[Piglit] [PATCH] glsl-1.10: Add vec4 test for gl_FrontFacing ternary usage.

Tapani Pälli tapani.palli at intel.com
Mon Mar 30 21:47:37 PDT 2015


On 03/30/2015 08:41 PM, Matt Turner wrote:
> Reviewed-by: Matt Turner <mattst88 at gmail.com>
>
> Are you planning to work on a i965 patch to fix this?

Yep, this is the plan. did not investigate closer yet though.

> (Did you hit this in a real application?)

This is causing noise in some of the objects in 'Papa & Yo' game (uses 
UE3 engine).

// Tapani


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