[Piglit] [PATCH V3] gl-4.4: Test GL_MAX_VERTEX_ATTRIB_STRIDE

Chris Forbes chrisf at ijw.co.nz
Fri Sep 12 11:31:01 PDT 2014


Yep,

Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>

On Sat, Sep 13, 2014 at 3:03 AM, Timothy Arceri <t_arceri at yahoo.com.au> wrote:
> Hey guys,
>
> Are you happy enough with this version to give a rb I'd like to commit
> this now that the Mesa changes are in.
>
> Thanks,
> Tim
>
> On Fri, 2014-08-15 at 16:56 +1000, Timothy Arceri wrote:
>> V3: add positive version of each test
>> V2: changed to -> too
>>
>> Signed-off-by: Timothy Arceri <t_arceri at yahoo.com.au>
>> ---
>>  tests/all.py                                    |   1 +
>>  tests/spec/CMakeLists.txt                       |   1 +
>>  tests/spec/gl-4.4/CMakeLists.gl.txt             |  14 +++
>>  tests/spec/gl-4.4/CMakeLists.txt                |   1 +
>>  tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c | 161 ++++++++++++++++++++++++
>>  5 files changed, 178 insertions(+)
>>  create mode 100644 tests/spec/gl-4.4/CMakeLists.gl.txt
>>  create mode 100644 tests/spec/gl-4.4/CMakeLists.txt
>>  create mode 100644 tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c
>>
>> diff --git a/tests/all.py b/tests/all.py
>> index 4541654..858bec6 100644
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -976,6 +976,7 @@ spec['!OpenGL 3.3/required-texture-attachment-formats'] = concurrent_test('gl-3.
>>  spec['!OpenGL 4.2/required-renderbuffer-attachment-formats'] = concurrent_test('gl-3.0-required-renderbuffer-attachment-formats 42')
>>  spec['!OpenGL 4.2/required-sized-texture-formats'] = concurrent_test('gl-3.0-required-sized-texture-formats 42')
>>  spec['!OpenGL 4.2/required-texture-attachment-formats'] = concurrent_test('gl-3.0-required-texture-attachment-formats 42')
>> +spec['!OpenGL 4.4/gl-max-vertex-attrib-stride'] = concurrent_test('gl-4.4-max_vertex_attrib_stride')
>>
>>  # Group spec/glsl-es-1.00
>>  spec['glsl-es-1.00'] = {}
>> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
>> index 5148412..a73c4cb 100644
>> --- a/tests/spec/CMakeLists.txt
>> +++ b/tests/spec/CMakeLists.txt
>> @@ -93,6 +93,7 @@ add_subdirectory (gl-3.0)
>>  add_subdirectory (gl-3.1)
>>  add_subdirectory (gl-3.2)
>>  add_subdirectory (gl-3.3)
>> +add_subdirectory (gl-4.4)
>>  add_subdirectory (gles-2.0)
>>  add_subdirectory (gles-3.0)
>>  add_subdirectory (glx_arb_create_context)
>> diff --git a/tests/spec/gl-4.4/CMakeLists.gl.txt b/tests/spec/gl-4.4/CMakeLists.gl.txt
>> new file mode 100644
>> index 0000000..3287f85
>> --- /dev/null
>> +++ b/tests/spec/gl-4.4/CMakeLists.gl.txt
>> @@ -0,0 +1,14 @@
>> +include_directories(
>> +     ${GLEXT_INCLUDE_DIR}
>> +     ${OPENGL_INCLUDE_PATH}
>> +)
>> +
>> +link_libraries (
>> +     piglitutil_${piglit_target_api}
>> +     ${OPENGL_gl_LIBRARY}
>> +     ${OPENGL_glu_LIBRARY}
>> +)
>> +
>> +piglit_add_executable (gl-4.4-max_vertex_attrib_stride gl_max_vertex_attrib_stride.c)
>> +
>> +# vim: ft=cmake:
>> diff --git a/tests/spec/gl-4.4/CMakeLists.txt b/tests/spec/gl-4.4/CMakeLists.txt
>> new file mode 100644
>> index 0000000..4a012b9
>> --- /dev/null
>> +++ b/tests/spec/gl-4.4/CMakeLists.txt
>> @@ -0,0 +1 @@
>> +piglit_include_target_api()
>> \ No newline at end of file
>> diff --git a/tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c b/tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c
>> new file mode 100644
>> index 0000000..85113c8
>> --- /dev/null
>> +++ b/tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c
>> @@ -0,0 +1,161 @@
>> +/*
>> + * Copyright (c) 2014 Timothy Arceri <t_arceri at yahoo.com.au>
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * on the rights to use, copy, modify, merge, publish, distribute, sub
>> + * license, and/or sell copies of the Software, and to permit persons to whom
>> + * the Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>> + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>> + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
>> + * NON-INFRINGEMENT.  IN NO EVENT SHALL AUTHORS AND/OR THEIR SUPPLIERS
>> + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
>> + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
>> + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
>> + * SOFTWARE.
>> + */
>> +
>> +#include "piglit-util-gl.h"
>> +#include "minmax-test.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +
>> +     config.supports_gl_core_version = 44;
>> +
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +static bool check_stride(char *function, bool check_valid)
