[Piglit] [PATCH 06/14] arb_direct_state_access: Add a test for glVertexArrayAttribBinding

Fredrik Höglund fredrik at kde.org
Tue Mar 31 10:26:38 PDT 2015


This test verifies that glVertexArrayAttribBinding works as expected.
---
 tests/all.py                                       |   1 +
 .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
 .../arb_direct_state_access/vao-attrib-binding.c   | 132 +++++++++++++++++++++
 3 files changed, 134 insertions(+)
 create mode 100644 tests/spec/arb_direct_state_access/vao-attrib-binding.c

diff --git a/tests/all.py b/tests/all.py
index 9f2f3ef..8707759 100755
--- a/tests/all.py
+++ b/tests/all.py
@@ -4283,6 +4283,7 @@ with profile.group_manager(
     g(['arb_direct_state_access-vao-create'], 'vao-create')
     g(['arb_direct_state_access-vao-attrib-enabledisable'], 'vao-attrib-enabledisable')
     g(['arb_direct_state_access-vao-attrib-format'], 'vao-attrib-format')
+    g(['arb_direct_state_access-vao-attrib-binding'], 'vao-attrib-binding')
 
 with profile.group_manager(
         PiglitGLTest,
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index e5596be..a5d0a55 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -39,4 +39,5 @@ piglit_add_executable (arb_direct_state_access-create-queries create-queries.c)
 piglit_add_executable (arb_direct_state_access-vao-create vao-create.c)
 piglit_add_executable (arb_direct_state_access-vao-attrib-enabledisable vao-attrib-enabledisable.c dsa-utils.c)
 piglit_add_executable (arb_direct_state_access-vao-attrib-format vao-attrib-format.c dsa-utils.c)
+piglit_add_executable (arb_direct_state_access-vao-attrib-binding vao-attrib-binding.c dsa-utils.c)
 # vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/vao-attrib-binding.c b/tests/spec/arb_direct_state_access/vao-attrib-binding.c
new file mode 100644
index 0000000..f498790
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/vao-attrib-binding.c
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 2015 Fredrik Höglund
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file vao-attrib-binding.c
+ *
+ * Verifies that glVertexArrayAttribBinding works as expected.
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_compat_version = 20;
+	config.supports_gl_core_version = 31;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+
+enum piglit_result
+piglit_display(void)
+{
+	/* unreached */
+	return PIGLIT_FAIL;
+}
+
+
+#define check_binding(vao, index, expected) \
+	check_indexed_vao_param(vao, index, \
+	                        GL_VERTEX_ATTRIB_BINDING, expected)
+
+
+void
+piglit_init(int argc, char *argv[])
+{
+	GLuint vao;
+	bool pass = true;
+	GLint maxAttribs;
+	GLint maxAttribBindings;
+	GLuint *bindings;
+	int i;
+
+	piglit_require_extension("GL_ARB_direct_state_access");
+	piglit_require_extension("GL_ARB_vertex_array_object");
+	piglit_require_extension("GL_ARB_vertex_attrib_binding");
+
+	glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
+	glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &maxAttribBindings);
+
+	/* Create a VAO */
+	glCreateVertexArrays(1, &vao);
+
+	/* Check the default attrib bindings */
+	for (i = 0; i < maxAttribs; i++)
+		pass = check_binding(vao, i, i) && pass;
+
+	/* Change the bindings */
+	bindings = (GLuint *) malloc(maxAttribs * sizeof(GLuint));
+
+	for (i = 0; i < maxAttribs; i++) {
+		bindings[i] = rand() % maxAttribBindings;
+		glVertexArrayAttribBinding(vao, i, bindings[i]);
+	}
+
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	/* Verify that the bindings were changed */
+	for (i = 0; i < maxAttribs; i++)
+		pass = check_binding(vao, i, bindings[i]) && pass;
+
+	free(bindings);
+
+	/* Page 338 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
+	 *
+	 *    "An INVALID_VALUE error is generated if attribindex is greater
+	 *     than or equal to the value of MAX_VERTEX_ATTRIBS.
+	 *     An INVALID_VALUE error is generated if bindingindex is greater
+	 *     than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS.
+	 *     An INVALID_OPERATION error is generated if no vertex array
+	 *     object is bound."
+	 *
+	 * We assume that the last error is not meant to apply to
+	 * VertexArrayAttribBinding.
+	 */
+	glVertexArrayAttribBinding(vao, maxAttribs, 0);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	glVertexArrayAttribBinding(vao, 0, maxAttribBindings);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	glDeleteVertexArrays(1, &vao);
+
+	/* The ARB_direct_state_access spec says:
+	 *
+	 *   "An INVALID_OPERATION error is generated by
+	 *    VertexArrayAttribBinding if <vaobj> is not
+	 *    [compatibility profile: zero or] the name of an existing
+	 *    vertex array object."
+	 */
+	glGenVertexArrays(1, &vao);
+	glVertexArrayAttribBinding(vao, 0, 0);
+	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
+
+	glDeleteVertexArrays(1, &vao);
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
-- 
2.1.4



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