[Piglit] [PATCH 05/10] arb_draw_elements_base_vertex: rename instanced drawelements test
Brian Paul
brianp at vmware.com
Tue May 20 16:19:24 PDT 2014
---
tests/all.py | 2 +-
.../CMakeLists.gl.txt | 2 +-
.../draw-elements-instanced-base-vertex.c | 191 --------------------
.../drawelements-instanced.c | 191 ++++++++++++++++++++
4 files changed, 193 insertions(+), 193 deletions(-)
delete mode 100644 tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
create mode 100644 tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c
diff --git a/tests/all.py b/tests/all.py
index c1d7d67..273bcf4 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1579,7 +1579,7 @@ arb_draw_elements_base_vertex['draw-elements-base-vertex-user_varrays'] = Piglit
add_plain_test(arb_draw_elements_base_vertex, 'draw-elements-base-vertex-neg')
add_plain_test(arb_draw_elements_base_vertex, 'draw-elements-base-vertex-bounds')
arb_draw_elements_base_vertex['draw-elements-base-vertex-neg-user_varrays'] = PiglitTest(['draw-elements-base-vertex-neg', '-auto', 'user_varrays'])
-add_plain_test(arb_draw_elements_base_vertex, 'draw-elements-instanced-base-vertex')
+add_plain_test(arb_draw_elements_base_vertex, 'arb_draw_elements_base_vertex-drawelements-instanced')
arb_draw_elements_base_vertex['draw-elements-instanced-base-vertex-user_varrays'] = PiglitTest(['draw-elements-instanced-base-vertex', '-auto', 'user_varrays'])
add_plain_test(arb_draw_elements_base_vertex, 'draw-range-elements-base-vertex')
add_plain_test(arb_draw_elements_base_vertex, 'multi-draw-elements-base-vertex')
diff --git a/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt b/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt
index f649ece..7895c44 100644
--- a/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt
+++ b/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt
@@ -9,7 +9,7 @@ link_libraries (
${OPENGL_glu_LIBRARY}
)
-piglit_add_executable (draw-elements-instanced-base-vertex draw-elements-instanced-base-vertex.c)
+piglit_add_executable (arb_draw_elements_base_vertex-drawelements-instanced drawelements-instanced.c)
piglit_add_executable (arb_draw_elements_base_vertex-dlist dlist.c)
piglit_add_executable (multi-draw-elements-base-vertex multi-draw-elements-base-vertex.c)
piglit_add_executable (draw-range-elements-base-vertex draw-range-elements-base-vertex.c)
diff --git a/tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c b/tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
deleted file mode 100644
index e8399a9..0000000
--- a/tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Pierre-Eric Pelloux-Prayer <pelloux at gmail.com>
- */
-
-/** @file draw-elements-instanced-base-vertex.c
- * (Heavily based on draw-elements-base-vertex.c)
- * Tests ARB_draw_elements_instanced_base_vertex functionality by drawing a series of
- * pairs of quads using different base vertices, using the same vertex and
- * index buffers.
- * Each pair of quads is drawn using 2 instances, and gl_InstanceID is used as a
- * color modifier and an y offset.
