[Piglit] [PATCH 05/25] arb_shader_image_load_store: Add misc. image manipulation code and hook up to the build system.

Francisco Jerez currojerez at riseup.net
Thu Oct 9 02:11:49 PDT 2014


Ian Romanick <idr at freedesktop.org> writes:

> On 10/05/2014 11:00 PM, Francisco Jerez wrote:
>> diff --git a/tests/spec/arb_shader_image_load_store/common.h b/tests/spec/arb_shader_image_load_store/common.h
>> new file mode 100644
>> index 0000000..800a116
>> --- /dev/null
>> +++ b/tests/spec/arb_shader_image_load_store/common.h
>> @@ -0,0 +1,140 @@
>> +/*
>> + * Copyright (C) 2014 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/** @file common.h
>> + *
>> + * Common utility functions for the ARB_shader_image_load_store tests.
>> + */
>> +
>> +#ifndef __PIGLIT_ARB_SHADER_IMAGE_LOAD_STORE_COMMON_H__
>> +#define __PIGLIT_ARB_SHADER_IMAGE_LOAD_STORE_COMMON_H__
>> +
>> +#include "image.h"
>> +#include "grid.h"
>> +#include "piglit-util-gl.h"
>> +
>> +/**
>> + * Report the result of a subtest using a more convenient syntax.
>> + */
>> +#define subtest(status, guard, result, ...) do {                        \
>> +                enum piglit_result _status = (!(guard) ? PIGLIT_SKIP :  \
>> +                                              (result) ? PIGLIT_PASS :  \
>> +                                              PIGLIT_FAIL);             \
>> +                                                                        \
>> +                piglit_report_subtest_result(_status, __VA_ARGS__);     \
>
> Do we know whether this works on MSVC?
>
I guess it should.  Can anyone test?

>> +                                                                        \
>> +                if (_status == PIGLIT_FAIL)                             \
>> +                        *status = PIGLIT_FAIL;                          \
>> +        } while (0)
>> +
>> +/**
>> + * Set an integer uniform to the specified value.
>> + */
>> +bool
>> +set_uniform_int(GLuint prog, const char *name, int value);
>> +
>> +/**
>> + * Accessor for the texture object bound to the specified image unit.
>> + */
>> +GLuint
>> +get_texture(unsigned unit);
>> +
>> +/**
>> + * Accessor for the buffer object bound to the specified image unit.
>> + */
>> +GLuint
>> +get_buffer(unsigned unit);
>> +
>> +/**
>> + * Upload \a pixels to an image of the specified format and
>> + * dimensionality, and bind it to the specified image unit.
>> + */
>> +bool
>> +upload_image(const struct image_info img, unsigned unit,
>> +             const uint32_t *pixels);
>> +
>> +/**
>> + * Analogous to upload_image(), but in addition it may be used to
>> + * specify \a num_levels mipmap levels for the same texture at once.
>> + * Level \a level will be bound to the given image unit.
>> + */
>> +bool
>> +upload_image_levels(const struct image_info img, unsigned num_levels,
>> +                    unsigned level, unsigned unit,
>> +                    const uint32_t *pixels);
>> +
>> +/**
>> + * Download the image bound to the specified image unit into
>> + * \a r_pixels.
>> + */
>> +bool
>> +download_image(const struct image_info img, unsigned unit,
>> +               uint32_t *r_pixels);
>> +
>> +/**
>> + * Analogous to download_image(), but in addition it may be used to
>> + * download \a num_levels mipmap levels at once from the same image.
>> + */
>> +bool
>> +download_image_levels(const struct image_info img, unsigned num_levels,
>> +                      unsigned unit, uint32_t *r_pixels);
>> +
>> +/**
>> + * Initialize a two-dimensional array of pixels to the specified
>> + * constant value.
>> + */
>> +bool
>> +init_pixels(const struct image_info img, uint32_t *pixels,
>> +            double r, double g, double b, double a);
>> +
>> +/**
>> + * Check that all elements from a two-dimensional array of pixels
>> + * equal the specified constant value.
>> + */
>> +bool
>> +check_pixels(const struct image_info img, const uint32_t *pixels,
>> +             double r, double g, double b, double a);
>> +
>> +/**
>> + * Check that two two-dimensional arrays of pixels are equal.
>> + */
>> +bool
>> +check_pixels_v(const struct image_info img,
>> +               const uint32_t *pixels,
>> +               const uint32_t *expect);
>> +
>> +/**
>> + * Initialize and clear the framebuffer, or an image read-back buffer
>> + * when using the compute stage.
>> + */
>> +bool
>> +init_fb(const struct grid_info grid);
>> +
>> +/**
>> + * Download the contents of the framebuffer, or the image read-back
>> + * buffer when using the compute stage.
>> + */
>> +bool
>> +download_result(const struct grid_info grid, uint32_t *r_pixels);
>> +
>> +#endif
>> 
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