[Piglit] [PATCH] add test for kepler texture waw hazard
Ilia Mirkin
imirkin at alum.mit.edu
Tue Dec 8 12:49:20 PST 2015
On Tue, Dec 8, 2015 at 3:47 PM, Brian Paul <brianp at vmware.com> wrote:
> On 12/08/2015 11:49 AM, Ilia Mirkin wrote:
>>
>> On Tue, Dec 8, 2015 at 1:28 PM, Brian Paul <brianp at vmware.com> wrote:
>>>
>>> On 12/08/2015 10:57 AM, Ilia Mirkin wrote:
>>>>
>>>>
>>>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>>>> ---
>>>> tests/bugs/texture-waw-hazard.shader_test | 36
>>>> +++++++++++++++++++++++++++++++
>>>
>>>
>>>
>>> I thought we were trying to get away from putting things in tests/bugs/.
>>>
>>> How about tests/spec/glsl-1.20/execution/ ?
>>
>>
>> Sure, happy to move it. I had a similar feeling, but wasn't sure where
>> to stick this... it's not testing functionality of any particular
>> version of anything.
>
>
> I suggested tests/spec/glsl-1.20/execution/ since the shader file says GLSL
>>= 1.20
Right, but it's not like it's GLSL 1.20-specific. I was just lazy and
wanted to use the default initializer, which is apparently not
available in GLSL 1.10.
-ilia
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