[Piglit] [PATCH] gpu_shader5: Fix the GLSL version in indirect-projGradOffset-shadow

Jason Ekstrand jason at jlekstrand.net
Wed Jan 14 10:51:08 PST 2015


The ARB_gpu_shader5 extension requires GLSL 1.50 and we were only requiring
GLSL 1.30
---
 .../spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag b/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag
index ccf1886..aaeeba4 100644
--- a/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag
+++ b/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag
@@ -1,9 +1,9 @@
 // [config]
 // expect_result: pass
-// glsl_version: 1.30
+// glsl_version: 1.50
 // require_extensions: GL_ARB_gpu_shader5
 // [end config]
-#version 130
+#version 150
 #extension GL_ARB_gpu_shader5: require
 
 uniform int i;
-- 
2.2.1



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