- */
-
-#include "piglit-util-gl-common.h"
-
-PIGLIT_GL_TEST_CONFIG_BEGIN
-
- config.supports_gl_compat_version = 10;
-
- config.window_width = 300;
- config.window_height = 300;
- config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
-
-PIGLIT_GL_TEST_CONFIG_END
-
-#define NUM_QUADS 10
-
-static const char *VertShaderText =
- "#extension GL_ARB_draw_instanced : enable\n"
- "attribute float yOffsetPerInstance; \n"
- "void main() \n"
- "{\n"
- " vec4 p = gl_Vertex;\n"
- " p.y += yOffsetPerInstance * float(gl_InstanceIDARB);\n"
- " gl_Position = gl_ModelViewProjectionMatrix * p; \n"
- " gl_FrontColor = vec4(1.0-float(gl_InstanceIDARB), 1.0, 1.0, 1.0); \n"
- "}\n";
-
-static const char *FragShaderText =
- "void main() \n"
- "{ \n"
- " gl_FragColor = gl_Color; \n"
- "}\n";
-
-static GLuint Program;
-
-static uintptr_t ib_offset;
-
-void
-piglit_init(int argc, char **argv)
-{
- GLfloat *vb;
- GLuint *ib;
- GLuint vbo;
- GLint OffsetAttrib;
- GLboolean user_va = GL_FALSE;
- int i;
-
- for (i = 1; i < argc; i++) {
- if (!strcmp(argv[i], "user_varrays")) {
- user_va = GL_TRUE;
- puts("Testing user vertex arrays.");
- }
- }
-
- piglit_require_GLSL();
- if (!user_va)
- piglit_require_extension("GL_ARB_vertex_buffer_object");
- piglit_require_extension("GL_ARB_draw_instanced");
- piglit_require_extension("GL_ARB_draw_elements_base_vertex");
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- if (!user_va) {
- glGenBuffersARB(1, &vbo);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- NUM_QUADS * 8 * sizeof(GLfloat) +
- 2 * 4 * sizeof(GLuint),
- NULL, GL_DYNAMIC_DRAW);
- vb = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
- } else {
- vb = malloc(NUM_QUADS * 8 * sizeof(GLfloat) +
- 2 * 4 * sizeof(GLuint));
- }
-
- for (i = 0; i < NUM_QUADS; i++) {
- float x1 = 10;
- float y1 = 10 + i * 20;
- float x2 = 20;
- float y2 = 20 + i * 20;
-
- vb[i * 8 + 0] = x1; vb[i * 8 + 1] = y1;
- vb[i * 8 + 2] = x2; vb[i * 8 + 3] = y1;
- vb[i * 8 + 4] = x2; vb[i * 8 + 5] = y2;
- vb[i * 8 + 6] = x1; vb[i * 8 + 7] = y2;
- }
- ib_offset = NUM_QUADS * 8 * sizeof(GLfloat);
- ib = (GLuint *)((char *)vb + ib_offset);
- for (i = 0; i < 8; i++)
- ib[i] = i;
-
- if (user_va) {
- ib_offset = (uintptr_t)ib;
- } else {
- glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, vbo);
- }
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, user_va ? vb : NULL);
-
- Program = piglit_build_simple_program(VertShaderText, FragShaderText);
-
- glUseProgram(Program);
-
- OffsetAttrib = glGetAttribLocation(Program, "yOffsetPerInstance");
- glVertexAttrib1f(OffsetAttrib, 20);
-}
-
-enum piglit_result
-piglit_display(void)
-{
- GLboolean pass = GL_TRUE;
- float white[3] = {1.0, 1.0, 1.0};
- float blue[3] = {0.0, 1.0, 1.0};
- float clear[3] = {0.0, 0.0, 0.0};
- int i, j;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glColor3fv(white);
- /* Draw columns with each successive pair of the quads. */
- for (i = 0; i < NUM_QUADS - 1; i++) {
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
- glTranslatef(i * 20, 0, 0);
-
- glDrawElementsInstancedBaseVertex(GL_QUADS, 4, GL_UNSIGNED_INT,
- (void *)(uintptr_t)ib_offset, 2, i * 4);
-
- glPopMatrix();
- }
-
- for (i = 0; i < NUM_QUADS - 1; i++) {
- for (j = 0; j < NUM_QUADS; j++) {
- float *expected;
-
- int x = 15 + i * 20;
- int y = 15 + j * 20;
-
- if (j == i)
- expected = white;
- else if (j == i + 1)
- expected = blue;
- else
- expected = clear;
- pass = piglit_probe_pixel_rgb(x, y, expected) && pass;
- }
- }
-
- piglit_present_results();
-
- return pass ? PIGLIT_PASS : PIGLIT_FAIL;
-}
diff --git a/tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c b/tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c
new file mode 100644
index 0000000..e8399a9
--- /dev/null
+++ b/tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c
@@ -0,0 +1,191 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Pierre-Eric Pelloux-Prayer <pelloux at gmail.com>
+ */
+
+/** @file draw-elements-instanced-base-vertex.c
+ * (Heavily based on draw-elements-base-vertex.c)
+ * Tests ARB_draw_elements_instanced_base_vertex functionality by drawing a series of
+ * pairs of quads using different base vertices, using the same vertex and
+ * index buffers.
