[Piglit] [PATCH 08/13] shader_test.py: convert add_shader_test_dir to use a flat group
Dylan Baker
baker.dylan.c at gmail.com
Thu Feb 12 10:38:44 PST 2015
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
framework/test/shader_test.py | 9 +-
framework/tests/shader_test_tests.py | 7 +-
tests/all.py | 163 ++++++++++++++++++-----------------
tests/quick.py | 9 +-
4 files changed, 98 insertions(+), 90 deletions(-)
diff --git a/framework/test/shader_test.py b/framework/test/shader_test.py
index 5fd2de7..a05abea 100644
--- a/framework/test/shader_test.py
+++ b/framework/test/shader_test.py
@@ -100,8 +100,10 @@ class ShaderTestParserException(Exception):
pass
-def add_shader_test_dir(group, startdir):
+def add_shader_test_dir(profile, group, startdir):
"""Add all shader tests in a directory to the given group."""
+ assert isinstance(group, basestring)
+
for dirpath, _, filenames in os.walk(startdir):
for filename in filenames:
testname, ext = os.path.splitext(filename)
@@ -109,6 +111,9 @@ def add_shader_test_dir(group, startdir):
continue
lgroup = grouptools.join(
+ group,
grouptools.from_path(os.path.relpath(dirpath, startdir)),
testname)
- group[lgroup] = ShaderTest(os.path.join(dirpath, filename))
+
+ profile.test_list[lgroup] = \
+ ShaderTest(os.path.join(dirpath, filename))
diff --git a/framework/tests/shader_test_tests.py b/framework/tests/shader_test_tests.py
index bc4a5f5..9f44f70 100644
--- a/framework/tests/shader_test_tests.py
+++ b/framework/tests/shader_test_tests.py
@@ -77,7 +77,12 @@ def test_parse_gles3_test():
def test_add_shader_test_dir():
""" Test that add_shader_test_dir works """
- testm.add_shader_test_dir({}, 'tests/spec/glsl-es-3.00/execution')
+ class Profile(object): # pylint: disable=too-few-public-methods
+ def __init__(self):
+ self.test_list = {}
+
+ testm.add_shader_test_dir(Profile(), 'tests/spec/glsl-es-3.00',
+ 'tests/spec/glsl-es-3.00/execution')
def test_add_fbo():
diff --git a/tests/all.py b/tests/all.py
index 99ebf42..8d4c989 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -17,6 +17,11 @@ from framework.test import (PiglitGLTest, GleanTest,
from py_modules.constants import TESTS_DIR, GENERATED_TESTS_DIR
+def shader_test_dir(group, startdir):
+ """Wrapper for add_shader_test_dir that provides the profile element."""
+ add_shader_test_dir(profile, group, startdir)
+
+
def add_single_param_test_set(group, name, *params):
for param in params:
group['{}-{}'.format(name, param)] = PiglitGLTest([name, param])
@@ -390,8 +395,8 @@ def add_getactiveuniform_count(group, name, expected):
run_concurrent=True)
shaders = profile.tests['shaders']
-add_shader_test_dir(shaders,
- os.path.join(TESTS_DIR, 'shaders'))
+shader_test_dir('shaders',
+ os.path.join(TESTS_DIR, 'shaders'))
add_concurrent_test(shaders, ['activeprogram-bad-program'])
add_concurrent_test(shaders, ['activeprogram-get'])
add_concurrent_test(shaders, ['attribute0'])
@@ -1062,8 +1067,8 @@ spec[grouptools.join('!OpenGL 4.4', 'tex-errors')] = PiglitGLTest(['tex-errors']
import_glsl_parser_tests(spec['glsl-es-1.00'],
os.path.join(TESTS_DIR, 'spec', 'glsl-es-1.00'),
['compiler'])
-add_shader_test_dir(spec['glsl-es-1.00']['execution'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-es-1.00', 'execution'))