>> +{
>> +     bool pass = true;
>> +
>> +     if (check_valid) {
>> +             if (!piglit_check_gl_error(GL_NO_ERROR)) {
>> +                     fprintf(stderr, "error when testing valid "
>> +                             "MAX_VERTEX_ATTRIB_STRIDE with %s\n",
>> +                             function);
>> +                     pass = false;
>> +             }
>> +     } else {
>> +             if (!piglit_check_gl_error(GL_INVALID_VALUE)) {
>> +                     fprintf(stderr, "GL_INVALID_VALUE should be generated when setting"
>> +                             " %s stride too value large than MAX_VERTEX_ATTRIB_STRIDE\n",
>> +                             function);
>> +                     pass = false;
>> +             }
>> +     }
>> +
>> +     return pass;
>> +}
>> +
>> +static bool test_stride_vertex_attribl(GLint stride,
>> +                                    bool check_valid)
>> +{
>> +     GLdouble vertices[4][4];
>> +
>> +     glVertexAttribLPointer(0, 4, GL_DOUBLE, stride, vertices);
>> +
>> +     return check_stride("glVertexAttribLPointer", check_valid);
>> +}
>> +
>> +static bool test_stride_vertex_attribi(GLint stride,
>> +                                    bool check_valid)
>> +{
>> +     GLuint vertices[4][4];
>> +
>> +     glVertexAttribIPointer(0, 4, GL_UNSIGNED_INT,
>> +                            stride, vertices);
>> +
>> +     return check_stride("glVertexAttribIPointer", check_valid);
>> +}
>> +
>> +static bool test_stride_vertex_attrib(GLint stride,
>> +                                   bool check_valid)
>> +{
>> +     GLfloat vertices[4][4];
>> +
>> +     glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE,
>> +                           stride, vertices);
>> +
>> +     return check_stride("glVertexAttribPointer", check_valid);
>> +}
>> +
>> +static bool test_stride_bind_buffers(GLint stride,
>> +                                  bool check_valid)
>> +{
>> +     GLint strides[2];
>> +     GLuint buf[2];
>> +     GLintptr offsets[2] = { 1024, 1024 };
>> +
>> +     glGetIntegerv(GL_MAX_VERTEX_ATTRIB_STRIDE, &strides[0]);
>> +     strides[1] = stride;
>> +
>> +     /* Create buffer objects */
>> +     glGenBuffers(2, buf);
>> +     glBindBuffer(GL_ARRAY_BUFFER, buf[0]);
>> +     glBindBuffer(GL_ARRAY_BUFFER, buf[1]);
>> +
>> +     glBindVertexBuffers(0, 2, buf, offsets, strides);
>> +
>> +     return check_stride("glBindVertexBuffers", check_valid);
>> +}
>> +
>> +static bool test_stride_bind_buffer(GLint stride,
>> +                                 bool check_valid)
>> +{
>> +     GLuint vbo;
>> +
>> +     /* Create a buffer object */
>> +     glGenBuffers(1, &vbo);
>> +     glBindBuffer(GL_ARRAY_BUFFER, vbo);
>> +
>> +     glBindVertexBuffer(0, vbo, 1024, stride);
>> +
>> +     return check_stride("glBindVertexBuffer", check_valid);
>> +}
>> +
>> +void piglit_init(int argc, char **argv)
>> +{
>> +     bool pass = true;
>> +     GLint stride_max, stride_max_plus_one;
>> +     GLuint vao;
>> +
>> +     /* Create and bind a vertex array object, this is needed
>> +        for glBindBuffer* tests */
>> +     glGenVertexArrays(1, &vao);
>> +     glBindVertexArray(vao);
>> +
>> +     glGetIntegerv(GL_MAX_VERTEX_ATTRIB_STRIDE, &stride_max);
>> +     stride_max_plus_one = stride_max + 1;
>> +
>> +     piglit_test_min_int(GL_MAX_VERTEX_ATTRIB_STRIDE, 2048);
>> +     pass = piglit_minmax_pass;
>> +
>> +     /* Try passing the max stride value */
>> +     pass = test_stride_bind_buffer(stride_max, true) && pass;
>> +     pass = test_stride_bind_buffers(stride_max, true) && pass;
>> +     pass = test_stride_vertex_attrib(stride_max, true) && pass;
>> +     pass = test_stride_vertex_attribi(stride_max, true) && pass;
>> +     pass = test_stride_vertex_attribl(stride_max, true) && pass;
>> +
>> +     /* Try passing a stride value that is to large */
>> +     pass = test_stride_bind_buffer(stride_max_plus_one, false) && pass;
>> +     pass = test_stride_bind_buffers(stride_max_plus_one, false) && pass;
>> +     pass = test_stride_vertex_attrib(stride_max_plus_one, false) && pass;
>> +     pass = test_stride_vertex_attribi(stride_max_plus_one, false) && pass;
>> +     pass = test_stride_vertex_attribl(stride_max_plus_one, false) && pass;
>> +
>> +     piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
>> +}
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +     return PIGLIT_PASS;
>> +}
>
>


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