[Piglit] [PATCH 0/2] New glGetCompressedTextureImage test.
laura at jlekstrand.net
Fri Feb 13 11:36:34 PST 2015
The Good News: This removes the existing over-complicated and likely buggy
test getcompressedtextureimage test and replaces it with a much simpler and
The Bad News: The test (and additional probing with gdb) reveals that Mesa's
GL_TEXTURE_2D_ARRAY and GL_TEXTURE_CUBE_MAP_ARRAY are broken. More
specifically, the returned data is just the first layer copied over and over
Laura Ekstrand (2):
arb_direct_state_access: Remove over-complicated
arb_direct_state_access: New test for GetCompressedTextureImage.
.../getcompressedtextureimage.c | 491 +++++----------------
1 file changed, 121 insertions(+), 370 deletions(-)
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