+shader_test_dir('spec/glsl-es-1.00/execution',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-es-1.00', 'execution'))
spec['glsl-es-1.00']['built-in constants'] = PiglitGLTest(
['built-in-constants_gles2',
os.path.join(TESTS_DIR, 'spec', 'glsl-es-1.00', 'minimum-maximums.txt')],
@@ -1073,10 +1078,10 @@ spec['glsl-es-1.00']['built-in constants'] = PiglitGLTest(
import_glsl_parser_tests(spec['glsl-1.10'],
os.path.join(TESTS_DIR, 'spec', 'glsl-1.10'),
['preprocessor', 'compiler'])
-add_shader_test_dir(spec['glsl-1.10']['linker'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.10', 'linker'))
-add_shader_test_dir(spec['glsl-1.10']['execution'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.10', 'execution'))
+shader_test_dir('spec/glsl-1.10/linker',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.10', 'linker'))
+shader_test_dir('spec/glsl-1.10/execution',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.10', 'execution'))
add_concurrent_test(spec['glsl-1.10']['execution'], ['glsl-render-after-bad-attach'])
add_concurrent_test(spec['glsl-1.10']['execution'], ['glsl-1.10-fragdepth'])
for mode in ['fixed', 'pos_clipvert', 'clipvert_pos']:
@@ -1105,10 +1110,10 @@ import_glsl_parser_tests(spec['glsl-1.20'],
import_glsl_parser_tests(spec['glsl-1.20'],
os.path.join(TESTS_DIR, 'spec', 'glsl-1.20'),
['compiler'])
-add_shader_test_dir(spec['glsl-1.20']['execution'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.20', 'execution'))
-add_shader_test_dir(spec['glsl-1.20']['linker'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.20', 'linker'))
+shader_test_dir('spec/glsl-1.20/execution',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.20', 'execution'))
+shader_test_dir('spec/glsl-1.20/linker',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.20', 'linker'))
def add_recursion_test(group, name):
# When the recursion tests fail it is usually because the GLSL
@@ -1224,8 +1229,8 @@ add_concurrent_test(spec['glsl-1.30']['execution'], ['texelFetch', 'fs', 'sample
add_concurrent_test(spec['glsl-1.30']['execution'], ['fs-texelFetch-2D'])
add_concurrent_test(spec['glsl-1.30']['execution'], ['fs-texelFetchOffset-2D'])
add_concurrent_test(spec['glsl-1.30']['execution'], ['fs-textureOffset-2D'])
-add_shader_test_dir(spec['glsl-1.30']['execution'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.30', 'execution'))
+shader_test_dir('spec/glsl-1.30/execution',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.30', 'execution'))
add_plain_test(spec['glsl-1.30']['linker']['clipping'], ['mixing-clip-distance-and-clip-vertex-disallowed'])
add_plain_test(spec['glsl-1.30']['execution']['clipping'], ['max-clip-distances'])
for arg in ['vs_basic', 'vs_xfb', 'vs_fbo', 'fs_basic', 'fs_fbo']:
@@ -1422,8 +1427,8 @@ add_concurrent_test(spec['glsl-1.30']['execution'], ['tex-miplevel-selection', '
import_glsl_parser_tests(spec['glsl-1.40'],
os.path.join(TESTS_DIR, 'spec', 'glsl-1.40'),
['compiler'])
-add_shader_test_dir(spec['glsl-1.40'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.40'))
+shader_test_dir('spec/glsl-1.40',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.40'))
