[Piglit] [PATCH 7/7] ARB_explicit_uniform_location: set location once but decl twice
Tapani Pälli
tapani.palli at intel.com
Thu Mar 13 05:41:49 PDT 2014
This test sets explicit location in vertex shader but does not set it
for same uniform in the fragment shader.
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
tests/all.py | 1 +
.../CMakeLists.gl.txt | 1 +
.../arb_explicit_uniform_location/loc-setonce.c | 84 ++++++++++++++++++++++
3 files changed, 86 insertions(+)
create mode 100644 tests/spec/arb_explicit_uniform_location/loc-setonce.c
diff --git a/tests/all.py b/tests/all.py
index 557d1f3..f4e867c 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1931,6 +1931,7 @@ add_plain_test(arb_explicit_uniform_location, 'arb_explicit_uniform_location-arr
add_plain_test(arb_explicit_uniform_location, 'arb_explicit_uniform_location-array-overlap')
add_plain_test(arb_explicit_uniform_location, 'arb_explicit_uniform_location-loc-overlap')
add_plain_test(arb_explicit_uniform_location, 'arb_explicit_uniform_location-loc-2different')
+add_plain_test(arb_explicit_uniform_location, 'arb_explicit_uniform_location-loc-setonce')
arb_texture_buffer_object = Group()
spec['ARB_texture_buffer_object'] = arb_texture_buffer_object
diff --git a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt
index b27980d..10543b6 100644
--- a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt
+++ b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt
@@ -16,3 +16,4 @@ piglit_add_executable (arb_explicit_uniform_location-array-toobig array-toobig.c
piglit_add_executable (arb_explicit_uniform_location-array-overlap array-overlap.c)
piglit_add_executable (arb_explicit_uniform_location-loc-overlap loc-overlap.c)
piglit_add_executable (arb_explicit_uniform_location-loc-2different loc-2different.c)
+piglit_add_executable (arb_explicit_uniform_location-loc-setonce loc-setonce.c)
diff --git a/tests/spec/arb_explicit_uniform_location/loc-setonce.c b/tests/spec/arb_explicit_uniform_location/loc-setonce.c
new file mode 100644
index 0000000..1a4b419
--- /dev/null
+++ b/tests/spec/arb_explicit_uniform_location/loc-setonce.c
@@ -0,0 +1,84 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file loc-setonce.c
+ *
+ * Tests setting explicit location to uniform in vertex stage and declaring
+ * same uniform without explicit location in fragment stage.
+ *
+ * https://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt
+ *
+ */
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 20;
+ config.window_visual = PIGLIT_GL_VISUAL_RGB;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ return PIGLIT_FAIL;
+}
+
+const char v_sha[] =
+"#extension GL_ARB_explicit_uniform_location: require\n"
+"layout(location = 42) uniform vec4 foo;\n"
+"vec4 vertex;\n"
+"void main() {\n"
+"gl_Position = vertex + foo;\n"
+"}";
+
+const char f_sha[] =
+"#extension GL_ARB_explicit_uniform_location: require\n"
+"uniform vec4 foo;\n"
+"void main() {\n"
+"gl_FragColor = foo;\n"
+"}";
+
+static bool
+test()
+{
+ GLuint prog;
+ GLint link_status;
+
+ prog = piglit_build_simple_program_unlinked(v_sha, f_sha);
+
+ glLinkProgram(prog);
+ glGetProgramiv(prog, GL_LINK_STATUS, &link_status);
+ glDeleteProgram(prog);
+
+ /* link_status is expected to be GL_TRUE */
+ return link_status;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ARB_explicit_uniform_location");
+ piglit_report_result(test() ? PIGLIT_PASS : PIGLIT_FAIL);
+}
--
1.8.3.1
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