On Mon, Feb 16, 2015 at 3:38 PM, Laura Ekstrand <laura at jlekstrand.net> wrote: > + /* Clean up */ > + if (use_pbo) > + glDeleteBuffers(1, &pbo); > + else > + free(data); And the texture too, right? With that fixed, Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>