[Piglit] [PATCH 7/9] built-in-constants: fix tessellation compile failures
Marek Olšák
maraeo at gmail.com
Tue Jun 16 13:57:40 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
---
tests/shaders/built-in-constants.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/tests/shaders/built-in-constants.c b/tests/shaders/built-in-constants.c
index dc428db..9eeb0d1 100644
--- a/tests/shaders/built-in-constants.c
+++ b/tests/shaders/built-in-constants.c
@@ -444,6 +444,14 @@ piglit_init(int argc, char **argv)
} else if (glsl_version < required_glsl_version)
piglit_report_result(PIGLIT_SKIP);
+ /* Tessellation shaders must use the #extension directive. */
+ if (piglit_is_extension_supported("GL_ARB_tessellation_shader")) {
+ assert(num_required_extensions < ARRAY_SIZE(required_extensions));
+ required_extensions[num_required_extensions] =
+ strdup("GL_ARB_tessellation_shader");
+ num_required_extensions++;
+ }
+
/* Process the list of required extensions. While doing this,
* generate the GLSL code that will enable those extensions in the
* shaders.
--
2.1.0
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