[Piglit] [PATCH] arb_get_texture_sub_image: new tests for GL_ARB_get_texture_sub_image

Brian Paul brianp at vmware.com
Tue Jul 14 15:54:16 PDT 2015


On 07/14/2015 08:28 AM, Ilia Mirkin wrote:
> On Mon, Jul 13, 2015 at 9:21 PM, Brian Paul <brianp at vmware.com> wrote:
>> errors.c - test error detection
>> get.c - test glGetTextureSubImage
>> getcompressed.c - test glGetCompressedTextureSubImage
>> cubemap.c - extra tests for getting cubemap images
>> ---
>>   tests/all.py                                       |   7 +
>>   tests/spec/CMakeLists.txt                          |   1 +
>>   .../arb_get_texture_sub_image/CMakeLists.gl.txt    |  17 +
>>   .../spec/arb_get_texture_sub_image/CMakeLists.txt  |   1 +
>>   tests/spec/arb_get_texture_sub_image/cubemap.c     | 203 ++++++++++
>>   tests/spec/arb_get_texture_sub_image/errors.c      | 208 ++++++++++
>>   tests/spec/arb_get_texture_sub_image/get.c         | 435 +++++++++++++++++++++
>>   .../spec/arb_get_texture_sub_image/getcompressed.c | 337 ++++++++++++++++
>>   8 files changed, 1209 insertions(+)
>>   create mode 100644 tests/spec/arb_get_texture_sub_image/CMakeLists.gl.txt
>>   create mode 100644 tests/spec/arb_get_texture_sub_image/CMakeLists.txt
>>   create mode 100644 tests/spec/arb_get_texture_sub_image/cubemap.c
>>   create mode 100644 tests/spec/arb_get_texture_sub_image/errors.c
>>   create mode 100644 tests/spec/arb_get_texture_sub_image/get.c
>>   create mode 100644 tests/spec/arb_get_texture_sub_image/getcompressed.c
>>
>> diff --git a/tests/all.py b/tests/all.py
>> index f2e1765..1872df2 100644
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -2501,6 +2501,13 @@ with profile.group_manager(
>>           'GL_DEPTH32F_STENCIL8', 0)
>>
>>   with profile.group_manager(
>> +        PiglitGLTest, grouptools.join('spec', 'arb_get_texture_sub_image')) as g:
>> +    g(['arb_get_texture_sub_image-cubemap'])
>> +    g(['arb_get_texture_sub_image-errors'])
>> +    g(['arb_get_texture_sub_image-get'])
>> +    g(['arb_get_texture_sub_image-getcompressed'])
>> +
>> +with profile.group_manager(
>>           PiglitGLTest,
>>           grouptools.join('spec', 'arb_texture_env_crossbar')) as g:
>>       g(['crossbar'], run_concurrent=False)
>> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
>> index b0973ac..1421afa 100644
>> --- a/tests/spec/CMakeLists.txt
>> +++ b/tests/spec/CMakeLists.txt
>> @@ -23,6 +23,7 @@ add_subdirectory (arb_framebuffer_object)
>>   add_subdirectory (arb_framebuffer_srgb)
>>   add_subdirectory (arb_geometry_shader4)
>>   add_subdirectory (arb_get_program_binary)
>> +add_subdirectory (arb_get_texture_sub_image)
>>   add_subdirectory (arb_gpu_shader5)
>>   add_subdirectory (arb_gpu_shader_fp64)
>>   add_subdirectory (arb_instanced_arrays)
>> diff --git a/tests/spec/arb_get_texture_sub_image/CMakeLists.gl.txt b/tests/spec/arb_get_texture_sub_image/CMakeLists.gl.txt
>> new file mode 100644
>> index 0000000..2194f8c
>> --- /dev/null
>> +++ b/tests/spec/arb_get_texture_sub_image/CMakeLists.gl.txt
>> @@ -0,0 +1,17 @@
>> +include_directories(
>> +       ${GLEXT_INCLUDE_DIR}
>> +       ${OPENGL_INCLUDE_PATH}
>> +)
>> +
>> +link_libraries (
>> +       piglitutil_${piglit_target_api}
>> +       ${OPENGL_gl_LIBRARY}
>> +       ${OPENGL_glu_LIBRARY}
>> +)
>> +
>> +piglit_add_executable (arb_get_texture_sub_image-cubemap cubemap.c)
>> +piglit_add_executable (arb_get_texture_sub_image-errors errors.c)
>> +piglit_add_executable (arb_get_texture_sub_image-get get.c)
>> +piglit_add_executable (arb_get_texture_sub_image-getcompressed getcompressed.c)
>> +
>> +# vim: ft=cmake:
>> diff --git a/tests/spec/arb_get_texture_sub_image/CMakeLists.txt b/tests/spec/arb_get_texture_sub_image/CMakeLists.txt
>> new file mode 100644
>> index 0000000..144a306
>> --- /dev/null
>> +++ b/tests/spec/arb_get_texture_sub_image/CMakeLists.txt
>> @@ -0,0 +1 @@
>> +piglit_include_target_api()
>> diff --git a/tests/spec/arb_get_texture_sub_image/cubemap.c b/tests/spec/arb_get_texture_sub_image/cubemap.c
