[Piglit] [PATCH] arb_fbo: add test of mixed color/depth buffer sizes

Brian Paul brianp at vmware.com
Fri Mar 20 16:50:01 PDT 2015


Might be, but this should hit the most common use case.  I don't have 
time right now for that enhancement.  If someone else feels it's 
important, they can certainly add it.

-Brian

On 03/20/2015 03:51 PM, Ilia Mirkin wrote:
> Is it worth checking that you can also have 2 color RT's of different size?
>
> On Fri, Mar 20, 2015 at 5:45 PM, Brian Paul <brianp at vmware.com> wrote:
>> GL_ARB_framebuffer_object (unlike GL_EXT_framebuffer_object) allows
>> the FBO attachments to be off different sizes.  AFAICT, we had no
>> tests to exercise rendering with mixed buffer sizes.
>> ---
>>   tests/all.py                                       |   1 +
>>   .../spec/arb_framebuffer_object/CMakeLists.gl.txt  |   1 +
>>   .../arb_framebuffer_object/mixed-buffer-sizes.c    | 175 +++++++++++++++++++++
>>   3 files changed, 177 insertions(+)
>>   create mode 100644 tests/spec/arb_framebuffer_object/mixed-buffer-sizes.c
>>
>> diff --git a/tests/all.py b/tests/all.py
>> index 9bdb8ed..12dcca4 100644
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -1940,6 +1940,7 @@ with profile.group_manager(
>>       g(['fbo-scissor-blit', 'window'], 'fbo-scissor-blit window',
>>         run_concurrent=False)
>>       g(['fbo-tex-rgbx'], 'fbo-tex-rgbx')
>> +    g(['arb_framebuffer_object-mixed-buffer-sizes'],
>>       g(['arb_framebuffer_object-negative-readpixels-no-rb'],
>>         'negative-readpixels-no-rb')
>>       g(['fbo-drawbuffers-none', 'glClear'])
>> diff --git a/tests/spec/arb_framebuffer_object/CMakeLists.gl.txt b/tests/spec/arb_framebuffer_object/CMakeLists.gl.txt
>> index f20f055..e2cb8c2 100644
>> --- a/tests/spec/arb_framebuffer_object/CMakeLists.gl.txt
>> +++ b/tests/spec/arb_framebuffer_object/CMakeLists.gl.txt
>> @@ -12,6 +12,7 @@ link_libraries (
>>
>>   piglit_add_executable(framebuffer-blit-levels framebuffer-blit-levels.c)
>>   piglit_add_executable(get-renderbuffer-internalformat get-renderbuffer-internalformat.c)
>> +piglit_add_executable(arb_framebuffer_object-mixed-buffer-sizes mixed-buffer-sizes.c)
>>   piglit_add_executable(arb_framebuffer_object-negative-readpixels-no-rb negative-readpixels-no-rb.c)
>>   piglit_add_executable(same-attachment-glFramebufferTexture2D-GL_DEPTH_STENCIL_ATTACHMENT same-attachment-glFramebufferTexture2D-GL_DEPTH_STENCIL_ATTACHMENT.c)
>>   piglit_add_executable(same-attachment-glFramebufferRenderbuffer-GL_DEPTH_STENCIL_ATTACHMENT same-attachment-glFramebufferRenderbuffer-GL_DEPTH_STENCIL_ATTACHMENT.c)
>> diff --git a/tests/spec/arb_framebuffer_object/mixed-buffer-sizes.c b/tests/spec/arb_framebuffer_object/mixed-buffer-sizes.c
>> new file mode 100644
>> index 0000000..dcdf8f1
>> --- /dev/null
>> +++ b/tests/spec/arb_framebuffer_object/mixed-buffer-sizes.c
>> @@ -0,0 +1,175 @@
>> +/*
>> + * Copyright © 2015 VMware, Inc.
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/**
>> + * Check that an FBO with different renderbuffer/texture sizes works
>> + * as expected.  If the color and depth buffers aren't the same size,
>> + * the rendering in the intersection area should be valid.
>> + *
>> + * \author Brian Paul
>> + */
>> +
>> +#include "piglit-util-gl.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +       config.supports_gl_compat_version = 10;
>> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +
>> +static GLubyte *RefImage = NULL;
>> +
>> +
>> +
>> +static void
>> +display_image(int w, int h, const GLubyte *testImage)
>> +{
>> +       glDisable(GL_DEPTH_TEST);
>> +       glClear(GL_COLOR_BUFFER_BIT);
>> +       glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, testImage);
>> +       piglit_present_results();
>> +       glEnable(GL_DEPTH_TEST);
>> +}
>> +
>> +
>> +/**
>> + * Render image with given color buffer, depth buffer and viewport sizes.
>> + */
>> +static bool
>> +render_mixed_fbo(GLsizei colorW, GLsizei colorH,
>> +                GLsizei depthW, GLsizei depthH,
>> +                GLsizei vpW, GLsizei vpH)
>> +{
>> +       GLubyte *results;
