[Piglit] [PATCH] tests/spec: added minmax test for shader storage buffer object

Ilia Mirkin imirkin at alum.mit.edu
Mon Mar 16 08:36:00 PDT 2015


On Mon, Mar 16, 2015 at 11:16 AM, Aditya Atluri
<adityaavinash1 at gmail.com> wrote:
> ---
>  tests/all.py                                       |  5 ++
>  tests/spec/CMakeLists.txt                          |  1 +
>  .../CMakeLists.gl.txt                              | 15 +++++
>  .../CMakeLists.txt                                 |  1 +
>  .../spec/arb_shader_storage_buffer_object/minmax.c | 67 ++++++++++++++++++++++
>  5 files changed, 89 insertions(+)
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/minmax.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 1c3c889..49ae468 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -3964,6 +3964,11 @@ with profile.group_manager(
>
>  with profile.group_manager(
>          PiglitGLTest,
> +        grouptools.join('spec', 'arb_shader_storage_buffer_object')) as g:
> +    g(['arb_shader_storage_buffer_object-minmax'], 'minmax')

I think you want run_concurrent=True here as well.

> +
> +with profile.group_manager(
> +        PiglitGLTest,
>          grouptools.join('spec', 'ext_polygon_offset_clamp')) as g:
>      g(['ext_polygon_offset_clamp-draw'], run_concurrent=True)
>      g(['ext_polygon_offset_clamp-dlist'], run_concurrent=True)
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 7423589..a680c1b 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -84,6 +84,7 @@ add_subdirectory (arb_vertex_array_bgra)
>  add_subdirectory (arb_vertex_buffer_object)
>  add_subdirectory (arb_vertex_program)
>  add_subdirectory (arb_copy_buffer)
> +add_subdirectory (arb_shader_storage_buffer_object)
>  add_subdirectory (glsl-1.10)
>  add_subdirectory (glsl-1.20)
>  add_subdirectory (glsl-1.30)
> diff --git a/tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..d2a9d87
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.gl.txt
> @@ -0,0 +1,15 @@
> +include_directories(
> +       ${GLEXT_INCLUDE_DIR}
> +       ${OPENGL_INCLUDE_PATH}
> +       ${piglit_SOURCE_DIR}/tests/util

Is this last line necessary? In another test, I didn't need it...

> +)
> +
> +link_libraries (
> +       piglitutil_${piglit_target_api}
> +       ${OPENGL_gl_LIBRARY}
> +       ${OPENGL_glu_LIBRARY}

Why do you need glu here?

> +)
> +
> +piglit_add_executable (arb_shader_storage_buffer_object-minmax minmax.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/arb_shader_storage_buffer_object/minmax.c b/tests/spec/arb_shader_storage_buffer_object/minmax.c
> new file mode 100644
> index 0000000..0e9ec22
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/minmax.c
> @@ -0,0 +1,67 @@
> +/*
> + * Copyright © 2015 Aditya Atluri <adityaavinash1 at gmail.com>
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** \file
> + *
> + * Test for the minimum maximum values specified in the
> + * ARB_shader_storage_buffer_object.

I think you're missing the word 'spec' here before the period.

> + */
> +#include "piglit-util-gl.h"
> +#include "minmax-test.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_compat_version = 40;
> +       config.supports_gl_core_version = 40;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       /* UNREACHED */
> +       return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       piglit_require_extension("GL_ARB_shader_storage_buffer_object");
> +       piglit_print_minmax_header();
> +
> +       piglit_test_min_int(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, 0);
> +       piglit_test_min_int(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, 8);
> +       piglit_test_min_int(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 8);
> +       piglit_test_min_int(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, 8);
> +       piglit_test_min_int(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, 8);
> +       piglit_test_min_int64(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, 134217728); // 2^27

This was right before with 2^24. I just checked in the GL core spec,
and it also has 2^24 just like in the extension. Why did you change
it?

> +       piglit_test_max_int(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, 256);
> +       piglit_test_min_int(GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, 8);
> +
> +       if (!piglit_check_gl_error(GL_NO_ERROR))
> +               piglit_report_result(PIGLIT_FAIL);
> +       piglit_report_result(piglit_minmax_pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> --
> 1.9.1
>
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