>> new file mode 100644
>> index 0000000..b11e74c
>> --- /dev/null
>> +++ b/tests/spec/arb_get_texture_sub_image/cubemap.c
>> @@ -0,0 +1,203 @@
>> +/*
>> + * Copyright 2015 VMware, Inc.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * Test glGetTextureSubImage with cube maps.
>> + */
>> +
>> +#include "piglit-util-gl.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +       config.supports_gl_compat_version = 20;
>> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA;
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +
>> +static void
>> +memset_series(unsigned *buffer, unsigned baseValue, unsigned size)
>> +{
>> +       unsigned i;
>> +       for (i = 0; i < size; i++)
>> +               buffer[i] = baseValue + i;
>> +}
>> +
>> +
>> +static bool
>> +compare_series(const unsigned *buffer, unsigned baseValue, unsigned size)
>> +{
>> +       unsigned i;
>> +       for (i = 0; i < size; i++) {
>> +               if (buffer[i] != baseValue + i) {
>> +                       printf("Expected 0x%08x found 0x%08x\n",
>> +                              baseValue + i, buffer[i]);
>> +                       return false;
>> +               }
>> +
>> +       }
>> +       return true;
>> +}
>> +
>> +
>> +static bool
>> +test_cube_map(void)
>> +{
>> +       GLuint tex;
>> +       GLuint buffer[8*8];
>> +       GLuint results[6*8*8];
>> +       int level, face, imgStart;
>> +
>> +       /* setup 8x8 mipmapped cube texture */
>> +       glGenTextures(1, &tex);
>> +       glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
>> +       glTexStorage2D(GL_TEXTURE_CUBE_MAP, 4, GL_RGBA8, 8, 8);
>> +
>> +       for (level = 0; level < 4; level++) {
>> +               for (face = 0; face < 6; face++) {
>> +                       memset_series(buffer, face*10000+level*100,
>> +                                     sizeof(buffer)/4);
>> +                       glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face,
>> +                                       level, 0, 0, 8 >> level, 8 >> level,
>> +                                       GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
>> +                                       buffer);
>> +               }
>> +       }
>> +
>> +       /* test getting all six faces */
>> +       for (level = 0; level < 4; level++) {
>> +               /* get all six faces */
>> +               memset(results, 0, sizeof(results));
>> +               glGetTextureSubImage(tex, level,
>> +                                    0, 0, 0,  /* offset */
>> +                                    8 >> level, 8 >> level, 6, /* size */
>> +                                    GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
>> +                                    sizeof(results), results);
>> +
>> +               /* check results */
>> +               imgStart = 0;
>> +               for (face = 0; face < 6; face++) {
>> +                       GLuint expected = face * 10000 + level * 100;
>> +                       int numTexels = (8 >> level) * (8 >> level);
>> +                       if (!compare_series(results + imgStart, expected,
>> +                                           numTexels)) {
>> +                               printf("Incorrect cubemap texel at "
>> +                                      "level %u, face %u\n",
>> +                                      level, face);
>> +                               return false;
>> +                       }
>> +                       imgStart += numTexels;
>> +               }
>> +       }
>> +
>> +       /* Test getting face sub images (skip last 1x1 mipmap level)
>> +        * using four glGetTextureSubImage calls, one per quadrant.
>> +        * Note that each call retrieves the quadrant for all six faces
>> +        * at once.
>> +        */
>> +       for (level = 0; level < 3; level++) {
>> +               const int w = 4 >> level, h = 4 >> level;
