[Piglit] [PATCH 05/15] arb_direct_state_access: Testing NamedBufferSubData.
Martin Peres
martin.peres at linux.intel.com
Wed Feb 18 08:06:44 PST 2015
On 23/01/15 21:03, Laura Ekstrand wrote:
> ---
> tests/all.py | 1 +
> .../spec/arb_direct_state_access/CMakeLists.gl.txt | 1 +
> .../namedbuffersubdata-vbo-sync.c | 119 +++++++++++++++++++++
> 3 files changed, 121 insertions(+)
> create mode 100644 tests/spec/arb_direct_state_access/namedbuffersubdata-vbo-sync.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 7ec9d64..69a7cd7 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4423,6 +4423,7 @@ spec['ARB_direct_state_access']['texture-storage-multisample'] = PiglitGLTest(['
> spec['ARB_direct_state_access']['texture-buffer'] = PiglitGLTest(['arb_direct_state_access-texture-buffer'], run_concurrent=True)
> spec['ARB_direct_state_access']['texture-buffer-range'] = PiglitGLTest(['arb_direct_state_access-texture-buffer-range'], run_concurrent=True)
> spec['ARB_direct_state_access']['namedbufferstorage-persistent'] = PiglitGLTest(['arb_direct_state_access-namedbufferstorage-persistent'], run_concurrent=True)
> +spec['ARB_direct_state_access']['namedbuffersubdata-vbo-sync'] = PiglitGLTest(['arb_direct_state_access-namedbuffersubdata-vbo-sync'], run_concurrent=True)
>
> profile.tests['hiz'] = hiz
> profile.tests['fast_color_clear'] = fast_color_clear
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> index 9228917..eedd60d 100644
> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> @@ -10,6 +10,7 @@ link_libraries (
> )
>
> piglit_add_executable (arb_direct_state_access-namedbufferstorage-persistent namedbufferstorage.c)
> +piglit_add_executable (arb_direct_state_access-namedbuffersubdata-vbo-sync namedbuffersubdata-vbo-sync.c)
> piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c dsa-utils.c)
> piglit_add_executable (arb_direct_state_access-texturesubimage texturesubimage.c)
> piglit_add_executable (arb_direct_state_access-bind-texture-unit bind-texture-unit.c)
> diff --git a/tests/spec/arb_direct_state_access/namedbuffersubdata-vbo-sync.c b/tests/spec/arb_direct_state_access/namedbuffersubdata-vbo-sync.c
> new file mode 100644
> index 0000000..60ebcda
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/namedbuffersubdata-vbo-sync.c
> @@ -0,0 +1,119 @@
> +/*
> + * Copyright © 2009, 2015 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + *
> + * Authors:
> + * Ben Holmes <shranzel at hotmail.com>
> + * Eric Anholt <eric at anholt.net>
> + *
> + * Adapted by Laura Ekstrand <laura at jlekstrand.net> to test
> + * NamedBufferSubData, January 2015.
> + */
> +
> +/** @file namedbuffersubdata-vbo-sync.c
> + *
> + * Test for synchronizing behavior of glNamedBufferSubData.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> + config.supports_gl_compat_version = 10;
> +
> + config.window_width = 400;
> + config.window_height = 300;
> + config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static GLuint vbo;
> +#define RECT_WIDTH 200
> +#define RECT_HEIGHT 150
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> + piglit_require_extension("GL_ARB_vertex_buffer_object");
> + piglit_require_extension("GL_ARB_direct_state_access");
> +
> + piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +
> + glCreateBuffers(1, &vbo);
> +}
> +
> +static void
> +verify_rect(GLboolean *pass, int hpos, int vpos, const float *expected)
> +{
> + *pass = piglit_probe_rect_rgb(hpos * RECT_WIDTH, vpos * RECT_HEIGHT,
> + RECT_WIDTH, RECT_HEIGHT,
> + expected) && *pass;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + GLfloat white[4] = {1.0, 1.0, 1.0, 0.0};
> + GLfloat black[4] = {0.0, 0.0, 0.0, 0.0};
> + GLboolean pass = GL_TRUE;
> + GLfloat varray1[12] = {1 * RECT_WIDTH, 0 * RECT_HEIGHT, 0,
> + 1 * RECT_WIDTH, 1 * RECT_HEIGHT, 0,
> + 0 * RECT_WIDTH, 0 * RECT_HEIGHT, 0,
> + 0 * RECT_WIDTH, 1 * RECT_HEIGHT, 0};
> + GLfloat varray2[12] = {2 * RECT_WIDTH, 1 * RECT_HEIGHT, 0,
> + 2 * RECT_WIDTH, 2 * RECT_HEIGHT, 0,
> + 1 * RECT_WIDTH, 1 * RECT_HEIGHT, 0,
> + 1 * RECT_WIDTH, 2 * RECT_HEIGHT, 0};
> + GLenum err;
> +
> + glNamedBufferData(vbo, 12 * sizeof(GLfloat), varray1,
> + GL_DYNAMIC_DRAW);
Ok, so this tests both Data and SubData. I was looking for separate
patches but why not!
Would there be a point in trying with different usage flags?
I'll re-read this when I am not sick any more...
> +
> + glBindBuffer(GL_ARRAY_BUFFER, vbo);
> + glEnableClientState(GL_VERTEX_ARRAY);
> + glVertexPointer(3, GL_FLOAT, 0, 0);
> +
> + glClear(GL_COLOR_BUFFER_BIT);
> + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +
> + /* Demonstrate inserting data while not bound */
> + glBindBuffer(GL_ARRAY_BUFFER, 0);
> + glNamedBufferSubData(vbo, 0, 12 * sizeof(GLfloat), varray2);
> + glBindBuffer(GL_ARRAY_BUFFER, vbo);
> +
> + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +
> + if ((err = glGetError()) != 0) {
> + printf("gl error: 0x%08x\n", err);
> + pass = GL_FALSE;
> + }
> +
> + verify_rect(&pass, 0, 0, white);
> + verify_rect(&pass, 1, 0, black);
> + verify_rect(&pass, 1, 1, white);
> + verify_rect(&pass, 0, 1, black);
> +
> + piglit_present_results();
> +
> + glDisableClientState(GL_VERTEX_ARRAY);
> +
> + return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
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