[Piglit] [PATCH] Add tests for GL_ARB_shader_draw_parameters

Kristian Høgsberg hoegsberg at gmail.com
Wed Dec 16 16:17:30 PST 2015


From: Kristian Høgsberg Kristensen <kristian.h.kristensen at intel.com>

---

v2: Fix copy-paste error in drawid-indirect-vertexid case.

 tests/all.py                                       |  15 ++
 tests/spec/CMakeLists.txt                          |   1 +
 .../arb_shader_draw_parameters/CMakeLists.gl.txt   |  14 ++
 .../spec/arb_shader_draw_parameters/CMakeLists.txt |   1 +
 tests/spec/arb_shader_draw_parameters/basevertex.c | 176 +++++++++++++++++
 .../arb_shader_draw_parameters/drawid-indirect.c   | 216 +++++++++++++++++++++
 tests/spec/arb_shader_draw_parameters/drawid.c     | 173 +++++++++++++++++
 7 files changed, 596 insertions(+)
 create mode 100644 tests/spec/arb_shader_draw_parameters/CMakeLists.gl.txt
 create mode 100644 tests/spec/arb_shader_draw_parameters/CMakeLists.txt
 create mode 100644 tests/spec/arb_shader_draw_parameters/basevertex.c
 create mode 100644 tests/spec/arb_shader_draw_parameters/drawid-indirect.c
 create mode 100644 tests/spec/arb_shader_draw_parameters/drawid.c

diff --git a/tests/all.py b/tests/all.py
index f61ff15..39cffbb 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4552,5 +4552,20 @@ with profile.group_manager(
     for sample_count in (str(x) for x in MSAA_SAMPLE_COUNTS):
         g(['ext_shader_samples_identical', sample_count])
 
+# Group ARR_shader_draw_parameters
+with profile.group_manager(
+        PiglitGLTest,
+        grouptools.join('spec', 'ARB_shader_draw_parameters')) as g:
+    g(['arb_shader_draw_parameters-drawid', 'drawid'], 'drawid')
+    g(['arb_shader_draw_parameters-drawid', 'vertexid'], 'drawid-vertexid')
+    g(['arb_shader_draw_parameters-basevertex', 'basevertex'], 'basevertex')
+    g(['arb_shader_draw_parameters-basevertex', 'baseinstance'], 'baseinstance')
+    g(['arb_shader_draw_parameters-basevertex', 'basevertex-baseinstance'], 'basevertex-baseinstance')
+    g(['arb_shader_draw_parameters-basevertex', 'vertexid-zerobased'], 'vertexid-zerobased')
+    g(['arb_shader_draw_parameters-drawid-indirect', 'drawid'], 'drawid-indirect')
+    g(['arb_shader_draw_parameters-drawid-indirect', 'basevertex'], 'drawid-indirect-basevertex')
+    g(['arb_shader_draw_parameters-drawid-indirect', 'baseinstance'], 'drawid-indirect-baseinstance')
+    g(['arb_shader_draw_parameters-drawid-indirect', 'vertexid'], 'drawid-indirect-vertexid')
+
 if platform.system() is 'Windows':
     profile.filter_tests(lambda p, _: not p.startswith('glx'))
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index 57ac541..b499cd8 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -139,3 +139,4 @@ add_subdirectory (ext_framebuffer_blit)
 add_subdirectory (mesa_pack_invert)
 add_subdirectory (ext_texture_format_bgra8888)
 add_subdirectory (oes_draw_elements_base_vertex)
+add_subdirectory (arb_shader_draw_parameters)
diff --git a/tests/spec/arb_shader_draw_parameters/CMakeLists.gl.txt b/tests/spec/arb_shader_draw_parameters/CMakeLists.gl.txt
new file mode 100644
index 0000000..f711e2c
--- /dev/null
+++ b/tests/spec/arb_shader_draw_parameters/CMakeLists.gl.txt
@@ -0,0 +1,14 @@
+include_directories(
+	${GLEXT_INCLUDE_DIR}