+ * Each pair of quads is drawn using 2 instances, and gl_InstanceID is used as a
+ * color modifier and an y offset.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+
+ config.window_width = 300;
+ config.window_height = 300;
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#define NUM_QUADS 10
+
+static const char *VertShaderText =
+ "#extension GL_ARB_draw_instanced : enable\n"
+ "attribute float yOffsetPerInstance; \n"
+ "void main() \n"
+ "{\n"
+ " vec4 p = gl_Vertex;\n"
+ " p.y += yOffsetPerInstance * float(gl_InstanceIDARB);\n"
+ " gl_Position = gl_ModelViewProjectionMatrix * p; \n"
+ " gl_FrontColor = vec4(1.0-float(gl_InstanceIDARB), 1.0, 1.0, 1.0); \n"
+ "}\n";
+
+static const char *FragShaderText =
+ "void main() \n"
+ "{ \n"
+ " gl_FragColor = gl_Color; \n"
+ "}\n";
+
+static GLuint Program;
+
+static uintptr_t ib_offset;
+
+void
+piglit_init(int argc, char **argv)
+{
+ GLfloat *vb;
+ GLuint *ib;
+ GLuint vbo;
+ GLint OffsetAttrib;
+ GLboolean user_va = GL_FALSE;
+ int i;
+
+ for (i = 1; i < argc; i++) {
+ if (!strcmp(argv[i], "user_varrays")) {
+ user_va = GL_TRUE;
+ puts("Testing user vertex arrays.");
+ }
+ }
+
+ piglit_require_GLSL();
+ if (!user_va)
+ piglit_require_extension("GL_ARB_vertex_buffer_object");
+ piglit_require_extension("GL_ARB_draw_instanced");
+ piglit_require_extension("GL_ARB_draw_elements_base_vertex");
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ if (!user_va) {
+ glGenBuffersARB(1, &vbo);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB,
+ NUM_QUADS * 8 * sizeof(GLfloat) +
+ 2 * 4 * sizeof(GLuint),
+ NULL, GL_DYNAMIC_DRAW);
+ vb = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ } else {
+ vb = malloc(NUM_QUADS * 8 * sizeof(GLfloat) +
+ 2 * 4 * sizeof(GLuint));
+ }
+
+ for (i = 0; i < NUM_QUADS; i++) {
+ float x1 = 10;
+ float y1 = 10 + i * 20;
+ float x2 = 20;
+ float y2 = 20 + i * 20;
+
+ vb[i * 8 + 0] = x1; vb[i * 8 + 1] = y1;
+ vb[i * 8 + 2] = x2; vb[i * 8 + 3] = y1;
+ vb[i * 8 + 4] = x2; vb[i * 8 + 5] = y2;
+ vb[i * 8 + 6] = x1; vb[i * 8 + 7] = y2;
+ }
+ ib_offset = NUM_QUADS * 8 * sizeof(GLfloat);
+ ib = (GLuint *)((char *)vb + ib_offset);
+ for (i = 0; i < 8; i++)
+ ib[i] = i;
+
+ if (user_va) {
+ ib_offset = (uintptr_t)ib;
+ } else {
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, vbo);
+ }
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, user_va ? vb : NULL);
+
+ Program = piglit_build_simple_program(VertShaderText, FragShaderText);
+
+ glUseProgram(Program);
+
+ OffsetAttrib = glGetAttribLocation(Program, "yOffsetPerInstance");
+ glVertexAttrib1f(OffsetAttrib, 20);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ GLboolean pass = GL_TRUE;
+ float white[3] = {1.0, 1.0, 1.0};
+ float blue[3] = {0.0, 1.0, 1.0};
+ float clear[3] = {0.0, 0.0, 0.0};
+ int i, j;
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glColor3fv(white);
+ /* Draw columns with each successive pair of the quads. */
+ for (i = 0; i < NUM_QUADS - 1; i++) {
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
+ glTranslatef(i * 20, 0, 0);
+
+ glDrawElementsInstancedBaseVertex(GL_QUADS, 4, GL_UNSIGNED_INT,
+ (void *)(uintptr_t)ib_offset, 2, i * 4);
+
+ glPopMatrix();
+ }
+
+ for (i = 0; i < NUM_QUADS - 1; i++) {
+ for (j = 0; j < NUM_QUADS; j++) {
+ float *expected;
+
+ int x = 15 + i * 20;
+ int y = 15 + j * 20;
+
+ if (j == i)
+ expected = white;
+ else if (j == i + 1)
+ expected = blue;
+ else
+ expected = clear;
+ pass = piglit_probe_pixel_rgb(x, y, expected) && pass;
+ }
+ }
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
--
1.7.10.4
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