spec['glsl-1.40']['execution']['tf-no-position'] = PiglitGLTest(['glsl-1.40-tf-no-position'], run_concurrent=True)
spec['glsl-1.40']['built-in constants'] = PiglitGLTest(
['built-in-constants',
@@ -1459,8 +1464,8 @@ for stage in ['vs', 'gs', 'fs']:
import_glsl_parser_tests(spec['glsl-1.50'],
os.path.join(TESTS_DIR, 'spec', 'glsl-1.50'),
['compiler'])
-add_shader_test_dir(spec['glsl-1.50'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-1.50'))
+shader_test_dir('spec/glsl-1.50',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-1.50'))
spec['glsl-1.50']['execution']['interface-blocks-api-access-members'] = PiglitGLTest(['glsl-1.50-interface-blocks-api-access-members'], run_concurrent=True)
spec['glsl-1.50']['execution']['get-active-attrib-array'] = PiglitGLTest(['glsl-1.50-get-active-attrib-array'], run_concurrent=True)
spec['glsl-1.50']['execution']['vs-input-arrays'] = PiglitGLTest(['glsl-1.50-vs-input-arrays'], run_concurrent=True)
@@ -1536,15 +1541,15 @@ spec['glsl-3.30']['built-in constants'] = PiglitGLTest(
import_glsl_parser_tests(spec['glsl-3.30'],
os.path.join(TESTS_DIR, 'spec', 'glsl-3.30'),
['compiler'])
-add_shader_test_dir(spec['glsl-3.30'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-3.30'))
+shader_test_dir('spec/glsl-3.30',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-3.30'))
# Group spec/glsl-es-3.00
import_glsl_parser_tests(spec['glsl-es-3.00'],
os.path.join(TESTS_DIR, 'spec', 'glsl-es-3.00'),
['compiler'])
-add_shader_test_dir(spec['glsl-es-3.00'],
- os.path.join(TESTS_DIR, 'spec', 'glsl-es-3.00'))
+shader_test_dir('spec/glsl-es-3.00',
+ os.path.join(TESTS_DIR, 'spec', 'glsl-es-3.00'))
add_concurrent_test(spec['glsl-es-3.00']['execution'], ['varying-struct-centroid_gles3'])
spec['glsl-es-3.00']['built-in constants'] = PiglitGLTest(
['built-in-constants_gles3',
@@ -1558,23 +1563,23 @@ profile.test_list[grouptools.join('spec', 'AMD_performance_monitor', 'measure')]
import_glsl_parser_tests(spec['AMD_conservative_depth'],
os.path.join(TESTS_DIR, 'spec', 'amd_conservative_depth'),
[''])
-add_shader_test_dir(spec['AMD_conservative_depth'],
- os.path.join(TESTS_DIR, 'spec', 'amd_conservative_depth'))
+shader_test_dir('spec/AMD_conservative_depth',
+ os.path.join(TESTS_DIR, 'spec', 'amd_conservative_depth'))
# Group ARB_arrays_of_arrays
arb_arrays_of_arrays = spec['ARB_arrays_of_arrays']
import_glsl_parser_tests(arb_arrays_of_arrays,
os.path.join(TESTS_DIR, 'spec', 'arb_arrays_of_arrays'),
['compiler'])
-add_shader_test_dir(arb_arrays_of_arrays,
- os.path.join(TESTS_DIR, 'spec', 'arb_arrays_of_arrays'))
+shader_test_dir('spec/arb_arrays_of_arrays',
+ os.path.join(TESTS_DIR, 'spec', 'arb_arrays_of_arrays'))
# Group AMD_shader_trinary_minmax
import_glsl_parser_tests(spec['AMD_shader_trinary_minmax'],
os.path.join(TESTS_DIR, 'spec', 'amd_shader_trinary_minmax'),
[''])
-add_shader_test_dir(spec['AMD_shader_trinary_minmax'],
- os.path.join(TESTS_DIR, 'spec', 'amd_shader_trinary_minmax'))
+shader_test_dir('spec/AMD_shader_trinary_minmax',
+ os.path.join(TESTS_DIR, 'spec', 'amd_shader_trinary_minmax'))
# Group ARB_point_sprite
arb_point_sprite = spec['ARB_point_sprite']
@@ -1595,8 +1600,8 @@ add_concurrent_test(arb_tessellation_shader, ['arb_tessellation_shader-minmax'])