+	${OPENGL_INCLUDE_PATH}
+	${piglit_SOURCE_DIR}/tests/mesa/util
+)
+
+link_libraries (
+	piglitutil_${piglit_target_api}
+	${OPENGL_gl_LIBRARY}
+)
+
+piglit_add_executable (arb_shader_draw_parameters-basevertex basevertex.c)
+piglit_add_executable (arb_shader_draw_parameters-drawid drawid.c)
+piglit_add_executable (arb_shader_draw_parameters-drawid-indirect drawid-indirect.c)
diff --git a/tests/spec/arb_shader_draw_parameters/CMakeLists.txt b/tests/spec/arb_shader_draw_parameters/CMakeLists.txt
new file mode 100644
index 0000000..144a306
--- /dev/null
+++ b/tests/spec/arb_shader_draw_parameters/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/arb_shader_draw_parameters/basevertex.c b/tests/spec/arb_shader_draw_parameters/basevertex.c
new file mode 100644
index 0000000..343c38c
--- /dev/null
+++ b/tests/spec/arb_shader_draw_parameters/basevertex.c
@@ -0,0 +1,176 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file basevertex.c
+ *
+ * Test that gl_BaseVertexARB has the correct values. Draw left side
+ * of window with a non-base-vertex draw call to verify
+ * gl_BaseVertexARB is 0 in that case, then draw other half with base
+ * vertex 4 and verifies that that works.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_core_version = 31;
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char vs_template[] =
+	"#version 330\n"
+	"#extension GL_ARB_shader_draw_parameters: require\n"
+	"\n"
+	"layout(location = 0) in vec2 pos;\n"
+	"layout(location = 1) in ivec4 ref;\n"
+	"out vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  gl_Position = vec4(pos, 0.0, 1.0);\n"
+	"  if (%s)\n"
+	"    color = vec4(0, 1, 0, 1);\n"
+	"  else\n"
+	"    color = vec4(1, 0, 0, 1);\n"
+	"}\n";
+
+static const char fs_text[] =
+	"#version 130\n"
+	"\n"
+	"in vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  gl_FragColor = color;\n"
+	"}\n";
+
+void
+piglit_init(int argc, char **argv)
+{
+	GLuint prog;
+	char *vs_text;
+
+	if (strcmp(argv[1], "basevertex") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.x == gl_BaseVertexARB");
+	} else if (strcmp(argv[1], "baseinstance") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.y == gl_BaseInstanceARB");
+	} else if (strcmp(argv[1], "basevertex-baseinstance") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.xy == ivec2(gl_BaseVertexARB, gl_BaseInstanceARB)");
+	} else if (strcmp(argv[1], "vertexid-zerobased") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.z == gl_VertexID - gl_BaseVertexARB");
+	} else {
+                printf("Unknown subtest: %s\n", argv[1]);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	piglit_require_GLSL_version(130);
+
+	piglit_require_extension("GL_ARB_shader_draw_parameters");
+	piglit_require_extension("GL_ARB_base_instance");
+
+	prog = piglit_build_simple_program(vs_text, fs_text);
+
+	glUseProgram(prog);
+}
+
+enum piglit_result
+piglit_display()
+{
+	bool pass;
+
+	static const float vertex_array[16] = {
+		-1, -1,
+		0, -1,
+		0, 1,
+		-1, 1,
+
+		0, -1,
+		1, -1,
+		1, 1,
+		0, 1,
+	};
+
+	static const int reference_array[32] = {
+		0, 0, 0, 0,
+		0, 0, 1, 0,
+		0, 0, 2, 0,
+		0, 0, 3, 0,
+		4, 7, 0, 0,
+		4, 7, 1, 0,
+		4, 7, 2, 0,
+		4, 7, 3, 0,
+	};
+
+	const int indices[6] = {
+		0, 1, 2,
+		0, 2, 3,
