[Piglit] [PATCH] glsl-1.50: Add more tests for interface block name reuse
Jordan Justen
jordan.l.justen at intel.com
Sun Nov 30 14:34:18 PST 2014
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
On 2014-11-29 12:54:21, Chris Forbes wrote:
> Mesa's GLSL implementation has different paths for these cases. Just
> make sure we cover them all.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
> .../interface-blocks-name-reused-globally-2.vert | 26 +++++++++++++++++++
> .../interface-blocks-name-reused-globally-3.vert | 26 +++++++++++++++++++
> .../interface-blocks-name-reused-globally-4.vert | 28 +++++++++++++++++++++
> .../interface-blocks-name-reused-globally-5.vert | 28 +++++++++++++++++++++
> .../interface-blocks-name-reused-globally-6.vert | 29 ++++++++++++++++++++++
> 5 files changed, 137 insertions(+)
> create mode 100644 tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-2.vert
> create mode 100644 tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-3.vert
> create mode 100644 tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-4.vert
> create mode 100644 tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-5.vert
> create mode 100644 tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-6.vert
>
> diff --git a/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-2.vert b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-2.vert
> new file mode 100644
> index 0000000..94c6266
> --- /dev/null
> +++ b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-2.vert
> @@ -0,0 +1,26 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.50
> +// check_link: true
> +// [end config]
> +//
> +// GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
> +// "Block names have no other use within a shader beyond interface matching;
> +// it is an error to use a block name at global scope for anything other than
> +// as a block name."
> +//
> +// Tests that an interface block name may not be reused globally as anything
> +// other than as a block name.
> +
> +#version 150
> +
> +out block {
> + vec4 a;
> +} inst;
> +
> +vec4 block;
> +
> +void main()
> +{
> +}
> +
> diff --git a/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-3.vert b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-3.vert
> new file mode 100644
> index 0000000..9ae6c07
> --- /dev/null
> +++ b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-3.vert
> @@ -0,0 +1,26 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.50
> +// check_link: true
> +// [end config]
> +//
> +// GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
> +// "Block names have no other use within a shader beyond interface matching;
> +// it is an error to use a block name at global scope for anything other than
> +// as a block name."
> +//
> +// Tests that an interface block name may not be reused globally as anything
> +// other than as a block name.
> +
> +#version 150
> +
> +out block {
> + vec4 a;
> +} inst;
> +
> +vec4 block() { return vec4(0); }
> +
> +void main()
> +{
> +}
> +
> diff --git a/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-4.vert b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-4.vert
> new file mode 100644
> index 0000000..2a35e7f
> --- /dev/null
> +++ b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-4.vert
> @@ -0,0 +1,28 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.50
> +// check_link: true
> +// [end config]
> +//
> +// GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
> +// "Block names have no other use within a shader beyond interface matching;
> +// it is an error to use a block name at global scope for anything other than
> +// as a block name."
> +//
> +// Tests that an interface block name may not be reused globally as anything
> +// other than as a block name.
> +
> +#version 150
> +
> +out block {
> + vec4 a;
> +} inst;
> +
> +struct block {
> + vec4 z;
> +};
> +
> +void main()
> +{
> +}
> +
> diff --git a/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-5.vert b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-5.vert
> new file mode 100644
> index 0000000..c6f2b24
> --- /dev/null
> +++ b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-5.vert
> @@ -0,0 +1,28 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.50
> +// check_link: true
> +// [end config]
> +//
> +// GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
> +// "Block names have no other use within a shader beyond interface matching;
> +// it is an error to use a block name at global scope for anything other than
> +// as a block name."
> +//
> +// Tests that an interface block name may not be reused globally as anything
> +// other than as a block name.
> +
> +#version 150
> +
> +struct block {
> + vec4 z;
> +};
> +
> +out block {
> + vec4 a;
> +} inst;
> +
> +void main()
> +{
> +}
> +
> diff --git a/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-6.vert b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-6.vert
> new file mode 100644
> index 0000000..a2ea8c0
> --- /dev/null
> +++ b/tests/spec/glsl-1.50/compiler/interface-blocks-name-reused-globally-6.vert
> @@ -0,0 +1,29 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 1.50
> +// check_link: true
> +// [end config]
> +//
> +// GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
> +// "Block names have no other use within a shader beyond interface matching;
> +// it is an error to use a block name at global scope for anything other than
> +// as a block name."
> +//
> +// Tests that an interface block name may not be reused globally as anything
> +// other than as a block name.
> +
> +#version 150
> +
> +vec4 block()
> +{
> + return vec4(0);
> +}
> +
> +out block {
> + vec4 a;
> +} inst;
> +
> +void main()
> +{
> +}
> +
> --
> 2.1.3
>
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