[Piglit] [PATCH 01/15] arb_direct_state_access: Testing glCreateBuffers.
Laura Ekstrand
laura at jlekstrand.net
Fri Jan 23 11:03:25 PST 2015
---
tests/spec/arb_direct_state_access/getcompressedtextureimage.c | 2 +-
tests/spec/arb_direct_state_access/texture-buffer-range.c | 2 +-
tests/spec/arb_direct_state_access/texture-buffer.c | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/tests/spec/arb_direct_state_access/getcompressedtextureimage.c b/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
index 9546af5..0d72df4 100644
--- a/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
+++ b/tests/spec/arb_direct_state_access/getcompressedtextureimage.c
@@ -224,7 +224,7 @@ getTexImage(bool doPBO, GLenum target, GLubyte *data,
/* Setup the PBO or data array to read into from
* glGetCompressedTextureImage */
if (doPBO) {
- glGenBuffers(1, &packPBO);
+ glCreateBuffers(1, &packPBO);
glBindBuffer(GL_PIXEL_PACK_BUFFER, packPBO);
/* Make the buffer big enough to hold uncompressed data. */
glBufferData(GL_PIXEL_PACK_BUFFER, layer_size * num_faces *
diff --git a/tests/spec/arb_direct_state_access/texture-buffer-range.c b/tests/spec/arb_direct_state_access/texture-buffer-range.c
index 859000e..49c835a 100644
--- a/tests/spec/arb_direct_state_access/texture-buffer-range.c
+++ b/tests/spec/arb_direct_state_access/texture-buffer-range.c
@@ -135,7 +135,7 @@ piglit_init(int argc, char **argv) {
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
- glGenBuffers(1, &tbo);
+ glCreateBuffers(1, &tbo);
glBindBuffer(GL_ARRAY_BUFFER, tbo);
glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
diff --git a/tests/spec/arb_direct_state_access/texture-buffer.c b/tests/spec/arb_direct_state_access/texture-buffer.c
index 1246071..47f694f 100644
--- a/tests/spec/arb_direct_state_access/texture-buffer.c
+++ b/tests/spec/arb_direct_state_access/texture-buffer.c
@@ -70,7 +70,7 @@ piglit_display(void)
prog = piglit_build_simple_program(vs_source, fs_source);
glUseProgram(prog);
- glGenBuffers(1, &bo);
+ glCreateBuffers(1, &bo);
glBindBuffer(GL_TEXTURE_BUFFER, bo);
glBufferData(GL_TEXTURE_BUFFER, sizeof(g_rgba8), g_rgba8,
GL_STREAM_DRAW);
--
2.1.0
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