[Piglit] [PATCH 09/14] arb_direct_state_access: Add a test for glVertexArrayVertexBuffer

Laura Ekstrand laura at jlekstrand.net
Wed Apr 1 17:21:15 PDT 2015


On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <fredrik at kde.org> wrote:

> This test verifies that glVertexArrayVertexBuffer works as expected.
> ---
>  tests/all.py                                       |   1 +
>  .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
>  .../arb_direct_state_access/vao-vertex-buffer.c    | 140
> +++++++++++++++++++++
>  3 files changed, 142 insertions(+)
>  create mode 100644 tests/spec/arb_direct_state_access/vao-vertex-buffer.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 6b44069..b972610 100755
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4286,6 +4286,7 @@ with profile.group_manager(
>      g(['arb_direct_state_access-vao-attrib-binding'],
> 'vao-attrib-binding')
>      g(['arb_direct_state_access-vao-binding-divisor'],
> 'vao-binding-divisor')
>      g(['arb_direct_state_access-vao-element-array-buffer'],
> 'vao-element-array-buffer')
> +    g(['arb_direct_state_access-vao-vertex-buffer'], 'vao-vertex-buffer')
>
>  with profile.group_manager(
>          PiglitGLTest,
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> index fe17530..820971f 100644
> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> @@ -42,4 +42,5 @@ piglit_add_executable
> (arb_direct_state_access-vao-attrib-format vao-attrib-form
>  piglit_add_executable (arb_direct_state_access-vao-attrib-binding
> vao-attrib-binding.c dsa-utils.c)
>  piglit_add_executable (arb_direct_state_access-vao-binding-divisor
> vao-binding-divisor.c dsa-utils.c)
>  piglit_add_executable (arb_direct_state_access-vao-element-array-buffer
> vao-element-array-buffer.c)
> +piglit_add_executable (arb_direct_state_access-vao-vertex-buffer
> vao-vertex-buffer.c dsa-utils.c)
>  # vim: ft=cmake:
> diff --git a/tests/spec/arb_direct_state_access/vao-vertex-buffer.c
> b/tests/spec/arb_direct_state_access/vao-vertex-buffer.c
> new file mode 100644
> index 0000000..dde03fb
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/vao-vertex-buffer.c
> @@ -0,0 +1,140 @@
> +/*
> + * Copyright (C) 2015 Fredrik Höglund
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the
> "Software"),
> + * to deal in the Software without restriction, including without
> limitation
> + * on the rights to use, copy, modify, merge, publish, distribute, sub
> + * license, and/or sell copies of the Software, and to permit persons to
> whom
> + * the Software is furnished to do so, subject to the following
> conditions:
> + *
> + * The above copyright notice and this permission notice (including the
> next
> + * paragraph) shall be included in all copies or substantial portions of
> the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT
> SHALL
> + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
> THE
> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
> + */
> +
> +/**
> + * @file vao-vertex-buffer.c
> + *
> + * Verifies that glVertexArrayVertexBuffer works as expected.
> + */
> +
> +#include "piglit-util-gl.h"
> +#include "dsa-utils.h"
> +
> +#include <limits.h>
> +
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_core_version = 31;
> +       config.supports_gl_compat_version = 20;
> +
> +       config.window_visual = PIGLIT_GL_VISUAL_RGB |
> PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       /* unreached */
> +       return PIGLIT_FAIL;
> +}
> +
> +
> +void
> +piglit_init(int argc, char *argv[])
> +{
> +       GLuint vao, buffers[4];
> +       bool pass = true;
> +       int i;
> +
> +       /* See table 23.55 in the OpenGL 4.5 (Core Profile) spec */
> +       GLuint maxStride = 2048;
> +       GLuint maxBindings;
> +
> +       piglit_require_extension("GL_ARB_direct_state_access");
> +       piglit_require_extension("GL_ARB_vertex_array_object");
> +       piglit_require_extension("GL_ARB_vertex_attrib_binding");
> +
> +       glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, (GLint *)
> &maxBindings);
> +
> +       if (piglit_get_gl_version() >= 44)
> +               glGetIntegerv(GL_MAX_VERTEX_ATTRIB_STRIDE, (GLint *)
> &maxStride);
> +
> +       /* Create a VAO */
> +       glCreateVertexArrays(1, &vao);
> +
> +       /* Create a set of buffer objects */
> +       glCreateBuffers(ARRAY_SIZE(buffers), buffers);
> +
> +       for (i = 0; i < maxBindings; i++) {
> +               const GLintptr offset = rand() % INT_MAX;
> +               const GLsizeiptr stride = rand() % (maxStride + 1);
> +               const GLuint vbo = buffers[rand() % ARRAY_SIZE(buffers)];
> +
> +               /* Verify that no VBO is bound by default */
> +               pass = check_vbo_binding(vao, i, 0, 0, 16) && pass;
> +
> +               /* Change the VBO binding and verify that it was changed */
> +               glVertexArrayVertexBuffer(vao, i, vbo, offset, stride);
> +               pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +               pass = check_vbo_binding(vao, i, vbo, offset, stride) &&
> pass;
> +       }
> +
> +       /* The ARB_direct_state_access specification says:
> +        *
> +        *    "An INVALID_VALUE error is generated if <bindingindex> is
> greater
> +        *     than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS.
> +        *
> +        *     An INVALID_VALUE error is generated if <stride> or <offset>
> is
> +        *     negative, or if <stride> is greater than the value of
> +        *     MAX_VERTEX_ATTRIB_STRIDE."
> +        */
> +
> +       /* bindingindex >= MAX_VERTEX_ATTRIB_BINDINGS */
> +       glVertexArrayVertexBuffer(vao, maxBindings, buffers[0], 0, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       /* Negative offset */
> +       glVertexArrayVertexBuffer(vao, 0, buffers[0], -1, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       /* Negative stride */
> +       glVertexArrayVertexBuffer(vao, 0, buffers[0], 0, -1);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       if (piglit_get_gl_version() >= 44) {
> +               /* Stride >= MAX_VERTEX_ATTRIB_STRIDE */
>
This doesn't match the comment above, which says "greater than" rather than
>=.

> +               glVertexArrayVertexBuffer(vao, 0, buffers[0], 0,
> maxStride);
> +               pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +       }
> +
> +       glDeleteVertexArrays(1, &vao);
> +
> +       /* The ARB_direct_state_access specification says:
> +        *
> +        *     "An INVALID_OPERATION error is generated by
> +        *      VertexArrayVertexBuffer if <vaobj> is not
> +        *      [compatibility profile: zero or] the name of an
> +        *      existing vertex array object."
> +        */
> +       glGenVertexArrays(1, &vao);
> +       glVertexArrayVertexBuffer(vao, 0, buffers[0], 0, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +       glDeleteVertexArrays(1, &vao);
> +
> +       glDeleteBuffers(ARRAY_SIZE(buffers), buffers);
> +
> +       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> +
> --
> 2.1.4
>
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> http://lists.freedesktop.org/mailman/listinfo/piglit
>
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