[Piglit] [PATCH 23/25] arb_shader_image_load_store: Import shader memory barrier tests.

Francisco Jerez currojerez at riseup.net
Sun Oct 5 14:00:53 PDT 2014


Test the relative ordering of memory transactions before and after a
call to the memoryBarrier() GLSL built-in.
---
 tests/all.py                                       |   1 +
 tests/quick.py                                     |   1 +
 .../arb_shader_image_load_store/CMakeLists.gl.txt  |   1 +
 .../shader-mem-barrier.c                           | 222 +++++++++++++++++++++
 4 files changed, 225 insertions(+)
 create mode 100644 tests/spec/arb_shader_image_load_store/shader-mem-barrier.c

diff --git a/tests/all.py b/tests/all.py
index b51fe15..bbae73d 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4262,6 +4262,7 @@ arb_shader_image_load_store['minmax'] = concurrent_test('arb_shader_image_load_s
 arb_shader_image_load_store['qualifiers'] = concurrent_test('arb_shader_image_load_store-qualifiers')
 arb_shader_image_load_store['restrict'] = concurrent_test('arb_shader_image_load_store-restrict')
 arb_shader_image_load_store['semantics'] = concurrent_test('arb_shader_image_load_store-semantics')
+arb_shader_image_load_store['shader-mem-barrier'] = concurrent_test('arb_shader_image_load_store-shader-mem-barrier')
 
