[Piglit] [PATCH 2/4] glsl-1.10: Add missing ] on vertex passthrough line.
Ian Romanick
idr at freedesktop.org
Wed Mar 18 14:59:02 PDT 2015
On 03/17/2015 03:21 PM, Dylan Baker wrote:
> Reviewed-by: Dylan Baker <baker.dylan.c at gmail.com>
>
> Does this change the result of any of these tests for you?
It did not, but I just ran it on my local machine. I should have
mentioned that in the commit message.
> On Tue, Mar 17, 2015 at 02:51:31PM -0700, Ian Romanick wrote:
>> From: Ian Romanick <ian.d.romanick at intel.com>
>>
>> Trivial.
>>
>> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
>> ---
>> .../glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test | 2 +-
>> .../glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test | 2 +-
>> .../glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test | 2 +-
>> 3 files changed, 3 insertions(+), 3 deletions(-)
>>
>> diff --git a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>> index 2ac9224..18d8bf7 100644
>> --- a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>> +++ b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>> @@ -1,7 +1,7 @@
>> [require]
>> GLSL >= 1.10
>>
>> -[vertex shader passthrough
>> +[vertex shader passthrough]
>>
>> [fragment shader]
>> void main()
>> diff --git a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>> index b4e6360..7193e4d 100644
>> --- a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>> +++ b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>> @@ -1,7 +1,7 @@
>> [require]
>> GLSL >= 1.10
>>
>> -[vertex shader passthrough
>> +[vertex shader passthrough]
>>
>> [fragment shader]
>> void main()
>> diff --git a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>> index 47a1eda..363b3ca 100644
>> --- a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>> +++ b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>> @@ -1,7 +1,7 @@
>> [require]
>> GLSL >= 1.10
>>
>> -[vertex shader passthrough
>> +[vertex shader passthrough]
>>
>> [fragment shader]
>> void main()
>> --
>> 2.1.0
>>
>> _______________________________________________
>> Piglit mailing list
>> Piglit at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/piglit
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