[Piglit] [PATCH] egl-create-pbuffer-surface: Add test for egl pbuffer surface

Tapani Pälli tapani.palli at intel.com
Wed Oct 8 01:03:22 PDT 2014


On 10/07/2014 04:09 PM, Juha-Pekka Heikkila wrote:
> Test to create egl pbuffer surface, clear it with glClear, draw
> it to window and read written color back.
>
> Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> ---
>  tests/all.py                           |   1 +
>  tests/egl/CMakeLists.gl.txt            |   2 +
>  tests/egl/egl-create-pbuffer-surface.c | 135 +++++++++++++++++++++++++++++++++
>  3 files changed, 138 insertions(+)
>  create mode 100644 tests/egl/egl-create-pbuffer-surface.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 831af29..665c88b 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4135,6 +4135,7 @@ egl14['eglQuerySurface EGL_BAD_SURFACE'] = plain_test('egl-query-surface --bad-s
>  egl14['eglQuerySurface EGL_HEIGHT'] = plain_test('egl-query-surface --attr=EGL_HEIGHT')
>  egl14['eglQuerySurface EGL_WIDTH'] = plain_test('egl-query-surface --attr=EGL_WIDTH')
>  egl14['eglTerminate then unbind context'] = plain_test('egl-terminate-then-unbind-context')
> +egl14['eglCreatePbufferSurface and then glClear'] = plain_test('egl-create-pbuffer-surface')
>  
>  egl_nok_swap_region = {}
>  spec['EGL_NOK_swap_region'] = egl_nok_swap_region
> diff --git a/tests/egl/CMakeLists.gl.txt b/tests/egl/CMakeLists.gl.txt
> index d7f17f6..b23b96e 100644
> --- a/tests/egl/CMakeLists.gl.txt
> +++ b/tests/egl/CMakeLists.gl.txt
> @@ -20,6 +20,8 @@ IF(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
>  	target_link_libraries(egl-create-surface pthread ${X11_X11_LIB})
>  	piglit_add_executable (egl-query-surface egl-util.c egl-query-surface.c)
>  	target_link_libraries(egl-query-surface pthread ${X11_X11_LIB})
> +	piglit_add_executable (egl-create-pbuffer-surface egl-util.c egl-create-pbuffer-surface.c)
> +	target_link_libraries(egl-create-pbuffer-surface pthread ${X11_X11_LIB})
>  ENDIF(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
>  
>  # vim: ft=cmake:
> diff --git a/tests/egl/egl-create-pbuffer-surface.c b/tests/egl/egl-create-pbuffer-surface.c
> new file mode 100644
> index 0000000..34a82c3
> --- /dev/null
> +++ b/tests/egl/egl-create-pbuffer-surface.c
> @@ -0,0 +1,135 @@
> +/*
> + * Copyright © 2014 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Author: Juha-Pekka Heikkilä <juhapekka.heikkila at gmail.com>
> + */
> +
> +/** @file egl-create-pbuffer-surface.c
> + *
> + * Test EGLCreatePBufferSurface behaviour.
> + */
> +
> +#include <unistd.h>
> +#include "piglit-util-gl.h"
> +#include "egl-util.h"
> +
> +#define check_color(r, g, b, a, x_pos, y_pos) \
> +   eglMakeCurrent(state->egl_dpy, surf, surf, state->ctx); \
> +   glClearColor(r, g, b, a); \
> +   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); \
> +   glFinish(); \

glFinish not required

> +   eglMakeCurrent(state->egl_dpy, state->surf, state->surf, state->ctx); \
> +   piglit_draw_rect_tex(0, 0, 256, 256,  0, 0, 1, 1); \
> +   glReadPixels(x_pos, y_pos, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, \
> +               (void*)&pixelit ); \
> +   if (pixelit[0] != r*255 || \
> +       pixelit[1] != g*255 || \
> +       pixelit[2] != b*255 || \
> +       pixelit[3] != a*255 ) { \
> +      fprintf(stderr, "glReadPixels failed:\n"); \
> +      fprintf(stderr, " - Expected %d, %d, %d, %d\n", (int)(r*255), \
> +              (int)(g*255), (int)(b*255), (int)(a*255)); \
> +      fprintf(stderr, " - Received %d, %d, %d, %d\n", pixelit[0], \
> +              pixelit[1], pixelit[2], pixelit[3]); \
> +      rval = PIGLIT_FAIL; \
> +   } \
> +   eglSwapBuffers(state->egl_dpy, state->surf);

