[Piglit] [PATCH] gpu_shader5: Fix the GLSL version in indirect-projGradOffset-shadow
Jason Ekstrand
jason at jlekstrand.net
Wed Jan 14 10:51:08 PST 2015
The ARB_gpu_shader5 extension requires GLSL 1.50 and we were only requiring
GLSL 1.30
---
.../spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag b/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag
index ccf1886..aaeeba4 100644
--- a/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag
+++ b/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag
@@ -1,9 +1,9 @@
// [config]
// expect_result: pass
-// glsl_version: 1.30
+// glsl_version: 1.50
// require_extensions: GL_ARB_gpu_shader5
// [end config]
-#version 130
+#version 150
#extension GL_ARB_gpu_shader5: require
uniform int i;
--
2.2.1
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