[Piglit] [PATCH 4/4] gen_const_builtin_equal_tests.py: cleanup a few pylint errors

Ilia Mirkin imirkin at alum.mit.edu
Mon May 19 14:54:28 PDT 2014


On Mon, May 19, 2014 at 5:43 PM, Dylan Baker <baker.dylan.c at gmail.com> wrote:
> Signed-off-by: Dylan Baker <baker.dylan.c at gmail.com>
> ---
>  generated_tests/gen_const_builtin_equal_tests.py | 77 +++++++++---------------
>  1 file changed, 29 insertions(+), 48 deletions(-)
>
> diff --git a/generated_tests/gen_const_builtin_equal_tests.py b/generated_tests/gen_const_builtin_equal_tests.py
> index 79b5a1d..0e7543f 100644
> --- a/generated_tests/gen_const_builtin_equal_tests.py
> +++ b/generated_tests/gen_const_builtin_equal_tests.py
> @@ -48,53 +48,34 @@ TEMPLATE = mako.template.Template(textwrap.dedent("""
>      draw rect -1 -1 2 2
>      probe all rgb 0.0 1.0 0.0"""))
>
> -test_vectors = [
> -    [
> -        "vec2(3.0, 3.14)",
> -        "vec2(-6.0, 7.88)",
> -        "bvec2(false, false)"
> -        ],
> -    [

I really like the visual separation between the different test cases
here... what is it that pylint is complaining about? Just test_vectors
vs TEST_VECTORS?

Perhaps a format more like

+    ["vec2(3.0, 3.14)",
+     "vec2(-6.0, 7.88)",
+     "bvec2(false, false)"
       ],
+    ["vec3(13.4, -0.9, 12.55)",
+     "vec3(13.4, 12.0, -55.3)",
+     "bvec3(true, false, false)"
       ],

Would keep pylint happy while preserving the visual separation between
the test cases?

> -        "vec3(13.4, -0.9, 12.55)",
> -        "vec3(13.4, 12.0, -55.3)",
> -        "bvec3(true, false, false)"
> -        ],
> -    [
> -        "vec4(-2.0, 0.0, 0.123, -1000.5)",
> -        "vec4(-2.4, 0.0, 0.456, 12.5)",
> -        "bvec4(false, true, false, false)"
> -        ],
> -    [
> -        "ivec2(-8, 12)",
> -        "ivec2(-19, 12)",
> -        "bvec2(false, true)"
> -        ],
> -    [
> -        "ivec3(0, 8, 89)",
> -        "ivec3(4, -7, 33)",
> -        "bvec3(false, false, false)"
> -        ],
> -    [
> -        "ivec4(11, 1000, 1, -18)",
> -        "ivec4(55, 1000, -21, -17)",
> -        "bvec4(false, true, false, false)"
> -        ],
> -    [
> -        "bvec2(true, false)",
> -        "bvec2(true, true)",
> -        "bvec2(true, false)"
> -        ],
> -    [
> -        "bvec3(false, true, false)",
> -        "bvec3(false, false, true)",
> -        "bvec3(true, false, false)"
> -        ],
> -    [
> -        "bvec4(true, false, false, true)",
> -        "bvec4(true, true, false, false)",
> -        "bvec4(true, false, true, false)"
> -        ]
> -    ]
> +TEST_VECTORS = [
> +    ["vec2(3.0, 3.14)",
> +     "vec2(-6.0, 7.88)",
> +     "bvec2(false, false)"],
> +    ["vec3(13.4, -0.9, 12.55)",
> +     "vec3(13.4, 12.0, -55.3)",
> +     "bvec3(true, false, false)"],
> +    ["vec4(-2.0, 0.0, 0.123, -1000.5)",
> +     "vec4(-2.4, 0.0, 0.456, 12.5)",
> +     "bvec4(false, true, false, false)"],
> +    ["ivec2(-8, 12)",
> +     "ivec2(-19, 12)",
> +     "bvec2(false, true)"],
> +    ["ivec3(0, 8, 89)",
> +     "ivec3(4, -7, 33)",
> +     "bvec3(false, false, false)"],
> +    ["ivec4(11, 1000, 1, -18)",
> +     "ivec4(55, 1000, -21, -17)",
> +     "bvec4(false, true, false, false)"],
> +    ["bvec2(true, false)",
> +     "bvec2(true, true)",
> +     "bvec2(true, false)"],
> +    ["bvec3(false, true, false)",
> +     "bvec3(false, false, true)",
> +     "bvec3(true, false, false)"],
> +    ["bvec4(true, false, false, true)",
> +     "bvec4(true, true, false, false)",
> +     "bvec4(true, false, true, false)"]]
>
>
>  def main():
> @@ -104,7 +85,7 @@ def main():
>      except OSError:
>          pass
>
> -    for test_id, x in enumerate(test_vectors, 2):
> +    for test_id, x in enumerate(TEST_VECTORS, 2):
>          # make equal tests
>          name = ("spec/glsl-1.20/execution/built-in-functions/"
>                  "glsl-const-builtin-equal-{0:02d}.shader_test".format(test_id))
> --
> 2.0.0.rc2
>
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