[Piglit] [PATCH] ext_polygon_offset_clamp: add simple draw test
Ilia Mirkin
imirkin at alum.mit.edu
Fri Jan 2 01:18:40 PST 2015
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
tests/all.py | 4 +
tests/spec/CMakeLists.txt | 1 +
.../ext_polygon_offset_clamp/CMakeLists.gl.txt | 13 ++
tests/spec/ext_polygon_offset_clamp/CMakeLists.txt | 1 +
tests/spec/ext_polygon_offset_clamp/draw.c | 137 +++++++++++++++++++++
5 files changed, 156 insertions(+)
create mode 100644 tests/spec/ext_polygon_offset_clamp/CMakeLists.gl.txt
create mode 100644 tests/spec/ext_polygon_offset_clamp/CMakeLists.txt
create mode 100644 tests/spec/ext_polygon_offset_clamp/draw.c
diff --git a/tests/all.py b/tests/all.py
index 11e4f23..6f4cb0f 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -3679,6 +3679,10 @@ import_glsl_parser_tests(spec['ARB_compute_shader'],
['compiler'])
arb_compute_shader['built-in constants'] = PiglitGLTest(['built-in-constants', os.path.join(testsDir, 'spec/arb_compute_shader/minimum-maximums.txt')], run_concurrent=True)
+ext_polygon_offset_clamp = {}
+spec['EXT_polygon_offset_clamp'] = ext_polygon_offset_clamp
+add_concurrent_test(ext_polygon_offset_clamp, 'ext_polygon_offset_clamp-draw')
+
# group glslparsertest ------------------------------------------------------
glslparsertest = {}
# Add all shader source files in the directories below.
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index 1a3960c..0934080 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -115,3 +115,4 @@ add_subdirectory (arb_blend_func_extended)
add_subdirectory (ext_unpack_subimage)
add_subdirectory (arb_vertex_array_object)
add_subdirectory (oes_texture_float)
+add_subdirectory (ext_polygon_offset_clamp)
diff --git a/tests/spec/ext_polygon_offset_clamp/CMakeLists.gl.txt b/tests/spec/ext_polygon_offset_clamp/CMakeLists.gl.txt
new file mode 100644
index 0000000..a076cff
--- /dev/null
+++ b/tests/spec/ext_polygon_offset_clamp/CMakeLists.gl.txt
@@ -0,0 +1,13 @@
+include_directories(
+ ${GLEXT_INCLUDE_DIR}
+ ${OPENGL_INCLUDE_PATH}
+)
+
+link_libraries (
+ piglitutil_${piglit_target_api}
+ ${OPENGL_gl_LIBRARY}
+)
+
+piglit_add_executable (ext_polygon_offset_clamp-draw draw.c)
+
+# vim: ft=cmake:
diff --git a/tests/spec/ext_polygon_offset_clamp/CMakeLists.txt b/tests/spec/ext_polygon_offset_clamp/CMakeLists.txt
new file mode 100644
index 0000000..144a306
--- /dev/null
+++ b/tests/spec/ext_polygon_offset_clamp/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/ext_polygon_offset_clamp/draw.c b/tests/spec/ext_polygon_offset_clamp/draw.c
new file mode 100644
index 0000000..67e3e2b
--- /dev/null
+++ b/tests/spec/ext_polygon_offset_clamp/draw.c
@@ -0,0 +1,137 @@
+/*
+ * Copyright (C) 2015 Ilia Mirkin
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file draw.c
+ *
+ * Test that GL_EXT_polygon_offset_clamp actually applies the
+ * clamp. The polygon is set up between z = 1 and z = 0.1 (so under
+ * depth = 0.5).
+ *
+ * 1. Clear the depth buffer to 0.5 (leaving the depth func as LESS)
+ * 2. Draw the polygon with red, clamping the offset to -0.05. This
+ * ensures that even the z=0.1 end (i.e. depth = 0.55) does not go
+ * below the value in the depth buffer.
+ * 3. Draw the polygon again with green, clamping the offset at -0.51,
+ * ensuring that every point of the polygon can end up being offset to
+ * a depth value below 0.5.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_core_version = 33;
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DEPTH | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+GLint prog, color;
+
+enum piglit_result
+piglit_display(void)
+{
+ static const float blue[4] = {0, 0, 1, 1};
+ static const float red[4] = {1, 0, 0, 1};
+ static const float green[4] = {0, 1, 0, 1};
+
+ bool pass = true;
+
+ glClearColor(0, 0, 1, 1);
+ glClearDepth(0.5);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_POLYGON_OFFSET_FILL);
+
+ glUseProgram(prog);
+
+ glViewport(0, 0, piglit_width, piglit_height);
+
+ /* NOTE: It appears that at least nvidia hw will end up
+ * wrapping around if the final z value goes below 0 (or
+ * something). This can come up when testing without the
+ * clamp.
+ */
+
+ /* Draw red rectangle that slopes between 1 and 0.1. Use a
+ * polygon offset with a high factor but small clamp
+ */
+ glPolygonOffsetClampEXT(-1000, 0, -0.05);
+ glUniform4fv(color, 1, red);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ if (!piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, blue)) {
+ printf(" FAIL: red rect peeks over blue rect\n");
+ pass = false;
+ }
+
+ /* And now set the clamp such that all parts of the polygon
+ * can pass the depth test.
+ */
+ glPolygonOffsetClampEXT(-1000, 0, -0.51);
+ glUniform4fv(color, 1, green);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ if (!piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green)) {
+ printf(" FAIL: green rect does not cover blue rect\n");
+ pass = false;
+ }
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ static const float verts[4][4] = {
+ /* x y z w */
+ { -1, -1, 1.0, 1 },
+ { 1, -1, 1.0, 1 },
+ { -1, 1, 0.1, 1 },
+ { 1, 1, 0.1, 1 }
+ };
+
+ GLuint vao, bo;
+
+ piglit_require_extension("GL_EXT_polygon_offset_clamp");
+
+ prog = piglit_build_simple_program(
+ "#version 150\n"
+ "in vec4 vertex;\n"
+ "void main() { gl_Position = vertex; }\n",
+
+ "#version 150\n"
+ "uniform vec4 color;\n"
+ "void main() { gl_FragColor = color; }\n");
+ color = glGetUniformLocation(prog, "color");
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ glEnableVertexAttribArray(0);
+ glGenBuffers(1, &bo);
+ glBindBuffer(GL_ARRAY_BUFFER, bo);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
+ glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, (GLvoid const *)0);
+}
--
2.0.5
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