+	};
+
+	float green[] = { 0, 1, 0, 1 };
+
+	GLuint vao, vbo;
+	glGenVertexArrays(1, &vao);
+	glBindVertexArray(vao);
+
+	glGenBuffers(1, &vbo);
+	glBindBuffer(GL_ARRAY_BUFFER, vbo);
+	glBufferData(GL_ARRAY_BUFFER, 2048, NULL, GL_STATIC_DRAW);
+
+	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), 0);
+	glVertexAttribIPointer(1, 4, GL_UNSIGNED_INT, 4 * sizeof(int), (void *) 1024);
+
+	/* Enable the attributes */
+	glEnableVertexAttribArray(0);
+	glEnableVertexAttribArray(1);
+
+	glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertex_array), vertex_array);
+	glBufferSubData(GL_ARRAY_BUFFER, 1024, sizeof(reference_array), reference_array);
+
+	glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, indices);
+
+	/* We use this monster to draw the right half of the
+	 * window. Base vertex so that we can reuse the indices to
+	 * draw with vertices and colors 4-7, base instance so that we
+	 * can verify that the value presented in the shader is
+	 * correct. We only draw one instance so the only effect of
+	 * instancing is that gl_BaseInstanceARB is 7.
+	 */
+	glDrawElementsInstancedBaseVertexBaseInstance(GL_TRIANGLES, 6,
+						      GL_UNSIGNED_INT,
+						      indices, 1,
+						      4, /* basevertex */
+						      7 /* baseinstance */);
+
+	pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
+				      green);
+
+	piglit_present_results();
+
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
diff --git a/tests/spec/arb_shader_draw_parameters/drawid-indirect.c b/tests/spec/arb_shader_draw_parameters/drawid-indirect.c
new file mode 100644
index 0000000..839b271
--- /dev/null
+++ b/tests/spec/arb_shader_draw_parameters/drawid-indirect.c
@@ -0,0 +1,216 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file drawid.c
+ *
+ * Test for gl_DrawIDARB with indirect multi-draw. For mesa, this is
+ * interesting because this is the only mode where we actually get
+ * multiple _mesa_prim into the backend in one call. This tests that
+ * we properly reemit state to update gl_DrawIDARB between rendering,
+ * which on i965 involves reemitting vertex buffer state.
+ *
+ * Also, on i965, we source the vertex and instance ID from an
+ * internal vertex buffer for direct rdraw, but point the vertex
+ * buffer the parameter buffer for indirect draws. The baseinstance
+ * subtest verifies that this all works right. Conversely, the
+ * vertexid subtest doesn't reference gl_DrawIDARB and is useful for
+ * validating that we don't reemit vertex buffer state between multi
+ * draw calls. We can't test for that with this test, of course, but
+ * we can inspect the generate command stream from the driver.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_core_version = 31;
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char vs_template[] =
+	"#version 330\n"
+	"#extension GL_ARB_shader_draw_parameters: require\n"
+	"\n"
+	"layout(location = 0) in vec2 pos;\n"
+	"layout(location = 1) in ivec4 ref;\n"
+	"out vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  gl_Position = vec4(pos, 0.0, 1.0);\n"
+	"  if (%s)\n"
+	"    color = vec4(0, 1, 0, 1);\n"
+	"  else\n"
+	"    color = vec4(1, 0, 0, 1);\n"
+	"}\n";
+
+static const char fs_text[] =
+	"#version 130\n"
+	"\n"
