[Piglit] [PATCH 06/13] shader_runner: add "draw rect patch" to draw rectangles as patches

Ian Romanick idr at freedesktop.org
Mon Apr 6 18:51:41 PDT 2015


This patch is

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

On 04/06/2015 04:39 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> The only allowed primitive type with tessellation is GL_PATCHES, so this is
> the only way to draw rectangles.
> ---
>  tests/shaders/shader_runner.c |  4 ++++
>  tests/util/piglit-util-gl.c   | 22 ++++++++++++++++------
>  tests/util/piglit-util-gl.h   |  5 ++++-
>  3 files changed, 24 insertions(+), 7 deletions(-)
> 
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 20eb26c..dcb9c3e 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -2303,6 +2303,10 @@ piglit_display(void)
>  			get_floats(line + 13, c, 8);
>  			piglit_draw_rect_tex(c[0], c[1], c[2], c[3],
>  					     c[4], c[5], c[6], c[7]);
> +		} else if (string_match("draw rect patch", line)) {
> +			program_must_be_in_use();
> +			get_floats(line + 15, c, 4);
> +			piglit_draw_rect_custom(c[0], c[1], c[2], c[3], true);
>  		} else if (string_match("draw rect", line)) {
>  			program_must_be_in_use();
>  			get_floats(line + 9, c, 4);
> diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
> index aae6df0..131f63e 100644
> --- a/tests/util/piglit-util-gl.c
> +++ b/tests/util/piglit-util-gl.c
> @@ -656,7 +656,8 @@ required_gl_version_from_glsl_version(unsigned glsl_version)
>   * if not NULL.
>   */
>  void
> -piglit_draw_rect_from_arrays(const void *verts, const void *tex)
> +piglit_draw_rect_from_arrays(const void *verts, const void *tex,
> +			     bool use_patches)
>  {
>  	bool use_fixed_function_attributes;
>  
> @@ -754,7 +755,7 @@ piglit_draw_rect_from_arrays(const void *verts, const void *tex)
>  			glEnableVertexAttribArray(PIGLIT_ATTRIB_TEX);
>  		}
>  
> -		glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +		glDrawArrays(use_patches ? GL_PATCHES : GL_TRIANGLE_STRIP, 0, 4);
>  
>  		if (verts)
>  			glDisableVertexAttribArray(PIGLIT_ATTRIB_POS);
> @@ -775,7 +776,7 @@ piglit_draw_rect_from_arrays(const void *verts, const void *tex)
>   * Convenience function to draw an axis-aligned rectangle.
>   */
>  GLvoid
> -piglit_draw_rect(float x, float y, float w, float h)
> +piglit_draw_rect_custom(float x, float y, float w, float h, bool use_patches)
>  {
>  	float verts[4][4];
>  
> @@ -796,7 +797,16 @@ piglit_draw_rect(float x, float y, float w, float h)
>  	verts[3][2] = 0.0;
>  	verts[3][3] = 1.0;
>  
> -	piglit_draw_rect_from_arrays(verts, NULL);
> +	piglit_draw_rect_from_arrays(verts, NULL, use_patches);
> +}
> +
> +/**
> + * Convenience function to draw an axis-aligned rectangle.
> + */
> +GLvoid
> +piglit_draw_rect(float x, float y, float w, float h)
> +{
> +	piglit_draw_rect_custom(x, y, w, h, false);
>  }
>  
>  /**
> @@ -824,7 +834,7 @@ piglit_draw_rect_z(float z, float x, float y, float w, float h)
>  	verts[3][2] = z;
>  	verts[3][3] = 1.0;
>  
> -	piglit_draw_rect_from_arrays(verts, NULL);
> +	piglit_draw_rect_from_arrays(verts, NULL, false);
>  }
>  
>  /**
> @@ -863,7 +873,7 @@ piglit_draw_rect_tex(float x, float y, float w, float h,
>  	tex[3][0] = tx + tw;
>  	tex[3][1] = ty + th;
>  
> -	piglit_draw_rect_from_arrays(verts, tex);
> +	piglit_draw_rect_from_arrays(verts, tex, false);
>  }
>  
>  unsigned
> diff --git a/tests/util/piglit-util-gl.h b/tests/util/piglit-util-gl.h
> index 0f8eb81..2196e2c 100644
> --- a/tests/util/piglit-util-gl.h
> +++ b/tests/util/piglit-util-gl.h
> @@ -175,12 +175,15 @@ GLvoid piglit_draw_triangle(float x1, float y1, float x2, float y2,
>  			    float x3, float y3);
>  GLvoid piglit_draw_triangle_z(float z, float x1, float y1, float x2, float y2,
>  			      float x3, float y3);
> +GLvoid piglit_draw_rect_custom(float x, float y, float w, float h,
> +			       bool use_patches);
>  GLvoid piglit_draw_rect(float x, float y, float w, float h);
>  GLvoid piglit_draw_rect_z(float z, float x, float y, float w, float h);
>  GLvoid piglit_draw_rect_tex(float x, float y, float w, float h,
>                              float tx, float ty, float tw, float th);
>  GLvoid piglit_draw_rect_back(float x, float y, float w, float h);
> -void piglit_draw_rect_from_arrays(const void *verts, const void *tex);
> +void piglit_draw_rect_from_arrays(const void *verts, const void *tex,
> +				  bool use_patches);
>  
>  unsigned short piglit_half_from_float(float val);
>  
> 



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