import_glsl_parser_tests(arb_tessellation_shader,
os.path.join(TESTS_DIR, 'spec',
'arb_tessellation_shader'), ['compiler'])
-add_shader_test_dir(arb_tessellation_shader,
- os.path.join(TESTS_DIR, 'spec', 'arb_tessellation_shader'))
+shader_test_dir('spec/arb_tessellation_shader',
+ os.path.join(TESTS_DIR, 'spec', 'arb_tessellation_shader'))
# Group ARB_texture_multisample
samplers_atm = ['sampler2DMS', 'isampler2DMS', 'usampler2DMS',
@@ -1735,8 +1740,8 @@ import_glsl_parser_tests(arb_draw_instanced,
os.path.join(TESTS_DIR, 'spec', 'arb_draw_instanced'),
[''])
-add_shader_test_dir(arb_draw_instanced,
- os.path.join(TESTS_DIR, 'spec', 'arb_draw_instanced', 'execution'))
+shader_test_dir('spec/arb_draw_instanced',
+ os.path.join(TESTS_DIR, 'spec', 'arb_draw_instanced', 'execution'))
arb_draw_instanced['dlist'] = PiglitGLTest(['arb_draw_instanced-dlist'], run_concurrent=True)
arb_draw_instanced['elements'] = PiglitGLTest(['arb_draw_instanced-elements'], run_concurrent=True)
arb_draw_instanced['negative-arrays-first-negative'] = PiglitGLTest(['arb_draw_instanced-negative-arrays-first-negative'], run_concurrent=True)
@@ -1759,8 +1764,8 @@ arb_draw_indirect['gl_VertexID used with glDrawElementsIndirect'] = PiglitGLTest
# Group ARB_fragment_program
arb_fragment_program = spec['ARB_fragment_program']
-add_shader_test_dir(spec['ARB_fragment_program'],
- os.path.join(TESTS_DIR, 'spec', 'arb_fragment_program'))
+shader_test_dir('spec/ARB_fragment_program',
+ os.path.join(TESTS_DIR, 'spec', 'arb_fragment_program'))
arb_fragment_program['minmax'] = PiglitGLTest(['arb_fragment_program-minmax'], run_concurrent=True)
add_vpfpgeneric(arb_fragment_program, 'fdo30337a')
add_vpfpgeneric(arb_fragment_program, 'fdo30337b')
@@ -1787,9 +1792,8 @@ add_plain_test(arb_fragment_program, ['trinity-fp1'])
arb_fragment_program['incomplete-texture-arb_fp'] = PiglitGLTest(['incomplete-texture', 'arb_fp'], run_concurrent=True)
# Group ARB_fragment_program_shadow
-arb_fragment_program_shadow = spec['ARB_fragment_program_shadow']
-add_shader_test_dir(spec['ARB_fragment_program_shadow'],
- os.path.join(TESTS_DIR, 'spec', 'arb_fragment_program_shadow'))
+shader_test_dir('spec/ARB_fragment_program_shadow',
+ os.path.join(TESTS_DIR, 'spec', 'arb_fragment_program_shadow'))
nv_fragment_program_option = spec['NV_fragment_program_option']
add_plain_test(nv_fragment_program_option, ['fp-abs-02'])
@@ -1806,9 +1810,8 @@ import_glsl_parser_tests(arb_fragment_coord_conventions,
'arb_fragment_coord_conventions'),
['compiler'])
-arb_fragment_layer_viewport = spec['ARB_fragment_layer_viewport']
-add_shader_test_dir(arb_fragment_layer_viewport,
- os.path.join(TESTS_DIR, 'spec', 'arb_fragment_layer_viewport'))
+shader_test_dir('arb_fragment_layer_viewport',
+ os.path.join(TESTS_DIR, 'spec', 'arb_fragment_layer_viewport'))
ati_fragment_shader = spec['ATI_fragment_shader']
add_plain_test(ati_fragment_shader, ['ati-fs-bad-delete'])
@@ -1881,8 +1884,8 @@ add_plain_test(arb_framebuffer_srgb, ['framebuffer-srgb']) # must not be concurr
add_concurrent_test(arb_framebuffer_srgb, ['arb_framebuffer_srgb-clear'])
arb_gpu_shader5 = spec['ARB_gpu_shader5']