+	"in vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  gl_FragColor = color;\n"
+	"}\n";
+
+void
+piglit_init(int argc, char **argv)
+{
+	GLuint prog;
+	char *vs_text;
+
+	if (strcmp(argv[1], "drawid") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.x == gl_DrawIDARB");
+	} else if (strcmp(argv[1], "basevertex") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.xy == ivec2(gl_DrawIDARB, gl_BaseVertexARB)");
+	} else if (strcmp(argv[1], "baseinstance") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.xz == ivec2(gl_DrawIDARB, gl_BaseInstanceARB)");
+	} else if (strcmp(argv[1], "vertexid") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.w == gl_VertexID");
+	} else {
+                printf("Unknown subtest: %s\n", argv[1]);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	piglit_require_GLSL_version(130);
+
+	piglit_require_extension("GL_ARB_shader_draw_parameters");
+	piglit_require_extension("GL_ARB_base_instance");
+
+	prog = piglit_build_simple_program(vs_text, fs_text);
+
+	glUseProgram(prog);
+}
+
+struct cmd {
+	uint  count;
+	uint  instanceCount;
+	uint  firstIndex;
+	uint  baseVertex;
+	uint  baseInstance;
+};
+
+enum piglit_result
+piglit_display()
+{
+	bool pass;
+
+	struct {
+		float vertex_array[16];
+		int reference_array[32];
+		int indices[6];
+	} geometry = {
+		.vertex_array = {
+			-1, -1,
+			0, -1,
+			0, 1,
+			-1, 1,
+
+			0, -1,
+			1, -1,
+			1, 1,
+			0, 1,
+		},
+		.reference_array = {
+			0, 0, 0, 0,
+			0, 0, 0, 1,
+			0, 0, 0, 2,
+			0, 0, 0, 3,
+
+			1, 4, 7, 4,
+			1, 4, 7, 5,
+			1, 4, 7, 6,
+			1, 4, 7, 7,
+		}
+	};
+
+	const int indices[12] = {
+		0, 1, 2,
+		0, 2, 3,
+	};
+
+	float green[] = {0, 1, 0, 1};
+
+	GLuint vao, vbo, ibo, dbo;
+	glGenVertexArrays(1, &vao);
+	glBindVertexArray(vao);
+
+	glGenBuffers(1, &vbo);
+	glBindBuffer(GL_ARRAY_BUFFER, vbo);
+	glBufferData(GL_ARRAY_BUFFER, sizeof(geometry), &geometry, GL_STATIC_DRAW);
+
+	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE,
+			      2 * sizeof(GLfloat),
+			      (void *) ((char *) &geometry.vertex_array - (char *) &geometry));
+
+	glVertexAttribIPointer(1, 4, GL_UNSIGNED_INT,
+			       4 * sizeof(int),
+			       (void *) ((char *) &geometry.reference_array - (char *) &geometry));
+
+	/* Enable the attributes */
+	glEnableVertexAttribArray(0);
+	glEnableVertexAttribArray(1);
+
+	glGenBuffers(1, &ibo);
+	glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibo);
+	glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
+
+	struct cmd cmds[] = {
+		{
+			.count = 6,
+			.instanceCount = 1,
+			.firstIndex = 0,
+			.baseVertex = 0,
+			.baseInstance = 0
+		},
+		{
+			.count = 6,
+			.instanceCount = 1,
+			.firstIndex = 0,
+			.baseVertex = 4,
+			.baseInstance = 7
+		}
+	};
+
+	glGenBuffers(1, &dbo);
+	glBindBuffer(GL_DRAW_INDIRECT_BUFFER, dbo);
+	glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(cmds), cmds, GL_STATIC_DRAW);
+
+	glMultiDrawElementsIndirect(GL_TRIANGLES,
+				    GL_UNSIGNED_INT,
+				    0, 2, 0);
+
+	pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
+				      green);
+
+	piglit_present_results();
+
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
diff --git a/tests/spec/arb_shader_draw_parameters/drawid.c b/tests/spec/arb_shader_draw_parameters/drawid.c
