[Piglit] [PATCH 4/4] readpixels-24_8: replace teximage use with renderbuffer
Ilia Mirkin
imirkin at alum.mit.edu
Thu Mar 13 09:07:04 PDT 2014
This removes an implicit dependency on ARB_depth_texture (and is more
efficient).
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
.../ext_packed_depth_stencil/readpixels-24_8.c | 36 ++++++++++------------
1 file changed, 16 insertions(+), 20 deletions(-)
diff --git a/tests/spec/ext_packed_depth_stencil/readpixels-24_8.c b/tests/spec/ext_packed_depth_stencil/readpixels-24_8.c
index 378be4f..656cf2e 100644
--- a/tests/spec/ext_packed_depth_stencil/readpixels-24_8.c
+++ b/tests/spec/ext_packed_depth_stencil/readpixels-24_8.c
@@ -75,7 +75,7 @@ test_pixel(int x, int y, uint32_t value)
static bool
test()
{
- GLuint tex, fb;
+ GLuint rb, fb;
GLenum status;
bool pass = true;
uint32_t values[BUF_WIDTH * BUF_HEIGHT];
@@ -85,24 +85,20 @@ test()
glBindFramebufferEXT(GL_FRAMEBUFFER, fb);
assert(glGetError() == 0);
- glGenTextures(1, &tex);
- glBindTexture(GL_TEXTURE_2D, tex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8,
- BUF_WIDTH, BUF_HEIGHT, 0,
- GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NULL);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
- GL_DEPTH_ATTACHMENT_EXT,
- GL_TEXTURE_2D,
- tex,
- 0);
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
- GL_STENCIL_ATTACHMENT_EXT,
- GL_TEXTURE_2D,
- tex,
- 0);
+ glGenRenderbuffersEXT(1, &rb);
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb);
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,
+ GL_DEPTH24_STENCIL8,
+ BUF_WIDTH, BUF_HEIGHT);
+
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT,
+ rb);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ GL_STENCIL_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT,
+ rb);
glDrawBuffer(GL_NONE);
glReadBuffer(GL_NONE);
@@ -147,7 +143,7 @@ test()
done:
glDeleteFramebuffersEXT(1, &fb);
- glDeleteTextures(1, &tex);
+ glDeleteRenderbuffersEXT(1, &rb);
return pass;
}
--
1.8.3.2
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