-add_shader_test_dir(arb_gpu_shader5,
- os.path.join(TESTS_DIR, 'spec', 'arb_gpu_shader5'))
+shader_test_dir('spec/arb_gpu_shader5',
+ os.path.join(TESTS_DIR, 'spec', 'arb_gpu_shader5'))
import_glsl_parser_tests(arb_gpu_shader5,
os.path.join(TESTS_DIR, 'spec', 'arb_gpu_shader5'),
[''])
@@ -1939,23 +1942,23 @@ add_concurrent_test(arb_gpu_shader5, ['arb_gpu_shader5-interpolateAtOffset'])
add_concurrent_test(arb_gpu_shader5, ['arb_gpu_shader5-interpolateAtOffset-nonconst'])
arb_shader_subroutine = spec['ARB_shader_subroutine']
-add_shader_test_dir(arb_shader_subroutine,
- os.path.join(TESTS_DIR, 'spec', 'arb_shader_subroutine'))
+shader_test_dir('spec/arb_shader_subroutine',
+ os.path.join(TESTS_DIR, 'spec', 'arb_shader_subroutine'))
import_glsl_parser_tests(arb_shader_subroutine,
os.path.join(TESTS_DIR, 'spec', 'arb_shader_subroutine'),
[''])
add_concurrent_test(arb_shader_subroutine, ['arb_shader_subroutine-minmax'])
arb_gpu_shader_fp64 = spec['ARB_gpu_shader_fp64']
-add_shader_test_dir(arb_gpu_shader_fp64,
- os.path.join(TESTS_DIR, 'spec', 'arb_gpu_shader_fp64'))
+shader_test_dir('spec/arb_gpu_shader_fp64',
+ os.path.join(TESTS_DIR, 'spec', 'arb_gpu_shader_fp64'))
import_glsl_parser_tests(arb_gpu_shader_fp64,
os.path.join(TESTS_DIR, 'spec', 'arb_gpu_shader_fp64'),
[''])
arb_texture_query_levels = spec['ARB_texture_query_levels']
-add_shader_test_dir(arb_texture_query_levels,
- os.path.join(TESTS_DIR, 'spec', 'arb_texture_query_levels'))
+shader_test_dir('spec/arb_texture_query_levels',
+ os.path.join(TESTS_DIR, 'spec', 'arb_texture_query_levels'))
import_glsl_parser_tests(arb_texture_query_levels,
os.path.join(TESTS_DIR, 'spec', 'arb_texture_query_levels'),
[''])
@@ -2078,14 +2081,13 @@ add_plain_test(arb_robustness, ['arb_robustness_client-mem-bounds'])
#add_plain_test(arb_robustness, ['arb_robustness_draw-vbo-bounds'])
# Group ARB_shader_bit_encoding
-arb_shader_bit_encoding = spec['ARB_shader_bit_encoding']
-add_shader_test_dir(arb_shader_bit_encoding['execution'],
- os.path.join(TESTS_DIR, 'spec', 'arb_shader_bit_encoding', 'execution'))
+shader_test_dir('spec/arb_shader_bit_encoding/execution',
+ os.path.join(TESTS_DIR, 'spec', 'arb_shader_bit_encoding', 'execution'))
# Group ARB_shader_texture_lod
arb_shader_texture_lod = spec['ARB_shader_texture_lod']
-add_shader_test_dir(arb_shader_texture_lod['execution'],
- os.path.join(TESTS_DIR, 'spec', 'arb_shader_texture_lod', 'execution'))
+shader_test_dir('spec/arb_shader_texture_lod/execution',
+ os.path.join(TESTS_DIR, 'spec', 'arb_shader_texture_lod', 'execution'))
add_plain_test(arb_shader_texture_lod['execution'], ['arb_shader_texture_lod-texgrad'])
add_plain_test(arb_shader_texture_lod['execution'], ['arb_shader_texture_lod-texgradcube'])
@@ -2138,8 +2140,8 @@ arb_shading_language_420pack = spec['ARB_shading_language_420pack']
import_glsl_parser_tests(arb_shading_language_420pack,
os.path.join(TESTS_DIR, 'spec', 'arb_shading_language_420pack'),
['compiler'])
-add_shader_test_dir(arb_shading_language_420pack['execution'],
- os.path.join(TESTS_DIR, 'spec', 'arb_shading_language_420pack', 'execution'))
+shader_test_dir('spec/arb_shading_language_420pack/execution',
