[Piglit] [PATCH v4] khr_texture_compression_astc: Rewrite miptree test
Ilia Mirkin
imirkin at alum.mit.edu
Thu Dec 3 11:24:43 PST 2015
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
Note I haven't actually run it on a420 to see if it works there... but
from inspection these changes all seem fine.
-ilia
On Thu, Dec 3, 2015 at 2:23 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> Modify the miptree test to only run one subset of ASTC formats
> at a time.
>
> v2. Modify miptree test to only check the given subtest.
> Use the -subtest option to run a specific subtest.
> v3. Indent function arguments and misc cleanups (Ilia).
> Initialize texture objects to 0 (Ilia).
> v4. Don't enumerate subtests in all.py (Ilia).
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
> .../khr_compressed_astc-miptree.c | 84 +++++++++-------------
> 1 file changed, 34 insertions(+), 50 deletions(-)
>
> diff --git a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> index 20f2415..6429c2e 100644
> --- a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> +++ b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> @@ -222,10 +222,9 @@ bool draw_compare_levels(bool check_error, bool check_srgb,
> enum piglit_result
> test_miptrees(void* input_type)
> {
> - int subtest = 0;
> - enum test_type * type = (enum test_type*) input_type;
> - bool is_srgb_test = *type == TEST_TYPE_SRGB;
> - bool is_hdr_test = *type == TEST_TYPE_HDR;
> + const enum test_type subtest = *(enum test_type*) input_type;
> + const bool is_srgb_test = subtest == TEST_TYPE_SRGB;
> + const bool is_hdr_test = subtest == TEST_TYPE_HDR;
>
> static const char * tests[3] = {"hdr", "ldrl", "ldrs"};
> static const char * block_dim_str[14] = {
> @@ -245,62 +244,47 @@ test_miptrees(void* input_type)
> "12x12"
> };
>
> - bool has_hdr = piglit_is_extension_supported(
> - "GL_KHR_texture_compression_astc_hdr");
> -
> - /* If testing sRGB mode, fast-forward to the srgb test. */
> - if (is_srgb_test) {
> - subtest = TEST_TYPE_SRGB;
> - } else {
> - /* Skip if on an HDR system not running the HDR test
> - * or if on an LDR system running the HDR test.
> - */
> - if (has_hdr != is_hdr_test)
> - return PIGLIT_SKIP;
> + if (!is_srgb_test)
> piglit_require_extension("GL_EXT_texture_sRGB_decode");
>
> - }
> -
> GLint pixel_offset_loc = glGetUniformLocation(prog, "pixel_offset");
> GLint level_pixel_size_loc = glGetUniformLocation(prog,
> "level_pixel_size");
>
> - /* Test each submode */
> - for (; subtest < ARRAY_SIZE(tests); ++subtest) {
> -
> - /* Check for error color if an LDR-only sys reading an HDR
> - * texture. No need to draw a reference mipmap in this case.
> - */
> - int check_error = !has_hdr && subtest == TEST_TYPE_HDR;
> - int block_dims = 0;
> - for (; block_dims < ARRAY_SIZE(block_dim_str); ++block_dims) {
> -
> - /* Texture objects. */
> - GLuint tex_compressed;
> - GLuint tex_decompressed;
> -
> - /* Load texture for current submode and block size */
> - load_texture("compressed", tests[subtest],
> + /* Check for error color if an LDR-only sys reading an HDR
> + * texture. No need to draw a reference mipmap in this case.
> + */
> + const bool has_hdr = piglit_is_extension_supported(
> + "GL_KHR_texture_compression_astc_hdr");
> + const bool check_error = is_hdr_test && !has_hdr;
> + int block_dims;
> + for (block_dims = 0; block_dims < ARRAY_SIZE(block_dim_str); ++block_dims) {
> +
> + /* Texture objects. */
> + GLuint tex_compressed = 0;
> + GLuint tex_decompressed = 0;
> +
> + /* Load texture for current submode and block size */
> + load_texture("compressed", tests[subtest],
> + block_dim_str[block_dims],
> + &tex_compressed);
> + if (!check_error) {
> + load_texture("decompressed", tests[subtest],
> block_dim_str[block_dims],
> - &tex_compressed);
> - if (!check_error) {
> - load_texture("decompressed", tests[subtest],
> - block_dim_str[block_dims],
> - &tex_decompressed);
> - }
> + &tex_decompressed);
> + }
>
> - /* Draw and compare each level of the two textures */
> - glClear(GL_COLOR_BUFFER_BIT);
> - if (!draw_compare_levels(check_error, is_srgb_test,
> - level_pixel_size_loc,
> - pixel_offset_loc,
> - tex_compressed,
> - tex_decompressed)) {
> - piglit_loge("Mode %s Block %s.",
> + /* Draw and compare each level of the two textures */
> + glClear(GL_COLOR_BUFFER_BIT);
> + if (!draw_compare_levels(check_error, is_srgb_test,
> + level_pixel_size_loc,
> + pixel_offset_loc,
> + tex_compressed,
> + tex_decompressed)) {
> + piglit_loge("Mode %s Block %s.",
> tests[subtest],
> block_dim_str[block_dims]);
> - return PIGLIT_FAIL;
> - }
> + return PIGLIT_FAIL;
> }
> }
> return PIGLIT_PASS;
> --
> 2.6.2
>
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