[Piglit] [PATCH 02/10] arb_instanced_arrays: move and rename test
Brian Paul
brianp at vmware.com
Tue May 20 16:19:21 PDT 2014
Move tests/general/draw-instanced-divisor.c to
tests/spec/arb_instanced_arrays/drawarrays.c
---
tests/all.py | 2 +-
tests/general/CMakeLists.gl.txt | 1 -
tests/general/draw-instanced-divisor.c | 191 ---------------------
tests/spec/arb_instanced_arrays/CMakeLists.gl.txt | 1 +
tests/spec/arb_instanced_arrays/drawarrays.c | 191 +++++++++++++++++++++
5 files changed, 193 insertions(+), 193 deletions(-)
delete mode 100644 tests/general/draw-instanced-divisor.c
create mode 100644 tests/spec/arb_instanced_arrays/drawarrays.c
diff --git a/tests/all.py b/tests/all.py
index 81d3f0e..89be43f 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1599,7 +1599,6 @@ arb_draw_instanced['elements'] = concurrent_test('arb_draw_instanced-elements')
arb_draw_instanced['negative-arrays-first-negative'] = concurrent_test('arb_draw_instanced-negative-arrays-first-negative')
arb_draw_instanced['negative-elements-type'] = concurrent_test('arb_draw_instanced-negative-elements-type')
add_plain_test(arb_draw_instanced, 'arb_draw_instanced-drawarrays')
-add_plain_test(arb_draw_instanced, 'draw-instanced-divisor')
# Group ARB_draw_indirect
arb_draw_indirect = {}
@@ -3047,6 +3046,7 @@ arb_instanced_arrays = {}
spec['ARB_instanced_arrays'] = arb_instanced_arrays
add_plain_test(arb_instanced_arrays, 'vertex-attrib-divisor-index-error')
add_plain_test(arb_instanced_arrays, 'instanced_arrays')
+add_plain_test(arb_instanced_arrays, 'arb_instanced_arrays-drawarrays')
add_single_param_test_set(arb_instanced_arrays, 'instanced_arrays', 'vbo')
arb_internalformat_query = {}
diff --git a/tests/general/CMakeLists.gl.txt b/tests/general/CMakeLists.gl.txt
index aa94de1..be2ed50 100644
--- a/tests/general/CMakeLists.gl.txt
+++ b/tests/general/CMakeLists.gl.txt
@@ -47,7 +47,6 @@ IF (UNIX)
target_link_libraries (draw-elements-base-vertex-neg m)
ENDIF (UNIX)
piglit_add_executable (draw-elements-vs-inputs draw-elements-vs-inputs.c)
-piglit_add_executable (draw-instanced-divisor draw-instanced-divisor.c)
piglit_add_executable (draw-pixel-with-texture draw-pixel-with-texture.c)
piglit_add_executable (draw-sync draw-sync.c)
piglit_add_executable (draw-pixels draw-pixels.c)
diff --git a/tests/general/draw-instanced-divisor.c b/tests/general/draw-instanced-divisor.c
deleted file mode 100644
index c404719..0000000
--- a/tests/general/draw-instanced-divisor.c
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- * Copyright (c) 2010 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/**
- * @file
- * Tests GL_ARB_draw_instanced and GL_ARB_instanced_arrays
- */
-
-#include "piglit-util-gl-common.h"
-
-PIGLIT_GL_TEST_CONFIG_BEGIN
-
- config.supports_gl_compat_version = 10;
-
- config.window_width = 500;
- config.window_height = 500;
- config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
-
-PIGLIT_GL_TEST_CONFIG_END
-
-static const char *TestName = "draw-instanced";
-
-static GLint PosUniform, ColorAttrib;
-
-#define PRIMS 8
-
-static const char *VertShaderText =
- "#extension GL_ARB_draw_instanced: enable \n"
- "attribute vec4 Color; \n"
- "uniform vec2 Pos[8]; \n"
- "void main() \n"
- "{ \n"
- " vec4 p = gl_Vertex; \n"
- " vec2 pos = Pos[gl_InstanceIDARB]; \n"
- " p.x += pos.x; \n"
- " p.y += pos.y; \n"
- " gl_Position = gl_ModelViewProjectionMatrix * p; \n"
- " gl_FrontColor = Color; \n"
- "} \n";
-
-static const char *FragShaderText =
- "void main() \n"
- "{ \n"