 profile.tests['hiz'] = hiz
 profile.tests['fast_color_clear'] = fast_color_clear
diff --git a/tests/quick.py b/tests/quick.py
index 7b42fe4..54d6225 100644
--- a/tests/quick.py
+++ b/tests/quick.py
@@ -17,3 +17,4 @@ profile.tests['spec']['ARB_shader_image_load_store']['coherency'].command += ["-
 profile.tests['spec']['ARB_shader_image_load_store']['host-mem-barrier'].command += ["--quick"]
 profile.tests['spec']['ARB_shader_image_load_store']['max-size'].command += ["--quick"]
 profile.tests['spec']['ARB_shader_image_load_store']['semantics'].command += ["--quick"]
+profile.tests['spec']['ARB_shader_image_load_store']['shader-mem-barrier'].command += ["--quick"]
diff --git a/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt b/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt
index f03b4af..edb928a 100644
--- a/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt
+++ b/tests/spec/arb_shader_image_load_store/CMakeLists.gl.txt
@@ -28,5 +28,6 @@ piglit_add_executable(arb_shader_image_load_store-minmax minmax.c ${depends})
 piglit_add_executable(arb_shader_image_load_store-qualifiers qualifiers.c ${depends})
 piglit_add_executable(arb_shader_image_load_store-restrict restrict.c ${depends})
 piglit_add_executable(arb_shader_image_load_store-semantics semantics.c ${depends})
+piglit_add_executable(arb_shader_image_load_store-shader-mem-barrier shader-mem-barrier.c ${depends})
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c b/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c
new file mode 100644
index 0000000..c0296ea
--- /dev/null
+++ b/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c
@@ -0,0 +1,222 @@
+/*
+ * Copyright (C) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file shader-mem-barrier.c
+ *
+ * Test that the memoryBarrier() GLSL built-in effectively serializes
+ * memory transactions initiated after and before the call.  This is
+ * done by having a number of threads write to separate locations in a
+ * loop serializing each pair of writes with memoryBarrier() while the
+ * remaining threads monitor the evolution of the same memory
+ * locations until an inconsistency is observed or the test runs to
+ * completion.
+ *
+ * The test is repeated for the "volatile" qualifier with no barriers,
+ * for all execution stages and for different relative arrangements of
+ * producer and monitor threads to account for implementations with
+ * varying levels of parallelism and with caches of different sizes.
+ *
+ * Unless running in "quick" mode a series of control tests is
+ * executed which disables memory barriers in order to make sure that
+ * the test is meaningful.  The control test always passes as it is
+ * expected to misrender.
+ */
+
+#include "common.h"
+
+/** Window width. */
+#define W 256
+
+/** Window height. */
+#define H 16
+
+/** Total number of pixels in the image. */
+#define N (W * H)
+
+/** Maximum modulus. */
+#define K 128
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+config.supports_gl_core_version = 32;
+
+config.window_width = W;
+config.window_height = H;
+config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+struct image_test_info {
+        /** Test name. */
+        const char *name;
+
+        /** Image qualifier keyword. */
+        const char *qualifier;
+
+        /** Memory barrier built-in call. */
+        const char *barrier;
+
+        /** Informative "control" test likely to fail whose result is
+         * ignored. */
+        bool control_test;
+};
+
+const struct image_test_info image_tests[] = {
+        { "control", "", "", true },
+        { "'coherent' qualifier", "coherent", "memoryBarrier()", false },
+        { "'volatile' qualifier", "volatile", "", false },
+        { 0 }
+};
+
+char *
+test_hunk(const struct image_test_info *test, unsigned k)
+{
+        char *s = NULL;
+
+        asprintf(&s, "#define IMAGE_Q %s\n"
+                 "#define MEMORY_BARRIER() %s\n"
+                 "#define K %d\n",
+                 test->qualifier, test->barrier, k);
+        return s;
+}
+
+static bool
+init_image(const struct image_info img)
+{
+        uint32_t pixels[N] = { 0 };
+
+        return upload_image(img, 0, pixels);
+}
+
+static bool
+check(const struct grid_info grid)
+{
+        uint32_t pixels[N];
+
+        return download_result(grid, pixels) &&
+                check_pixels(image_info_for_grid(grid), pixels, 33, 0, 0, 0);
+}
+
+static bool
+run_test(const struct image_test_info *test,
+         const struct image_stage_info *stage,
+         unsigned k)
+{
+        const struct grid_info grid =
+                grid_info(stage->stage, GL_R32UI, W, H);
+        const struct image_info img = image_info_for_grid(grid);
+        GLuint prog = generate_program(
+                grid, stage->stage,
+                concat(test_hunk(test, k),
+                       image_hunk(img, ""),
+                       hunk("IMAGE_Q uniform IMAGE_T img;\n"
+                            "\n"
+                            "GRID_T op(ivec2 idx, GRID_T arg) {\n"
+                            "       /*\n"
+                            "        * Shader invocations are classified into producers\n"
+                            "        * (check==false) and consumers (check==true), each\n"
+                            "        * producer being paired with a consumer K threads to\n"
+                            "        * the right.\n"
+                            "        */\n"
+                            "       bool check = ((idx.x / K) % 2 == 1);\n"
+                            "       int x = (idx.x % K) + (idx.x / (2 * K)) * (2 * K);\n"
+                            "       int i, n = 1000;\n"
+                            "\n"
+                            "       if (check) {\n"
+                            "              /*\n"
+                            "               * Consumer: Monitor the evolution of a pair of\n"
+                            "               * image locations until the test runs to\n"
+                            "               * completion or an inconsistency is observed.\n"
+                            "               */\n"
+                            "              for (i = 0; i < n; ++i) {\n"
+                            "                     uint u, v;\n"
+                            "\n"
+                            "                     v = imageLoad(img, ivec2(x, idx.y));\n"
+                            "                     MEMORY_BARRIER();\n"
+                            "                     u = imageLoad(img, ivec2(x + K, idx.y));\n"
+                            "\n"
+                            "                     if (u < v)\n"
+                            "                             /* Fail. */\n"
+                            "                             return GRID_T(v << 16 | u, 0, 0, 1);\n"
+                            "             }\n"
+                            "       } else {\n"
+                            "              /*\n"
+                            "               * Producer: Update the same pair of image locations\n"
+                            "               * sequentially with increasing values ordering the\n"
+                            "               * stores with a barrier.\n"
+                            "               */\n"
+                            "              for (i = 0; i < n; ++i) {\n"
+                            "                     imageStore(img, ivec2(x + K, idx.y), DATA_T(i));\n"
+                            "                     MEMORY_BARRIER();\n"
+                            "                     imageStore(img, ivec2(x, idx.y), DATA_T(i));\n"
+                            "              }\n"
+                            "       }\n"
+                            "\n"
+                            "       /* Success. */\n"
+                            "       return GRID_T(33, 0, 0, 1);\n"
+                            "}\n"), NULL));
+        bool ret = prog &&
+                init_fb(grid) &&
+                init_image(img) &&
+                set_uniform_int(prog, "img", 0) &&
+                draw_grid(grid, prog) &&
+                (check(grid) || test->control_test);
+
+        glDeleteProgram(prog);
+        return ret;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+        const bool quick = (argc >= 2 && !strcmp(argv[1], "--quick"));
+        const struct image_test_info *test;
+        const struct image_stage_info *stage;
+        enum piglit_result status = PIGLIT_PASS;
+        unsigned k;
+
+        piglit_require_extension("GL_ARB_shader_image_load_store");
+
+        for (k = 1; k <= K; k *= (quick ? 4 : 2)) {
+                for (test = image_tests; test->name; ++test) {
+                        if (quick && test->control_test)
+                                continue;
+
+                        for (stage = image_stages(); stage->name; ++stage) {
+                                subtest(&status, true,
+                                        run_test(test, stage, k),
+                                        "%s shader/%s memory barrier test"
+                                        "/modulus=%d",
+                                        stage->name, test->name, k);
+                        }
+                }
+        }
+
+        piglit_report_result(status);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+        return PIGLIT_FAIL;
+}
-- 
2.1.1



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