[Piglit] [PATCH] tests/spec: added minmax test for shader_storage_buffer

Ilia Mirkin imirkin at alum.mit.edu
Sun Mar 15 17:53:04 PDT 2015


On Sun, Mar 15, 2015 at 12:10 AM, Aditya Atluri
<adityaavinash1 at gmail.com> wrote:
> ---
>
> The tests pass on AMD proprietary drivers but,
> fails on NVIDIA cards at offset alignment (32 only)
>
>  tests/all.py                                       |  5 ++
>  tests/spec/CMakeLists.txt                          |  1 +
>  .../CMakeLists.gl.txt                              | 15 +++++
>  .../CMakeLists.txt                                 |  1 +
>  .../spec/arb_shader_storage_buffer_object/minmax.c | 67 ++++++++++++++++++++++
>  5 files changed, 89 insertions(+)
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/minmax.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 1c3c889..02d8c13 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -3963,6 +3963,11 @@ with profile.group_manager(
>        grouptools.join('compiler', 'work_group_size_too_large'))
>
>  with profile.group_manager(
> +               PiglitGLTest,
> +               grouptools.join('spec', 'arb_shader_storage_buffer_object')) as g:
> +       g(['arb_shader_storage_buffer_object-minmax'], 'minmax')
> +
> +with profile.group_manager(
>          PiglitGLTest,
>          grouptools.join('spec', 'ext_polygon_offset_clamp')) as g:
>      g(['ext_polygon_offset_clamp-draw'], run_concurrent=True)
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 7423589..a680c1b 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -84,6 +84,7 @@ add_subdirectory (arb_vertex_array_bgra)
>  add_subdirectory (arb_vertex_buffer_object)
>  add_subdirectory (arb_vertex_program)
>  add_subdirectory (arb_copy_buffer)
> +add_subdirectory (arb_shader_storage_buffer_object)
>  add_subdirectory (glsl-1.10)
>  add_subdirectory (glsl-1.20)
>  add_subdirectory (glsl-1.30)
> diff --git a/tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..d2a9d87
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt
> @@ -0,0 +1,15 @@
> +include_directories(
> +       ${GLEXT_INCLUDE_DIR}
> +       ${OPENGL_INCLUDE_PATH}
> +       ${piglit_SOURCE_DIR}/tests/util
> +)
> +
> +link_libraries (
> +       piglitutil_${piglit_target_api}
> +       ${OPENGL_gl_LIBRARY}
> +       ${OPENGL_glu_LIBRARY}
> +)
> +
> +piglit_add_executable (arb_shader_storage_buffer_object-minmax minmax.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/arb_shader_storage_buffer_object/minmax.c b/tests/spec/arb_shader_storage_buffer_object/minmax.c
> new file mode 100644
> index 0000000..0e27b04
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/minmax.c
> @@ -0,0 +1,67 @@
> +/*
> + * Copyright © 2015 Aditya Atluri <adityaavinash1 at gmail.com>
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** \file
> + *
> + * Test for the minimum maximum values specified in the
> + * ARB_shader_storage_buffer_object.
> + */
> +#include "piglit-util-gl.h"
> +#include "minmax-test.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_compat_version = 40;
> +       config.supports_gl_core_version = 43;

According to the spec:

    OpenGL 4.0 (either core or compatibility profile) is required.

TBH I'm not sure why that is, but not _too_ much harm in requiring it,
I guess. Either way, your gl_core_version needs to be 40, not 43.

> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       /* UNREACHED */
> +       return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       piglit_require_extension("GL_ARB_shader_storage_buffer_object");
> +       piglit_print_minmax_header();
> +
> +       piglit_test_min_int(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, 8);
> +       piglit_test_min_int(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 8);
> +       piglit_test_min_int(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, 8);
> +       piglit_test_min_int(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, 8);
> +       piglit_test_min_int64(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, 16777216 ); // 2^24

Remove space before ')'.

> +       piglit_test_min_int(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, 256);

I _thought_ this was crazy, but the spec does indeed require this
totally ridiculous behaviour. However looking at the GL 4.5 spec, it
says, below table 23.64 on page 618:

The value of SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT is the maximum
allowed, not the minimum

Which makes a *ton* more sense. And will make the nvidia blob driver
pass (since it returns 32).

> +       piglit_test_min_int(GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, 8);
> +
> +       if (!piglit_check_gl_error(GL_NO_ERROR))
> +               piglit_report_result(PIGLIT_FAIL);
> +       piglit_report_result(piglit_minmax_pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> --
> 1.9.1
>
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