+ os.path.join(TESTS_DIR, 'spec', 'arb_shading_language_420pack', 'execution'))
spec['ARB_shading_language_420pack']['built-in constants'] = PiglitGLTest(
['built-in-constants',
os.path.join(TESTS_DIR, 'spec', 'arb_shading_language_420pack', 'minimum-maximums.txt')],
@@ -2166,8 +2168,8 @@ arb_explicit_uniform_location = spec['ARB_explicit_uniform_location']
import_glsl_parser_tests(arb_explicit_uniform_location,
os.path.join(TESTS_DIR, 'spec', 'arb_explicit_uniform_location'),
[''])
-add_shader_test_dir(arb_explicit_uniform_location,
- os.path.join(TESTS_DIR, 'spec', 'arb_explicit_uniform_location'))
+shader_test_dir('spec/arb_explicit_uniform_location',
+ os.path.join(TESTS_DIR, 'spec', 'arb_explicit_uniform_location'))
add_plain_test(arb_explicit_uniform_location, ['arb_explicit_uniform_location-minmax'])
add_plain_test(arb_explicit_uniform_location, ['arb_explicit_uniform_location-boundaries'])
add_plain_test(arb_explicit_uniform_location, ['arb_explicit_uniform_location-array-elements'])
@@ -2197,14 +2199,13 @@ arb_texture_buffer_range['errors'] = PiglitGLTest(['arb_texture_buffer_range-err
arb_texture_buffer_range['ranges'] = PiglitGLTest(['arb_texture_buffer_range-ranges'], run_concurrent=True)
arb_texture_buffer_range['ranges-2'] = PiglitGLTest(['arb_texture_buffer_range-ranges-2'], run_concurrent=True)
-arb_texture_query_lod = spec['ARB_texture_query_lod']
-add_shader_test_dir(arb_texture_query_lod,
- os.path.join(TESTS_DIR, 'spec', 'arb_texture_query_lod'))
+shader_test_dir('spec/arb_texture_query_lod',
+ os.path.join(TESTS_DIR, 'spec', 'arb_texture_query_lod'))
arb_texture_rectangle = spec['ARB_texture_rectangle']
add_texwrap_target_tests(arb_texture_rectangle, 'RECT')
-add_shader_test_dir(arb_texture_rectangle,
- os.path.join(TESTS_DIR, 'spec', 'arb_texture_rectangle'))
+shader_test_dir('spec/arb_texture_rectangle',
+ os.path.join(TESTS_DIR, 'spec', 'arb_texture_rectangle'))
add_msaa_visual_plain_tests(arb_texture_rectangle, ['copyteximage', 'RECT'])
add_concurrent_test(arb_texture_rectangle, ['1-1-linear-texture'])
add_plain_test(arb_texture_rectangle, ['texrect-many'])
@@ -2778,8 +2779,8 @@ add_concurrent_test(ext_texture_array, ['fbo-generatemipmap-array', 'RGB9_E5'])
add_concurrent_test(ext_texture_array, ['fbo-generatemipmap-array', 'S3TC_DXT1'])
spec['EXT_texture_array']['maxlayers'] = PiglitGLTest(['ext_texture_array-maxlayers'], run_concurrent=True)
spec['EXT_texture_array']['gen-mipmap'] = PiglitGLTest(['ext_texture_array-gen-mipmap'], run_concurrent=True)
-add_shader_test_dir(ext_texture_array,
- os.path.join(TESTS_DIR, 'spec', 'ext_texture_array'))
+shader_test_dir('spec/ext_texture_array',
+ os.path.join(TESTS_DIR, 'spec', 'ext_texture_array'))
add_msaa_visual_plain_tests(ext_texture_array, ['copyteximage', '1D_ARRAY'])
add_msaa_visual_plain_tests(ext_texture_array, ['copyteximage', '2D_ARRAY'])
add_plain_test(ext_texture_array, ['fbo-array'])
@@ -2917,8 +2918,8 @@ add_texwrap_format_tests(ext_texture_integer, 'GL_EXT_texture_integer')
add_plain_test(ext_texture_integer, ['fbo-integer'])
arb_texture_rg = spec['ARB_texture_rg']
-add_shader_test_dir(arb_texture_rg,
- os.path.join(TESTS_DIR, 'spec', 'arb_texture_rg', 'execution'))
+shader_test_dir('spec/arb_texture_rg',