Instead of macro you can just do this step once in the program. I don't
see a need to test multiple colors from different positions. You can
clear pbuffer once and then after rendering use piglit_probe_rect_rgba
to test whole framebuffer.

> +static enum piglit_result
> +draw(struct egl_state *state)
> +{
> +   EGLSurface surf;
> +   unsigned char pixelit[4];
> +   enum piglit_result rval = PIGLIT_PASS;
> +
> +   const EGLint srfPbufferAttr[] =
> +   {
> +      EGL_WIDTH, 256,
> +      EGL_HEIGHT, 256,
> +      EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA,
> +      EGL_TEXTURE_TARGET, EGL_TEXTURE_2D,
> +      EGL_LARGEST_PBUFFER, EGL_TRUE,
> +      EGL_NONE
> +   };
> +
> +   surf = eglCreatePbufferSurface(state->egl_dpy, state->cfg,
> +                                   srfPbufferAttr);
> +
> +   if (eglGetError() != EGL_SUCCESS || surf == EGL_NO_SURFACE) {
> +      fprintf(stderr, "eglCreatePbufferSurface failed\n");
> +      piglit_report_result(PIGLIT_FAIL);
> +      return PIGLIT_FAIL;

piglit_report_result will exit, no need to return (same applies to other
such cases below)

> +   }
> +
> +   if (!eglMakeCurrent(state->egl_dpy, surf, surf, state->ctx)) {
> +      fprintf(stderr, "eglMakeCurrent() failed for pbuffer surface\n");
> +      piglit_report_result(PIGLIT_FAIL);
> +      return PIGLIT_FAIL;
> +   }
> +
> +   glEnable(GL_TEXTURE_2D);
> +   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
> +   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
> +   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);

10 lines above can be removed

> +
> +   if (!eglMakeCurrent(state->egl_dpy,
> +                       state->surf, state->surf, state->ctx)) {
> +      fprintf(stderr, "eglMakeCurrent() failed\n");
> +      piglit_report_result(PIGLIT_FAIL);
> +      return PIGLIT_FAIL;
> +   }
> +
> +   glEnable(GL_TEXTURE_2D);
> +   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);

no need to set environment parameters for this test

> +   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
> +   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
>
> +   glClearColor(0.5, 0.0, 0.5, 1.0);
> +   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

2 lines above are unnecessary

> +
> +   eglBindTexImage(state->egl_dpy, surf, EGL_BACK_BUFFER);
> +
> +   glViewport(0, 0, state->width, state->height);
> +   piglit_ortho_projection(state->width, state->height, GL_FALSE);
> +
> +   check_color(1.0, 0.0, 0.0, 0.0, 0, 0);
> +   check_color(0.0, 1.0, 0.0, 0.0, 32, 32);
> +   check_color(0.0, 0.0, 1.0, 0.0, 128, 128);
> +   check_color(0.0, 0.0, 0.0, 1.0, 255, 255);
>
> +   piglit_report_result(rval);
> +   return rval;
> +}
> +
> +int
> +main(int argc, char *argv[])
> +{
> +   struct egl_test test;
> +
> +   egl_init_test(&test);
> +   test.draw = draw;
> +   test.stop_on_failure = false;
> +
> +   if (egl_util_run(&test, argc, argv) != PIGLIT_PASS)
> +      return EXIT_FAILURE;
> +   return EXIT_SUCCESS;
> +}



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