>> +               int x, y;
>> +
>> +               memset(results, 0, sizeof(results));
>> +
>> +               glPixelStorei(GL_PACK_ROW_LENGTH, w * 2);
>> +               glPixelStorei(GL_PACK_IMAGE_HEIGHT, h * 2);
>> +
>> +               /* lower-left */
>> +               x = y = 0;
>> +               glPixelStorei(GL_PACK_SKIP_PIXELS, x);
>> +               glPixelStorei(GL_PACK_SKIP_ROWS, y);
>> +               glGetTextureSubImage(tex, level,
>> +                                    x, y, 0,
>> +                                    w, h, 6,
>> +                                    GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
>> +                                    sizeof(results), results);
>> +
>> +               /* lower-right */
>> +               x = w;
>> +               y = 0;
>> +               glPixelStorei(GL_PACK_SKIP_PIXELS, x);
>> +               glPixelStorei(GL_PACK_SKIP_ROWS, y);
>> +               glGetTextureSubImage(tex, level,
>> +                                    x, y, 0,
>> +                                    w, h, 6,
>> +                                    GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
>> +                                    sizeof(results), results);
>> +
>> +               /* upper-left */
>> +               x = 0;
>> +               y = h;
>> +               glPixelStorei(GL_PACK_SKIP_PIXELS, x);
>> +               glPixelStorei(GL_PACK_SKIP_ROWS, y);
>> +               glGetTextureSubImage(tex, level,
>> +                                    x, y, 0,
>> +                                    w, h, 6,
>> +                                    GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
>> +                                    sizeof(results), results);
>> +
>> +               /* upper-right */
>> +               x = w;
>> +               y = h;
>> +               glPixelStorei(GL_PACK_SKIP_PIXELS, x);
>> +               glPixelStorei(GL_PACK_SKIP_ROWS, y);
>> +               glGetTextureSubImage(tex, level,
>> +                                    x, y, 0,
>> +                                    w, h, 6,
>> +                                    GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
>> +                                    sizeof(results), results);
>> +
>> +               /* check results */
>> +               imgStart = 0;
>> +               for (face = 0; face < 6; face++) {
>> +                       GLuint expected = face * 10000 + level * 100;
>> +                       int numTexels = (8 >> level) * (8 >> level);
>> +                       if (!compare_series(results + imgStart, expected,
>> +                                           numTexels)) {
>> +                               printf("Incorrect cubemap texel at "
>> +                                      "level %u, face %u\n",
>> +                                      level, face);
>> +                               return false;
>> +                       }
>> +                       imgStart += numTexels;
>> +               }
>> +       }
>> +
>> +       return true;
>> +}
>> +
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +       bool pass;
>> +
>> +       pass = test_cube_map();
>> +
>> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +}
>> +
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +       piglit_require_extension("GL_ARB_get_texture_sub_image");
>
> Is it worthwhile to add extra tests for GL_ARB_texture_cube_map_array
> or is that unlikely to matter?

I guess I could add that to the get.c test since it's very much like the 
3D or 2D_ARRAY case.


>
> Also, unless I'm mistaken, this test doesn't draw anything. I've seen
> such tests do everything from piglit_init finished by
> piglit_report_result. Otherwise they end up displaying a transparent
> window when run without -auto, which is confusing. Same comment
> applies to your other tests.

Sure, I can change that.

-Brian



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