] gl-2.0: Test edgeflag in immediate mode with shader.

Fabian Bieler fabianbieler at fastmail.fm
Wed Mar 5 06:10:58 PST 2014


This is just a copy of the test edgeflag.c with client side arrays replaced
by immediate mode calls.

Signed-off-by: Fabian Bieler <fabianbieler at fastmail.fm>
---
 tests/all.py                           |   1 +
 tests/spec/gl-2.0/CMakeLists.gl.txt    |   1 +
 tests/spec/gl-2.0/edgeflag-immediate.c | 105 +++++++++++++++++++++++++++++++++
 3 files changed, 107 insertions(+)
 create mode 100644 tests/spec/gl-2.0/edgeflag-immediate.c

diff --git a/tests/all.py b/tests/all.py
index d6daed2..02ba71a 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -979,6 +979,7 @@ gl20 = Group()
 spec['!OpenGL 2.0'] = gl20
 add_concurrent_test(gl20, 'attribs')
 add_concurrent_test(gl20, 'gl-2.0-edgeflag')
+add_concurrent_test(gl20, 'gl-2.0-edgeflag-immediate')
 add_plain_test(gl20, 'attrib-assignments')
 add_plain_test(gl20, 'getattriblocation-conventional')
 add_plain_test(gl20, 'clip-flag-behavior')
diff --git a/tests/spec/gl-2.0/CMakeLists.gl.txt b/tests/spec/gl-2.0/CMakeLists.gl.txt
index 4fea1aa..b930eef 100644
--- a/tests/spec/gl-2.0/CMakeLists.gl.txt
+++ b/tests/spec/gl-2.0/CMakeLists.gl.txt
@@ -12,3 +12,4 @@ link_libraries (
 
 piglit_add_executable (vertex-program-two-side vertex-program-two-side.c)
 piglit_add_executable (gl-2.0-edgeflag edgeflag.c)
+piglit_add_executable (gl-2.0-edgeflag-immediate edgeflag-immediate.c)
diff --git a/tests/spec/gl-2.0/edgeflag-immediate.c b/tests/spec/gl-2.0/edgeflag-immediate.c
new file mode 100644
index 0000000..3993b81
--- /dev/null
+++ b/tests/spec/gl-2.0/edgeflag-immediate.c
@@ -0,0 +1,105 @@
+/* Copyright © 2012, 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file edgeflag-immediate.c
+ *
+ * Test for glEdgeFlag() API working with a GLSL program enabled.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 10;
+
+	config.window_width = 32;
+	config.window_height = 32;
+	config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static GLuint color_index;
+
+enum piglit_result
+piglit_display(void)
+{
+	bool pass = true;
+	float green[] = {0, 1, 0, 0};
+	float clear[] = {0.5, 0.5, 0.5, 0.5};
+
+	piglit_ortho_projection(piglit_width, piglit_height, false);
+
+	glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+	glClearColor(0.5, 0.5, 0.5, 0.5);
+	glClear(GL_COLOR_BUFFER_BIT);
+
+	glVertexAttrib4f(color_index, 0, 1, 0, 0);
+
+	glBegin(GL_POLYGON);
+	glEdgeFlag(GL_TRUE);
+	glVertex2f(1.5, 1.5);
+	glEdgeFlag(GL_FALSE);
+	glVertex2f(5.5, 1.5);
+	glEdgeFlag(GL_TRUE);
+	glVertex2f(5.5, 5.5);
+	glEdgeFlag(GL_FALSE);
+	glVertex2f(1.5, 5.5);
+	glEnd();
+
+	pass = piglit_probe_pixel_rgba(3, 1, green) && pass;
+	pass = piglit_probe_pixel_rgba(3, 5, green) && pass;
+	pass = piglit_probe_pixel_rgba(1, 3, clear) && pass;
+	pass = piglit_probe_pixel_rgba(5, 3, clear) && pass;
+
+	piglit_present_results();
+
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+const char *vs_source =
+	"attribute vec4 in_color;\n"
+	"varying vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"	gl_Position = ftransform();\n"
+	"	color = in_color;\n"
+	"}\n";
+
+const char *fs_source =
+	"varying vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"	gl_FragColor = color;\n"
+	"}\n";
+
+void
+piglit_init(int argc, char **argv)
+{
+	GLuint prog;
+
+	prog = piglit_build_simple_program(vs_source, fs_source);
+	glUseProgram(prog);
+	color_index = glGetAttribLocation(prog, "in_color");
+}
-- 
1.8.3.2



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