[Piglit] [PATCH 2/2] oes_compressed_paletted_texture: add missing BindTexture()
Ian Romanick
idr at freedesktop.org
Tue Jul 28 13:08:02 PDT 2015
On 07/27/2015 02:13 PM, Nanley Chery wrote:
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> Without glBindTexture(), the test was unintentionally modifying the default
> texture object. Make it use the generated texture instead.
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> Cc: Ian Romanick <ian.d.romanick at intel.com>
This patch is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> .../oes_compressed_paletted_texture-api.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c b/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c
> index 4d9f5b7..d8973d4 100644
> --- a/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c
> +++ b/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c
> @@ -70,6 +70,7 @@ piglit_init(int argc, char **argv)
> piglit_require_extension("GL_OES_compressed_paletted_texture");
>
> glGenTextures(1, &tex);
> + glBindTexture(GL_TEXTURE_2D, &tex);
>
> /* The OES_compressed_paletted_texture spec says:
> *
>
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