[Piglit] [PATCH] fbo: Fix broken MRT bindings test.

Matt Turner mattst88 at gmail.com
Wed Feb 18 23:11:17 PST 2015


On Wed, Feb 18, 2015 at 11:06 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> On Thu, Feb 19, 2015 at 2:01 AM, Matt Turner <mattst88 at gmail.com> wrote:
>> The code declared GLuint textures[4] and then proceeded to do things
>> like glGenTextures(5, textures) and access textures[4]. Presumably the
>> intention was to declare an array of size 5.
>> ---
>> Vinson pointed out that this test was broken a month ago...
>>
>>  tests/fbo/fbo-mrt-new-bind.c | 4 ++--
>>  1 file changed, 2 insertions(+), 2 deletions(-)
>>
>> diff --git a/tests/fbo/fbo-mrt-new-bind.c b/tests/fbo/fbo-mrt-new-bind.c
>> index 8e006b5..18c36c5 100644
>> --- a/tests/fbo/fbo-mrt-new-bind.c
>> +++ b/tests/fbo/fbo-mrt-new-bind.c
>> @@ -46,7 +46,7 @@ PIGLIT_GL_TEST_CONFIG_END
>>  GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
>>  GLuint fbos[3];
>>  GLint prog0, prog1;
>> -GLuint textures[4];
>> +GLuint textures[5];
>
> Yes.
>
>>
>>  void
>>  piglit_init(int argc, char **argv)
>> @@ -56,7 +56,7 @@ piglit_init(int argc, char **argv)
>>         piglit_require_GLSL_version(130);
>>
>>         glGenTextures(5, textures);
>> -       for (i=0; i<4; i++) {
>> +       for (i = 0; i < ARRAY_SIZE(textures); i++) {
>
> No. The code below does
>
>     glBindTexture(GL_TEXTURE_2D, textures[4]);
>     glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH24_STENCIL8, 640, 360, 0,
> GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NULL);
>
> The loop is just there to initialize the 4 color textures.

Oh, you're right. That's what I get for combining fixes with (what I
thought was a) superfluous changes! I'll remove that.

R-b on the s/4/5/?

>>             glBindTexture(GL_TEXTURE_2D, textures[i]);
>>             glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
>>             glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
>> --
>> 2.0.5
>>
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