- " gl_FragColor = gl_Color; \n"
- "} \n";
-
-
-static GLuint VertShader, FragShader, Program;
-
-static const GLfloat Positions[PRIMS][2] = {
- { -6, 6 },
- { -4, 4 },
- { -2, 2 },
- { 0, 0 },
- { 2, -2 },
- { 4, -4 },
- { 6, -6 },
- { 8, -8 }
-};
-
-static const GLfloat Colors[PRIMS][4] = {
- {1, 0, 0, 1},
- {0, 1, 0, 1},
- {0, 0, 1, 1},
- {1, 1, 0, 1},
- {0, 1, 1, 1},
- {1, 0, 1, 1},
- {1, 1, 1, 1},
- {0.5, 0.5, 0.5, 1},
-};
-
-
-static GLboolean
-test_instancing(GLuint divisor)
-{
- static const GLfloat verts[4][2] = {
- {-1, -1}, {1, -1}, {1, 1}, {-1, 1}
- };
-
- glVertexPointer(2, GL_FLOAT, 0, verts);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- glVertexAttribPointer(ColorAttrib, 4, GL_FLOAT, GL_FALSE, 0, Colors);
- glEnableVertexAttribArray(ColorAttrib);
- /* advance color once every 'n' instances */
- glVertexAttribDivisorARB(ColorAttrib, divisor);
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- glUseProgram(Program);
-
- glDrawArraysInstancedARB(GL_POLYGON, 0, 4, PRIMS);
-
- glUseProgram(0);
-
- {
- GLint i;
- GLint pos[4];
-
- for (i = 0; i < PRIMS; i++) {
- GLuint elem = i / divisor;
-
- /* use glRasterPos to determine where to read a sample pixel */
- glRasterPos2fv(Positions[i]);
- glGetIntegerv(GL_CURRENT_RASTER_POSITION, pos);
-
- if (!piglit_probe_pixel_rgba(pos[0], pos[1], Colors[elem])) {
- fprintf(stderr, "%s: instance %d failed to draw correctly\n",
- TestName, i);
- fprintf(stderr, "%s: color instance divisor = %u\n",
- TestName, divisor);
- piglit_present_results();
- return GL_FALSE;
- }
- }
- }
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableVertexAttribArray(ColorAttrib);
-
- piglit_present_results();
-
- return GL_TRUE;
-}
-
-
-enum piglit_result
-piglit_display(void)
-{
- GLuint div;
-
- for (div = 1; div <= PRIMS; div++) {
- if (!test_instancing(div))
- return PIGLIT_FAIL;
- }
-
- return PIGLIT_PASS;
-}
-
-
-void
-piglit_init(int argc, char **argv)
-{
- piglit_require_extension("GL_ARB_draw_instanced");
- piglit_require_extension("GL_ARB_instanced_arrays");
-
- VertShader = piglit_compile_shader_text(GL_VERTEX_SHADER, VertShaderText);
- assert(VertShader);
-
- FragShader = piglit_compile_shader_text(GL_FRAGMENT_SHADER, FragShaderText);
- assert(FragShader);
-
- Program = piglit_link_simple_program(VertShader, FragShader);
-
- glUseProgram(Program);
-
- PosUniform = glGetUniformLocation(Program, "Pos");
- ColorAttrib = glGetAttribLocation(Program, "Color");
-
- glUniform2fv(PosUniform, PRIMS, (GLfloat *) Positions);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-5, 5, -5, 5, 10, 20);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0, 0, -11.0);
- glScalef(0.5, 0.5, 1.0);
-}
diff --git a/tests/spec/arb_instanced_arrays/CMakeLists.gl.txt b/tests/spec/arb_instanced_arrays/CMakeLists.gl.txt
index 8f7498e..40fd8bb 100644
--- a/tests/spec/arb_instanced_arrays/CMakeLists.gl.txt
+++ b/tests/spec/arb_instanced_arrays/CMakeLists.gl.txt
@@ -10,6 +10,7 @@ link_libraries (
)
piglit_add_executable (instanced_arrays instanced_arrays.c)
+piglit_add_executable (arb_instanced_arrays-drawarrays drawarrays.c)
piglit_add_executable (vertex-attrib-divisor-index-error vertex-attrib-divisor-index-error.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_instanced_arrays/drawarrays.c b/tests/spec/arb_instanced_arrays/drawarrays.c
new file mode 100644
index 0000000..c404719
--- /dev/null
+++ b/tests/spec/arb_instanced_arrays/drawarrays.c
@@ -0,0 +1,191 @@
+/*
+ * Copyright (c) 2010 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * @file