+ os.path.join(TESTS_DIR, 'spec', 'arb_texture_rg', 'execution'))
add_fbo_formats_tests(grouptools.join('spec', 'ARB_texture_rg'), 'GL_ARB_texture_rg')
add_fbo_formats_tests(grouptools.join('spec', 'ARB_texture_rg'), 'GL_ARB_texture_rg-float', '-float')
# unsupported for int yet
@@ -3175,8 +3176,8 @@ arb_uniform_buffer_object = spec['ARB_uniform_buffer_object']
import_glsl_parser_tests(spec['ARB_uniform_buffer_object'],
os.path.join(TESTS_DIR, 'spec', 'arb_uniform_buffer_object'),
[''])
-add_shader_test_dir(spec['ARB_uniform_buffer_object'],
- os.path.join(TESTS_DIR, 'spec', 'arb_uniform_buffer_object'))
+shader_test_dir('spec/ARB_uniform_buffer_object',
+ os.path.join(TESTS_DIR, 'spec', 'arb_uniform_buffer_object'))
arb_uniform_buffer_object['bindbuffer-general-point'] = PiglitGLTest(['arb_uniform_buffer_object-bindbuffer-general-point'], run_concurrent=True)
arb_uniform_buffer_object['buffer-targets'] = PiglitGLTest(['arb_uniform_buffer_object-buffer-targets'], run_concurrent=True)
arb_uniform_buffer_object['bufferstorage'] = PiglitGLTest(['arb_uniform_buffer_object-bufferstorage'], run_concurrent=True)
@@ -3269,8 +3270,8 @@ ext_fog_coord = spec['EXT_fog_coord']
add_plain_test(ext_fog_coord, ['ext_fog_coord-modes'])
ext_shader_integer_mix = spec['EXT_shader_integer_mix']
-add_shader_test_dir(spec['EXT_shader_integer_mix'],
- os.path.join(TESTS_DIR, 'spec', 'ext_shader_integer_mix'))
+shader_test_dir('spec/EXT_shader_integer_mix',
+ os.path.join(TESTS_DIR, 'spec', 'ext_shader_integer_mix'))
nv_texture_barrier = spec['NV_texture_barrier']
add_plain_test(nv_texture_barrier, ['blending-in-shader'])
@@ -3423,8 +3424,8 @@ add_concurrent_test(arb_copy_image, ['arb_copy_image-formats', '--samples=8'])
arb_cull_distance = spec['arb_cull_distance']
add_concurrent_test(arb_cull_distance, ['arb_cull_distance-max-distances'])
-add_shader_test_dir(arb_cull_distance,
- os.path.join(TESTS_DIR, 'spec', 'arb_cull_distance'))
+shader_test_dir(grouptools.join('spec', 'arb_cull_distance'),
+ os.path.join(TESTS_DIR, 'spec', 'arb_cull_distance'))
arb_half_float_vertex = spec['ARB_half_float_vertex']
add_plain_test(arb_half_float_vertex, ['draw-vertices-half-float'])
@@ -3518,8 +3519,8 @@ add_concurrent_test(arb_geometry_shader4, ['arb_geometry_shader4-program-paramet
add_concurrent_test(arb_geometry_shader4, ['arb_geometry_shader4-vertices-in'])
for mode in ['1', 'tf 1', 'max', 'tf max']:
add_concurrent_test(arb_geometry_shader4, ['arb_geometry_shader4-program-parameter-vertices-out', mode])
-add_shader_test_dir(spec['ARB_geometry_shader4'],
- os.path.join(TESTS_DIR, 'spec', 'arb_geometry_shader4'))
+shader_test_dir('spec/ARB_geometry_shader4',
+ os.path.join(TESTS_DIR, 'spec', 'arb_geometry_shader4'))
import_glsl_parser_tests(spec['ARB_geometry_shader4'],
os.path.join(TESTS_DIR, 'spec', 'arb_geometry_shader4'),
['compiler'])
@@ -3529,8 +3530,8 @@ arb_compute_shader['api_errors'] = PiglitGLTest(['arb_compute_shader-api_errors'
arb_compute_shader['minmax'] = PiglitGLTest(['arb_compute_shader-minmax'], run_concurrent=True)
arb_compute_shader[grouptools.join('compiler', 'work_group_size_too_large')] = \
PiglitGLTest(['arb_compute_shader-work_group_size_too_large'], run_concurrent=True)