new file mode 100644
index 0000000..8e79998
--- /dev/null
+++ b/tests/spec/arb_shader_draw_parameters/drawid.c
@@ -0,0 +1,173 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file drawid.c
+ *
+ * Basic test for gl_DrawIDARB.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_core_version = 31;
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char vs_template[] =
+	"#version 330\n"
+	"#extension GL_ARB_shader_draw_parameters: require\n"
+	"\n"
+	"/* This is floating point so we can use immediate mode */\n"
+	"layout(location = 0) in vec2 pos;\n"
+	"layout(location = 1) in ivec2 ref;\n"
+	"out vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  gl_Position = vec4(pos, 0.0, 1.0);\n"
+	"  if (%s)\n"
+	"    color = vec4(0, 1, 0, 1);\n"
+	"  else\n"
+	"    color = vec4(1, 0, 0, 1);\n"
+	"}\n";
+
+static const char fs_text[] =
+	"#version 130\n"
+	"\n"
+	"in vec4 color;\n"
+	"\n"
+	"void main()\n"
+	"{\n"
+	"  gl_FragColor = color;\n"
+	"}\n";
+
+void
+piglit_init(int argc, char **argv)
+{
+	GLuint prog;
+	char *vs_text;
+
+	if (strcmp(argv[1], "drawid") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.x == gl_DrawIDARB");
+	} else if (strcmp(argv[1], "vertexid") == 0) {
+		asprintf(&vs_text, vs_template,
+			 "ref.x == gl_DrawIDARB && ref.y == gl_VertexID");
+	} else {
+                printf("Unknown subtest: %s\n", argv[1]);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	piglit_require_GLSL_version(130);
+
+	piglit_require_extension("GL_ARB_shader_draw_parameters");
+	piglit_require_extension("GL_ARB_base_instance");
+
+	prog = piglit_build_simple_program(vs_text, fs_text);
+
+	glUseProgram(prog);
+}
+
+enum piglit_result
+piglit_display()
+{
+	bool pass;
+
+	struct {
+		float vertex_array[16];
+		int reference_array[16];
+		int indices[6];
+	} geometry = {
+		.vertex_array = {
+			-1, -1,
+			0, -1,
+			0, 1,
+			-1, 1,
+
+			0, -1,
+			1, -1,
+			1, 1,
+			0, 1,
+		},
+		.reference_array = {
+			0, 0,
+			0, 1,
+			0, 2,
+			0, 3,
+
+			1, 4,
+			1, 5,
+			1, 6,
+			1, 7,
+		}
+	};
+
+	const int indices[12] = {
+		0, 1, 2,
+		0, 2, 3,
+
+		4, 5, 6,
+		4, 6, 7,
+	};
+
+	float green[] = {0, 1, 0, 1};
+
+	GLuint vao, vbo;
+	glGenVertexArrays(1, &vao);
+	glBindVertexArray(vao);
+
+	glGenBuffers(1, &vbo);
+	glBindBuffer(GL_ARRAY_BUFFER, vbo);
+	glBufferData(GL_ARRAY_BUFFER, sizeof(geometry), &geometry, GL_STATIC_DRAW);
+
+	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE,
+			      2 * sizeof(GLfloat),
+			      (void *) ((char *) &geometry.vertex_array - (char *) &geometry));
+
+	glVertexAttribIPointer(1, 2, GL_UNSIGNED_INT,
+			       2 * sizeof(int),
+			       (void *) ((char *) &geometry.reference_array - (char *) &geometry));
+
+	/* Enable the attributes */
+	glEnableVertexAttribArray(0);
+	glEnableVertexAttribArray(1);
+
+	GLsizei counts[2] = { 6, 6 };
+	const int *indices_array[2] = { &indices[0], &indices[6] };
+
+	glMultiDrawElements(GL_TRIANGLES,
+			    counts,
+			    GL_UNSIGNED_INT,
+			    (const void **) indices_array,
+			    2);
+
+	pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height,
+				      green);
+
+	piglit_present_results();
+
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
-- 
2.5.0



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