>> +       GLuint fb, rb[2];
>> +       GLenum status;
>> +       bool pass = true;
>> +       int sizeInBytes = vpW * vpH * 4;
>> +
>> +       glGenFramebuffers(1, &fb);
>> +       glBindFramebuffer(GL_FRAMEBUFFER, fb);
>> +       glGenRenderbuffers(2, rb);
>> +
>> +       /* setup rb[0] for color */
>> +       glBindRenderbuffer(GL_RENDERBUFFER, rb[0]);
>> +       glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, colorW, colorH);
>> +       glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
>> +                                 GL_RENDERBUFFER, rb[0]);
>> +       if (!piglit_check_gl_error(GL_NO_ERROR))
>> +               piglit_report_result(PIGLIT_FAIL);
>> +
>> +       /* setup rb[0] for depth */
>> +       glBindRenderbuffer(GL_RENDERBUFFER, rb[1]);
>> +       glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT,
>> +                             depthW, depthH);
>> +       glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
>> +                                 GL_RENDERBUFFER, rb[1]);
>> +       if (!piglit_check_gl_error(GL_NO_ERROR))
>> +               piglit_report_result(PIGLIT_FAIL);
>> +
>> +       status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
>> +       if (status != GL_FRAMEBUFFER_COMPLETE) {
>> +               fprintf(stderr,
>> +                       "Framebuffer incomplete (status %s)\n",
>> +                       piglit_get_gl_enum_name(status));
>> +               piglit_report_result(PIGLIT_FAIL);
>> +       }
>> +
>> +       glViewport(0, 0, vpW, vpH);
>> +       glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
>> +       glBegin(GL_TRIANGLES);
>> +       /* large triangle */
>> +       glColor3f(1, 0, 0);
>> +       glVertex2f(-1, -1);
>> +       glColor3f(0, 1, 0);
>> +       glVertex2f(1, -1);
>> +       glColor3f(0, 0, 1);
>> +       glVertex2f(0, 1);
>> +       /* intersecting triangle (to test depth testing) */
>> +       glColor3f(1, 1, 1);
>> +       glVertex3f(-1,-1, -1);
>> +       glVertex3f(-1, 1, -1);
>> +       glVertex3f(1, 0, 1);
>> +       glEnd();
>> +
>> +       results = malloc(vpW * vpH * 4);
>> +       glReadPixels(0, 0, vpW, vpH, GL_RGBA, GL_UNSIGNED_BYTE, results);
>> +
>> +       glBindFramebuffer(GL_FRAMEBUFFER, 0);
>> +       glDeleteRenderbuffers(2, rb);
>> +       glDeleteFramebuffers(1, &fb);
>> +
>> +       if (RefImage) {
>> +               /* compare against reference image */
>> +               if (memcmp(RefImage, results, sizeInBytes)) {
>> +                       printf("Rendering failure with:\n");
>> +                       printf("  color buffer %d x %d\n", colorW, colorH);
>> +                       printf("  depth buffer %d x %d\n", depthW, depthH);
>> +                       pass = false;
>> +                       display_image(vpW, vpH, results);
>> +               }
>> +               free(results);
>> +       }
>> +       else {
>> +               /* save this as the reference image */
>> +               RefImage = results;
>> +       }
>> +
>> +       return pass;
>> +}
>> +
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +       const int w = 120, h = 100;
>> +       bool pass = true;
>> +
>> +       /* Create reference image */
>> +       pass = render_mixed_fbo(w, h, w, h, w, h);
>> +
>> +       /* Render mixed buffers: larger color, smaller depth */
>> +       pass = render_mixed_fbo(170, 103, w, h, w, h) && pass;
>> +
>> +       /* Render mixed buffers: smaller color, larger depth */
>> +       pass = render_mixed_fbo(w, h, 175, 109, w, h) && pass;
>> +
>> +       /* Render mixed buffers: taller color, wider depth */
>> +       pass = render_mixed_fbo(w, 199, 177, h, w, h) && pass;
>> +
>> +       if (pass)
>> +               display_image(w, h, RefImage);
>> +
>> +       free(RefImage);
>> +
>> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +}
>> +
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +       piglit_require_extension("GL_ARB_framebuffer_object");
>> +       glClearColor(0.25, 0.25, 0.25, 1.0);
>> +       glEnable(GL_DEPTH_TEST);
>> +}
>> --
>> 1.9.1
>>
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