-add_shader_test_dir(spec['ARB_compute_shader'],
- os.path.join(TESTS_DIR, 'spec', 'arb_compute_shader'))
+shader_test_dir('spec/ARB_compute_shader',
+ os.path.join(TESTS_DIR, 'spec', 'arb_compute_shader'))
import_glsl_parser_tests(spec['ARB_compute_shader'],
os.path.join(TESTS_DIR, 'spec', 'arb_compute_shader'),
['compiler'])
@@ -3589,8 +3590,8 @@ add_plain_test(hiz, ['hiz-stencil-test-window-depth0'])
add_plain_test(hiz, ['hiz-stencil-test-window-depth1'])
fast_color_clear = profile.tests['fast_color_clear']
-add_shader_test_dir(fast_color_clear,
- os.path.join(TESTS_DIR, 'fast_color_clear'))
+shader_test_dir('fast_color_clear',
+ os.path.join(TESTS_DIR, 'fast_color_clear'))
for subtest in ('sample', 'read_pixels', 'blit', 'copy'):
for buffer_type in ('rb', 'tex'):
if subtest == 'sample' and buffer_type == 'rb':
@@ -4136,7 +4137,7 @@ for tex_format in ('rgb8', 'srgb8', 'rgba8', 'srgb8-alpha8', 'r11', 'rg11', 'rgb
add_concurrent_test(arb_es3_compatibility, ['es3-primrestart-fixedindex'])
add_concurrent_test(arb_es3_compatibility, ['es3-drawarrays-primrestart-fixedindex'])
-add_shader_test_dir(spec, os.path.join(GENERATED_TESTS_DIR, 'spec'))
+shader_test_dir('spec', os.path.join(GENERATED_TESTS_DIR, 'spec'))
import_glsl_parser_tests(profile.tests, GENERATED_TESTS_DIR, ['spec'])
arb_shader_atomic_counters = spec['ARB_shader_atomic_counters']
@@ -4158,8 +4159,8 @@ arb_shader_atomic_counters['unused-result'] = PiglitGLTest(['arb_shader_atomic_c
arb_shader_atomic_counters['respecify-buffer'] = PiglitGLTest(['arb_shader_atomic_counters-respecify-buffer'], run_concurrent=True)
arb_derivative_control = spec['ARB_derivative_control']
-add_shader_test_dir(arb_derivative_control,
- os.path.join(TESTS_DIR, 'spec', 'arb_derivative_control'))
+shader_test_dir('spec/arb_derivative_control',
+ os.path.join(TESTS_DIR, 'spec', 'arb_derivative_control'))
import_glsl_parser_tests(arb_derivative_control,
os.path.join(TESTS_DIR, 'spec', 'arb_derivative_control'),
[''])
diff --git a/tests/quick.py b/tests/quick.py
index fb8cad0..36d48bb 100644
--- a/tests/quick.py
+++ b/tests/quick.py
@@ -7,12 +7,6 @@ __all__ = ['profile']
GleanTest.GLOBAL_PARAMS += ["--quick"]
-# These take too long
-del profile.tests['shaders']['glsl-fs-inline-explosion']
-del profile.tests['shaders']['glsl-fs-unroll-explosion']
-del profile.tests['shaders']['glsl-vs-inline-explosion']
-del profile.tests['shaders']['glsl-vs-unroll-explosion']
-
profile.tests['spec']['ARB_shader_image_load_store']['coherency'] = PiglitGLTest(
['arb_shader_image_load_store-coherency', '--quick'], run_concurrent=True)
profile.tests['spec']['ARB_shader_image_load_store']['host-mem-barrier'] = PiglitGLTest(
@@ -23,3 +17,6 @@ profile.tests['spec']['ARB_shader_image_load_store']['semantics'] = PiglitGLTest
['arb_shader_image_load_store-semantics', '--quick'], run_concurrent=True)
profile.tests['spec']['ARB_shader_image_load_store']['shader-mem-barrier'] = PiglitGLTest(
['arb_shader_image_load_store-shader-mem-barrier', '--quick'], run_concurrent=True)
+
+# These take too long
+profile.filter_tests(lambda n, _: '-explosion' not in n)
--
2.3.0
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