+ * Tests GL_ARB_draw_instanced and GL_ARB_instanced_arrays
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+
+ config.window_width = 500;
+ config.window_height = 500;
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char *TestName = "draw-instanced";
+
+static GLint PosUniform, ColorAttrib;
+
+#define PRIMS 8
+
+static const char *VertShaderText =
+ "#extension GL_ARB_draw_instanced: enable \n"
+ "attribute vec4 Color; \n"
+ "uniform vec2 Pos[8]; \n"
+ "void main() \n"
+ "{ \n"
+ " vec4 p = gl_Vertex; \n"
+ " vec2 pos = Pos[gl_InstanceIDARB]; \n"
+ " p.x += pos.x; \n"
+ " p.y += pos.y; \n"
+ " gl_Position = gl_ModelViewProjectionMatrix * p; \n"
+ " gl_FrontColor = Color; \n"
+ "} \n";
+
+static const char *FragShaderText =
+ "void main() \n"
+ "{ \n"
+ " gl_FragColor = gl_Color; \n"
+ "} \n";
+
+
+static GLuint VertShader, FragShader, Program;
+
+static const GLfloat Positions[PRIMS][2] = {
+ { -6, 6 },
+ { -4, 4 },
+ { -2, 2 },
+ { 0, 0 },
+ { 2, -2 },
+ { 4, -4 },
+ { 6, -6 },
+ { 8, -8 }
+};
+
+static const GLfloat Colors[PRIMS][4] = {
+ {1, 0, 0, 1},
+ {0, 1, 0, 1},
+ {0, 0, 1, 1},
+ {1, 1, 0, 1},
+ {0, 1, 1, 1},
+ {1, 0, 1, 1},
+ {1, 1, 1, 1},
+ {0.5, 0.5, 0.5, 1},
+};
+
+
+static GLboolean
+test_instancing(GLuint divisor)
+{
+ static const GLfloat verts[4][2] = {
+ {-1, -1}, {1, -1}, {1, 1}, {-1, 1}
+ };
+
+ glVertexPointer(2, GL_FLOAT, 0, verts);
+ glEnableClientState(GL_VERTEX_ARRAY);
+
+ glVertexAttribPointer(ColorAttrib, 4, GL_FLOAT, GL_FALSE, 0, Colors);
+ glEnableVertexAttribArray(ColorAttrib);
+ /* advance color once every 'n' instances */
+ glVertexAttribDivisorARB(ColorAttrib, divisor);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glUseProgram(Program);
+
+ glDrawArraysInstancedARB(GL_POLYGON, 0, 4, PRIMS);
+
+ glUseProgram(0);
+
+ {
+ GLint i;
+ GLint pos[4];
+
+ for (i = 0; i < PRIMS; i++) {
+ GLuint elem = i / divisor;
+
+ /* use glRasterPos to determine where to read a sample pixel */
+ glRasterPos2fv(Positions[i]);
+ glGetIntegerv(GL_CURRENT_RASTER_POSITION, pos);
+
+ if (!piglit_probe_pixel_rgba(pos[0], pos[1], Colors[elem])) {
+ fprintf(stderr, "%s: instance %d failed to draw correctly\n",
+ TestName, i);
+ fprintf(stderr, "%s: color instance divisor = %u\n",
+ TestName, divisor);
+ piglit_present_results();
+ return GL_FALSE;
+ }
+ }
+ }
+
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableVertexAttribArray(ColorAttrib);
+
+ piglit_present_results();
+
+ return GL_TRUE;
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+ GLuint div;
+
+ for (div = 1; div <= PRIMS; div++) {
+ if (!test_instancing(div))
+ return PIGLIT_FAIL;
+ }
+
+ return PIGLIT_PASS;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ARB_draw_instanced");
+ piglit_require_extension("GL_ARB_instanced_arrays");
+
+ VertShader = piglit_compile_shader_text(GL_VERTEX_SHADER, VertShaderText);
+ assert(VertShader);
+
+ FragShader = piglit_compile_shader_text(GL_FRAGMENT_SHADER, FragShaderText);
+ assert(FragShader);
+
+ Program = piglit_link_simple_program(VertShader, FragShader);
+
+ glUseProgram(Program);
+
+ PosUniform = glGetUniformLocation(Program, "Pos");
+ ColorAttrib = glGetAttribLocation(Program, "Color");
+
+ glUniform2fv(PosUniform, PRIMS, (GLfloat *) Positions);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-5, 5, -5, 5, 10, 20);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0, 0, -11.0);
+ glScalef(0.5, 0.5, 1.0);
+}
--
1.7.10.4
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